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	<title>FORZA 3 MOTORSPORT NEWS INFORMATION XBOX HINTS TIPS AND TRICKS &#187; cheat</title>
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	<description>FORZA 3 RACING GUIDE</description>
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		<title>X BOX 360 Wireless Racing Wheel Review</title>
		<link>http://www.forza3.info/2009/12/31/x-box-360-wireless-racing-wheel-review/</link>
		<comments>http://www.forza3.info/2009/12/31/x-box-360-wireless-racing-wheel-review/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 10:53:21 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
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		<guid isPermaLink="false">http://www.forza3.info/?p=452</guid>
		<description><![CDATA[





Before we get intimate with the Xbox 360 Wireless Racing Wheel, let’s take a short jaunt down memory lane &#8211; back to when the console war was between the Xbox and the PS2, not the 360 and PS3…
Sony’s track record with the PSOne and first-to-market strategy with the PS2 placed the mega-electronics company in a [...]]]></description>
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</script></div><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/zfcJWuyJOe4&amp;hl=de_DE&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/zfcJWuyJOe4&amp;hl=de_DE&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Before we get intimate with the <em>Xbox 360 Wireless Racing Wheel</em>, let’s take a short jaunt down memory lane &#8211; back to when the console war was between the Xbox and the PS2, not the 360 and PS3…</p>
<p>Sony’s track record with the PSOne and first-to-market strategy with the PS2 placed the mega-electronics company in a good spot for the “next” gen. No one really gave the freshman effort from Microsoft a chance in light of its PS competition, but even with the cards stacked against it, this new-fangled Xbox would catch on, and dominate the PS2 in a number of categories.</p>
<p>In a side-by-side comparison of Sony’s and Microsoft’s offerings, the Xbox would win unanimously as a complete console. Sony had publishing power, so the PS2 had an advantage in terms of software SKU’s, but besides this, the Xbox was solidified as the hardcore gamer’s system, with power to spare, an integrated hard drive, and a glorious online network.</p>
<div style="margin: 0px auto; padding: 5px; clear: both; width: 400px; background-color: #d3d5d0;">
<div style="text-align: center;"><img style="border: 0px none;" src="http://media.teamxbox.com/xbox-hardware/ss/68/1148169854.jpg" alt="" width="385" height="286" /></div>
<div style="clear: both; text-align: center;"><a href="http://hardware.teamxbox.com/screenshots/screen/42772/Xbox-360-Wireless-Racing-Wheel/"><br />
</a></div>
</div>
<p>But there was one missing piece of Microsoft’s puzzle &#8211; miniscule in many gamer’s eyes &#8211; that still made multi-console owners pull out their PS2 in favor of the Xbox: Force Feedback. As trivial as it may sound, those that live and die for racing games know its importance to the motorsports experience. Couple the Xbox’s lack of force feedback support with Sony having its killer-app <em>Grand Turismo</em> in-house, and Microsoft was shown up big-time, even with the solid <em>Project Gotham Racing</em> floating about.  The release of <em>Forza Motorsport</em> late in the Xbox’s cycle gave Microsoft its own racing killer application, but the cries of “no force feedback?” still prevailed.</p>
<p>The big black box is past its prime, as all eyes are diverted to the Xbox 360. And yes, force feedback has eluded even MS’ next-gen console. That is, until now. <em>Finally</em>, the sensation of true force feedback will be realized in the first-party peripheral known as the <em>Xbox 360 Wireless Racing Wheel</em>.</p>
<p>We learned from a secret source some years ago that MS’ lack of force feedback was based on a lack of licensing, and not the inability to program such code into the software, or the console’s lacking in some manner. This makes sense, as this technology was readily available years ago.</p>
<p>But all of that is in the past, as Xbox 360 gamers now have the chance to purchase a first party racing wheel with Microsoft’s first attempt at force-feedback encoding on the included special edition of <em>PGR 3</em>.</p>
<p>Can Microsoft’s wheel compete with Fanatec’s stellar peripheral (sans true feedback)? Is force feedback worth the five-plus year wait? Is <em>Forza 2</em> ever coming out?  I doubt if I can answer that last question, but let’s get to those first two parts…</p>
<p><strong>Features</strong></p>
<ul>
<li>Real force feedback</li>
<li>Integrated lap mount</li>
<li>Detachable table mount</li>
<li>Slip-resistant foot pedals</li>
<li>Powered by the same wireless technology as the Xbox 360 wireless controller</li>
<li>Dual rumble motors that perform in full wireless mode</li>
<li>Play up to 20 hours wirelessly on a single battery pack charge</li>
<li>Professional racecar cockpit-inspired design</li>
</ul>
<p><strong>Pre-race</strong></p>
<p>It’s not often that I get into packaging design when discussing a piece of hardware, but setting up the <em>Xbox 360 Wireless Racing Wheel</em> brought something interesting to my attention.  The packaging of the <em>Xbox 360 Wireless Racing Wheel</em> is elegant. Confusing for sure, but just as well thought out as this hunk of plastic. You’ll need at least a small amount of spatial awareness to uncork the <em>Xbox 360 Wireless Racing Wheel</em>.  <em>Tetris</em> skills can’t hurt either. But it really is a wonderfully (the green vertigo Xbox 360 logo shroud itself should hypnotize people into purchasing it) efficient design that deserves merit.</p>
<p>You’ll probably stumble upon the table mount unit and power supply once the actual wheel is broken free of its corrugated confines. And you won’t even have to study the wheel to know that the <em>Xbox 360 Wireless Racing Wheel</em> is of the highest quality. You know… that quality that only comes with first party pieces. Yep, I’m talking about the separate table clamp piece.</p>
<div style="margin: 0px auto; padding: 5px; clear: both; width: 400px; background-color: #d3d5d0;">
<div style="text-align: center;"><img style="border: 0px none;" src="http://media.teamxbox.com/xbox-hardware/ss/68/1148169853.jpg" alt="" width="386" height="265" /></div>
<div style="clear: both; text-align: center;"><a href="http://hardware.teamxbox.com/screenshots/screen/42771/Xbox-360-Wireless-Racing-Wheel/"><br />
</a></div>
</div>
<p>The table clamp isn’t the normal piece of crap thrown in with most wheels. This sturdy piece of ABS is actually formed from two halves that are &#8211; get this &#8211; screwed together. The mount even uses high-quality star-type fasteners that you will find on the Xbox 360 controllers. The table clamp uses a unique fastening system that features a large plastic screw stopper (like a C-clamp) and a quick-release handle. Once the mount is cranked down with the screw, the quick release handle flips up and grabs the table or suitable mounting surface with a bear-trap-like grip. Rubber pips on the underside of the table clamp help to keep the piece from sliding around when force is being fed to the unit. Of course, if you decide to use the <em>Xbox 360 Wireless Racing Wheel</em> with the integrated lap pad, then all of the engineering that has gone into the table clamp is a non-factor. But you’ll really want to use the <em>Xbox 360 Wireless Racing Wheel</em> with the table clamp if at all possible, as the security of the wheel dramatizes the feedback and rumble effect.</p>
<p>Now is a good time to check out the other components of the <em>Xbox 360 Wireless Racing Wheel</em>, besides the wheel and pedal set, as I’m all about saving the best for last (thanks for the inspiration V. Williams). The power supply is of top-notch quality. It includes a separate power cable (easily replaceable if need be), and the boxed transformer is designed to sit on the floor, which means no big chunk taking up your precious power strip real estate. You’ll also find what looks to be a regular phone cable (the cool kids call it an RJ-11) which connects the wheel and foot pedal unit together, and two AA batteries. Energizer &#8211; not the barely-alkaline pieces of dung that come with most electronics.</p>
<p>So, some of you may be wondering what all of these cables are about if the <em>Xbox 360 Wireless Racing Wheel</em> has the word “wireless” in its title. The &#8220;force&#8221; of force feedback needs the juice of a 110 outlet; not the power contained in two AA or a small ni-mh pack. If you could care less about feedback, then you can disconnect the power supply and game where you please, but the foot pedals will still be tethered to the wheel no matter what. The good news in all of this is that there are options for just about everybody. If you always game with force feedback, the unit will run off of AC power and there’s no need for batteries or a rechargeable pack. If you go wireless and choose to use a 360 Rechargeable Battery Pack, simply plugging in the AC adapter will charge the pack (and charging doesn’t interfere with force feedback). And if you just want to use the batteries, well, they’re Energizers, and they keep going, and going, and going <em>ad infinitum</em>.</p>
<p>Now let’s jump into the wheel and foot pedals. The wheel unit, not surprisingly, is as thoroughly engineered and constructed as the additional, aforementioned bits of the <em>Xbox 360 Wireless Racing Wheel</em>. The wheel itself is a mixture of soft rubber in the business areas and hard plastic in the squared-off bottom portion. The squared bottom is reminiscent of F1 cars, and is done primarily to afford more thigh clearance in a tight cockpit. In the <em>Xbox 360 Wireless Racing Wheel</em>’s case, the squarish bottom allows fat-femured gamers to use the wheel with the integrated lap mount. Typical paddle shifters have a nice throw and good feel, but are not micro-switched. You’ll also find the important controller functions at your fingertips, including the navigation button, a D-pad, the four face buttons, and start/back. Each of these buttons can be assigned to a different function if need be. The battery pack is so seamlessly integrated into the side of the wheel unit, that you’ll miss it if not looking for it. And the communicator slot is around where the ignition would be in a normal car, which is another reason to pick up the wireless headset.</p>
<p>The lap pad is curved to accept the contour of the thighs. A rubber pattern that looks like it was fashioned after a tire tread helps to keep movement to a minimum. If you forgo the lap dance and go straight to the happy ending also known as the table clamp, then you’ll need to angle the wheel toward you and line up the two studs on both pieces. Once you rock the wheel back it will lock into place with a positive click. To quickly release the wheel, just press the bottom on the front of the clamp that was designed to look like a hood release switch (another nifty design touch).</p>
<div style="margin: 0px auto; padding: 5px; clear: both; width: 400px; background-color: #d3d5d0;">
<div style="text-align: center;"><img style="border: 0px none;" src="http://media.teamxbox.com/xbox-hardware/ss/68/1148169850.jpg" alt="" width="376" height="242" /></div>
<div style="clear: both; text-align: center;"><a href="http://hardware.teamxbox.com/screenshots/screen/42768/Xbox-360-Wireless-Racing-Wheel/"><br />
</a></div>
</div>
<p>The foot pedal unit is another highly stylized piece of the <em>Xbox 360 Wireless Racing Wheel</em>, featuring a large white plastic loop/foot rest surrounding a gray mounting ledge. Erupting from the gray base is an accelerator and brake that have surface pips to aid in traction, while at the same time mimicking the race car look. The accelerator has harder plastic pips and a brushed aluminum look, although I’m convinced that the piece is all plastic. The brake is outfitted with a slightly easier-to-grip material, and is finished in matte black. Both pedals feel like they require the exact same force to throw (I would have preferred a stiffer brake pedal), but the accelerator features a greater range of motion (as it should). The bottom of the pedal unit has larger rubber discs to help keep it planted. You’ll also find the receptacle for the RJ-11 wire and a means of routing it inconspicuously out of the tail end.</p>
<p><strong>On the grid</strong></p>
<p>Setting up the <em>Xbox 360 Wireless Racing Wheel</em> is fairly simple, and the existence of drivers built right into the <em>PGR 3</em> disc makes it about as quick as any other peripheral installation. After the RJ-11 cable is connected, you can either connect the power supply to the back of the wheel or load it up with the AA batteries for wireless play. You can also throw in a rechargeable battery pack (not included) and charge it with the AC cable, or use a charged unit for wireless play.</p>
<p>A tap of the guide button powers up the <em>Xbox 360 Wireless Racing Wheel</em>, as evidenced by a glowing green Ring of Light and a left/right twitch of the wheel. Wirelessly connecting the wheel is the same process as a controller; just tap the connect button on the Xbox 360, and then on the <em>Xbox 360 Wireless Racing Wheel</em> (located next to the Communicator receptacle). A free quadrant will light up and is indicated on the 360 as well as on the hub of the <em>Xbox 360 Wireless Racing Wheel</em>.  Up to four <em>Xbox 360 Wireless Racing Wheel</em>’s can be connected wirelessly to an Xbox 360 at once, which equals local, multiplayer mayhem for those titles which support it.</p>
<p><strong>Seat time</strong></p>
<p>Since there’s no <em>Forza 2</em> to be had at the moment (sniffle), my logical test disc was the force feedback-enabled <em>PGR 3</em> that comes with the <em>Xbox 360 Wireless Racing Wheel</em>.  Those that have played <em>PGR 3</em> with the Madcatz wheel know that it is no easy task. Without any in-game setup, the wheel is all but useless in the behind-the-car views, making “over” steer an “under” statement. The <em>Xbox 360 Wireless Racing Wheel</em> does about the exact same thing when the power supply is not connected. The somewhat loose-feeling wheel and lack of dead zone in <em>PGR 3</em> will cause nearly any car in the game to get loose in a hurry. The pedals bank is good, and stays well planted, but again, I think the software is the limitation to the overall feel. The brake pedal is just way too sensitive, and with no way to adjust it, you’ll have to be quite dainty with your left foot.</p>
<p>The good news here is that if you aren’t playing with force feedback, you’ll have the ability to play up to thirty feet from your Xbox 360. The wireless technology in the <em>Xbox 360 Wireless Racing Wheel</em> is flawless and lightning quick, and there’s a good chance that you’ll forget within minutes that you are transmitting FCC-approved waves with every input.</p>
<div style="margin: 0px auto; padding: 5px; clear: both; width: 400px; background-color: #d3d5d0;">
<div style="text-align: center;"><img style="border: 0px none;" src="http://media.teamxbox.com/xbox-hardware/ss/68/1148170137.jpg" alt="" width="377" height="233" /></div>
</div>
<p>Plug the <em>Xbox 360 Wireless Racing Wheel</em> in and things change, and in some ways drastically. You’ll immediately notice that the wheel is now under a slight but constant tension. Now crank the wheel in one direction, and it will snap back rather quickly to center. In fact, you can turn the wheel through its entire left/right range of motion and the force feedback will right the ship. Jump into the same event in <em>PGR 3</em> and suddenly you feel like Mario Andretti in the Lola heydays. The force feedback is solidly programmed, and really changes one’s ability to control the car. The more natural feeling of the wheel fighting your every move makes car control, or in the name of Kudos, controlled chaos nearly intuitive if you possess a valid driver’s license. Yeah, the brake pedal is still way too touchy, but I’m sure set-up options for brake pressure and the like will be installed in the code by the time <em>PGR 4</em> arrives.  With the <em>Xbox 360 Wireless Racing Wheel</em>’s force feedback on and <em>PGR 3</em> in the tray, driving is now like riding a bike, but not for the first time.</p>
<p><em>Need for Speed Carbon</em>, the only other game that fully supports force feedback right now, is a different animal than <em>PGR 3</em>. Surprisingly, the cars control quite well with force feedback deactivated, and poorly with it enabled. Again, this all comes down to the programming. The force feedback programming in <em>Carbon</em> is nearly nonexistent, but the rumble is put to good use (which is the opposite of <em>PGR 3</em>, which has little rumble).  Personally, I’d play <em>Carbon</em> with the <em>Xbox 360 Wireless Racing Wheel</em> unplugged, which doesn’t help me justify the unit’s $150 price tag much.  Hopefully the soon-to-be-released <em>Test Drive Unlimited</em> and <em>Forza 2</em> will have setup options or a better grasp of how cars are supposed to feel when the wheel is turned and the brake is applied.</p>
<p><strong>The Bottom Line</strong></p>
<p>With features like first-party quality, wireless connectivity, and <em>true</em> force feedback, the <em>Xbox 360 Wireless Racing Wheel</em> is tough to beat, with a catch. The catch is that any wheel peripheral without adjustable settings (a la Fanatec Speedster) is only as good as the software being used with it. <em>PGR 3</em> is quite impressive when powered up, but unplug the <em>Xbox 360 Wireless Racing Wheel</em> for wireless functionality and you might as well play it with a controller.  Strangely, the opposite holds true for <em>Need for Speed Carbon</em>.</p>
<p>Let’s keep our fingers crossed for <em>Forza 2</em>, as this seems to be the main application for which the <em>Xbox 360 Wireless Racing Wheel</em> was designed. I’m also curious what Codemasters will bring to market, and what Bizarre has up their sleeves. But as it stands, I consider the <em>Xbox 360 Wireless Racing Wheel</em> like an undervalued stock with the chance to blossom if the conditions are right. Investing in the <em>Xbox 360 Wireless Racing Wheel</em> now can’t hurt</p>
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		<title>Real Racers Talk FORZA 3</title>
		<link>http://www.forza3.info/2009/11/29/real-racers-talk-forza-3/</link>
		<comments>http://www.forza3.info/2009/11/29/real-racers-talk-forza-3/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 16:39:16 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
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		<guid isPermaLink="false">http://www.forza3.info/?p=444</guid>
		<description><![CDATA[
In these two new videos, F1 driver Stephane Sarrazin and Takata time attack  driver James Elterman discuss the level of realism Turn 10 has packed  into Forza  Motorsports 3.
The story of James Elterman finding a cheap livery designer via the Forza  community forums is inspiring, but I&#8217;m much more interested in [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/gpk2gafEQAI" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="300" src="http://blip.tv/play/gpk2gafEQAI" allowfullscreen="true"></embed></object><br />
In these two new videos, F1 driver Stephane Sarrazin and Takata time attack  driver James Elterman discuss the level of realism Turn 10 has packed  into Forza  Motorsports 3.</p>
<p>The story of James Elterman finding a cheap livery designer via the Forza  community forums is inspiring, but I&#8217;m much more interested in watching Peugeot  908 Le Mans driver Stephane Sarrazin take a drive through courses he&#8217;s raced on  in cars he&#8217;s familiar with. The fact that he can hop onto the game and clock a  time one millisecond over his actual race time is simply mind-boggling.</p>
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<p><em></em></p>
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		<title>Money Cheat Suggestion on Forza 3</title>
		<link>http://www.forza3.info/2009/11/18/money-cheat-suggestion-on-forza-3/</link>
		<comments>http://www.forza3.info/2009/11/18/money-cheat-suggestion-on-forza-3/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 15:17:28 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
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		<guid isPermaLink="false">http://www.forza3.info/?p=392</guid>
		<description><![CDATA[
The graphics, presentation and racing elements in Forza III are second to none-truly first rate. That is why it is such a colossal shame to see the game ruined by a flawed economic model. Before delving into the detail, let&#8217;s first agree on why many of us buy and play auto racing simulators. We like [...]]]></description>
			<content:encoded><![CDATA[<p><!--adsense#forzablock--><br />
The graphics, presentation and racing elements in Forza III are second to none-truly first rate. That is why it is such a colossal shame to see the game ruined by a flawed economic model. Before delving into the detail, let&#8217;s first agree on why many of us buy and play auto racing simulators. We like to buy and win cool cars. We like deciding between spending our money on tires or a turbo. We like to push the boundaries of physics with upgrades and tweaks.</p>
<p>We love the realism&#8211;especially when the car&#8217;s looks and handling can be modified to infinite degrees. We like to win. We enjoy the freedom of doing whatever the hell we want, from drifting to drag racing&#8230;from frantically leveling up to attempting to win the game with as few vehicles as possible. And more recently, we have come to like the online experience, where multiplayer racing has been joined by the purchase and sale of all manner of in-game products. And that&#8217;s where the story starts. In the olden days, when people walked to school through the snow barefoot (up-hill both ways), game developers had complete control over their games.</p>
<p>No online play meant that there were no variables to worry about, and games were finite. A $1 million car was hard to save for. Desirable cars could only be won via winning certain races. Things were challenging in the olden days, and it took many hours to make your way from a grossly upgraded Skyline into something actually built to race. And that made it fun. In Forza III, I bought an Exige 240 cup car for $5K when I was only a few races in. A handful of races later, I bought a Dyson Mazda race car for $50,000. I then bought three tunes for the Mazda (R1, R2, R3) for $10K each (applying them required more saving, obviously). Here I was, having earned less than $100K in the game, with cars that are practically unbeatable (by the AI) in the races for which they are eligible.</p>
<p>All I did was go to the auction, scroll down, and rapidly hit RB-LB to get to the newly posted cars. Search for bargain buyouts, and&#8230;..done. That&#8217;s it. Rinse and repeat. I&#8217;ve barely played the game, and I&#8217;ve acquired all the game&#8217;s hottest cars (except the Peugeot&#8230;still working on that). Add in the fact that there are no real penalties to having the game brake for you (i.e. the hardest part of racing), the end result is the ability to pretty much keep the throttle pinned, and steer around the course. If that&#8217;s not boring enough, you can hire a driver, ramp up all the assists to 100% bonus, go for a snack, and come back to a tidy sum. And that is not fun. Not at all. Detractors will say &#8220;it&#8217;s all about racing. Go race. It&#8217;s fun to race.&#8221; I say it&#8217;s all about the paragraph above where we talk about why we play these games. I like the feeling of accomplishment I get from winning a race where I really had to try hard, and the prize is a car I really want.</p>
<p>Today that thrill comes from me seeing someone put a $50K buyout on a million dollar car at auction. My pappy (the same fellow who went to the very cold, elevation-challenged school with no footwear) told me that if I criticize something, I should do it constructively, so here is what I would have preferred to see: ◦Make a few kickass cars only accessible by winning a few really challenging games (i.e. not for sale, and not &#8220;auctionable&#8221;). In other words, you have to outright earn them. ◦Give all cars a minimum auction buyout/bid value. Maybe 50% of retail value? ◦Make auto brake very costly to use (it turns zeros to heroes) ◦Give me a reason to win races. A car for a prize would be nice. Level up cars are linear&#8230;I&#8217;d like to choose which one I win. ◦Give me more than 100cr for a car when I sell it. Otherwise, I post it for $5K on the auction and&#8230;.well, you know the rest.</p>
<p> Long story short, I consider these games complete when I have all of the best cars (with the best tunes) and all of the hardest races are won. Unfortunately, with the ability to earn easy money in-game, and spend it on auction bargains, &#8220;complete&#8221; happens far too soon in Forza III.</p>
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		<title>FORZA 3 Paint Guide</title>
		<link>http://www.forza3.info/2009/11/16/forza-3-paint-guide/</link>
		<comments>http://www.forza3.info/2009/11/16/forza-3-paint-guide/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 17:20:47 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
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		<guid isPermaLink="false">http://www.forza3.info/?p=339</guid>
		<description><![CDATA[
Practical advice on creating your motorsport masterpiece&#8230;
Racing and painting are a disparate pair of disciplines and rather like it&#8217;s counterpart, painting is all about practice. Here, though, we offer you a significant legup with a whole bunch of sound advice.
Odds are you’ve already got a gazillion livery ideas in your head; stop right there and [...]]]></description>
			<content:encoded><![CDATA[<p><!--adsense#forzablock--><br />
<strong>Practical advice on creating your motorsport masterpiece&#8230;</strong></p>
<p><strong>Racing and painting are a disparate pair of disciplines and rather like it&#8217;s counterpart, painting is all about practice. Here, though, we offer you a significant legup with a whole bunch of sound advice.</strong></p>
<p>Odds are you’ve already got a gazillion livery ideas in your head; stop right there and go check out the editor. Look at the vinyl shapes you have access to and imagine creating something with them. If this is your first Forza car design we’d recommend opting for one of your simpler ideas. Something that’s going to be challenging, but not to the point of frustration. You should also start to think about which car the design is going to end up on, go and have a look at the car now… will the design work with the body shape? It’s essential to have a rough idea of the end product in your head before you begin. It’s worth making a sketch of your design before you begin. If only for reference purposes it’ll make the whole process much easier. If you’re feeling particularly creative you can even try knocking up a rough version in some visual software. It doesn’t really matter if you do this in something high-end like Illustrator or something as basic as MS Paint; either way it’ll give you a good idea of the complexity of the image and it’ll force you to start thinking about the kind of shapes needed to make up the image.</p>
<p><strong>THE BEGINNING</strong></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Ua9GmC1jkv0&#038;hl=de_DE&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Ua9GmC1jkv0&#038;hl=de_DE&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>01</p>
<div>
<div>
<p><strong>YOUR CANVAS<br />
02</strong><br />
First off, you’ll be needing a car. However, we suggest leaving your vehicle of choice to the side for now. Instead pick your ‘canvas car’, something you can use to create your key art. The best canvas cars are those with large flat hardtop roofs, like a Civic. Because of the camera angles, lack of body panel joins and other obstructions like air vents or door handles, the roof is the easiest part of the car to work on. Once you’ve got your car, paint it white (or black if your design is going to be light), it’ll make lining up shapes a lot easier. We also found that a grid came in handy to help with positioning. Don’t worry about getting the exact size yet, overall proportion is more important. As a rule of thumb it’s also better to make your design as big as possible now and then shrink it later on.</div>
</div>
<p><!--adsense#forzablock--><br />
<strong>BASIC SHAPES<br />
03</strong><br />
Start off by laying down the basic shape for your design. At this point don’t worry about the details, just concentrate on making the basic shape perfect using square blocks, triangles and circles to start to form an outline. All of the controls are shown at the bottom of the screen, but don’t forget that you can use the D-pad as well as the analogue stick to position, rotate and resize shapes. This is often a lot easier than using the stick and allows precise measurements; you can also check the X and Y values of each shape by glancing at the bottom of the screen. We’re making our base shape here solid black so that we can keep a thin black outline for the final version… this will not only help the design to stand out when it’s on the car, but it will also allow us to use the design on any colour bodywork we choose.</p>
<p><strong>BUILDING BLOCKS<br />
04</strong><br />
 With your basic shape in place it’s time to start adding some colours and details. Concentrate on one area at a time and, whatever you do, be patient. Sort the easier areas first, take your time, stay aware of the overall composition, line up the shapes, be careful about what colours you choose and take a break if your eyes are starting to fade, making sure you remember to SAVE after every few shapes. It’s this middle section of any design that really hurts… it can take hours to get even the smallest section right and even then all you’re looking at is a wall of shapes. Sadly there are no short cuts to be taken, but you can speed up the process a little by using your recent colours palette and using the ‘stamp’ button instead of insert when you know you’ve got a row of similar shapes coming up.</p>
<p><strong>COMPLEX SHAPES<br />
05</strong><br />
We’re guessing that, whatever your design, the more complex areas all involve curvaceous shapes right? It doesn’t matter how many vinyl options the developer puts in, these are always going to require a little TLC to work. With each design you’d normally be looking to save layers (just in case that 1,000-per-limit is reached), but when it comes to curves don’t be afraid to throw more shapes than seem necessary. If you’re having problems we can suggest playing around with different vinyl shapes (the brackets on the fonts actually work really well) and experiment with the ‘skew’ option. This has been a lifesaver on numerous occasions.</p>
<p><strong>GROUPS AND LAYERS<br />
06</strong><br />
Always remember that everything you create is on its own layer and that the higher numbered layers always sit on top of the lower numbers covering them up. There are transparency options for each layer, with which you can create some awesome effects, but if you ignore that for now you can use layers to save lots of time. Once we were happy with the position we grouped the lighter layers together (by clicking in the left stick), cut them to the clipboard and then pasted them before the black outline on the layer list. It’s a cheap trick, but it cuts down on the hassle.</p>
<p><strong>FINAL TWEAKS<br />
07</strong><br />
When you’re nearing the end of your design take the time to go back through all of the shapes you’ve put down and make sure you’re happy with the way everything looks, you don’t want to get to the end and regret not changing something earlier. Change colours if necessary (as we did here with the armour joints), reposition layers, maybe delete a few of the unnecessary shapes and tighten everything up. It’s a better idea to do this now, when you have only got one design on the roof of a car, rather than trying to dig through hundreds upon hundreds of layers later on just to find one shape that’s slightly off.  If you are struggling to pick out one shape on your image, try changing its colour to something that stands out while you re-position, then just swap the colour back when you are done.</p>
<p><strong>VINYL GROUPS<br />
08</strong><br />
 With any layer selected press the Start button and scroll down the options until you see ‘Highlight All Layers’. With that done either click on the group or hit the Start button again and look for the option ‘Save Vinyl Group’. This allows you to lift your design off the car, give it a name, and save it to the hard drive. Now we’re finished, sort of. For this design we’re also going to go back into the layers and, group together the same colours and re-colour that group.</p>
<p><strong>PICK A CAR<br />
09</strong><br />
Hours worth of effort and we still haven’t even got a car to show for all our work… well, it’s now time to change all that. By now you’ve hopefully got a good idea of which car you want to garnish. There’s so many to choose from, so you want to pick one that will compliment your design. A great design can be ruined by a poor choice in car.  If you are planning on adding external aftermarket parts like a bodykit make sure you buy them and install BEFORE you begin work on the car. The last thing you want is for your hard graft to be ruined by a bumper that’s a slightly different shape. As we mentioned before it’s also wise to ditch the stock colour (in this case metallic red) and give the entire car a lick of temporary white/black paint to help line up the layers.</p>
<p><strong>CHOOSING VINYL<br />
10</strong><br />
Features like this are incredibly easy to slap on thanks to a decent range of vinyl built into the game. Have a scroll through and you’ll find multiple tabbed sections running from basic shapes to intricate patterns. However, a word of warning, every other person on the planet has access to these. So, if you are planning on using them, try and make them a little different. If it’s lightning add another branch to the bolt or maybe try extending the lick of some flames. In this case we widened the two outer stripes with some additional layers and continued the star pattern. Tweaks like this are simple enough to carry out, but there’s a lot more satisfaction in knowing you’ve made the shape ‘yours’.</p>
<p><strong>GRADIENTS<br />
11</strong><br />
 Gradients can be your best friend… and your worst enemy. They’re nice and easy to use and can produce striking effects, but can also look incredibly tacky, especially if they’re simply slapped across the full width of a car. It might be tempting to make that lime green/bright pink split, but in the end you’ll just look like a noob on the track. Gradients should be used for subtle effects, like the stripe here. If you’re planning on producing photo-quality vinyl (like the Pennywise car at the top corner of this page) you’ll need to become a master of the gradients and transparency levels. The main problem to watch out for (in regards to both gradients and transparency levels) is overlapping layers, it can take a long time to get everything lined up and looking good but it will definitely be worth it in the end.</p>
<p><strong>IMPORTING VINYL GROUPS<br />
12</strong><br />
 When you’re ready to apply your own custom vinyl, highlight a blank layer and either hit the Start button or press A. You’ll see an option for importing a vinyl group which brings up a list of every piece of art you’ve saved. When you do import a vinyl group it’ll initially appear with the layers locked so you can re-position and resize (as you can with any layers you’ve grouped together), but be careful. Because, once imported, this behaves in the same way as other layers. When you need to select another group of layers you’ll lose the lock. Make sure the group is separate from the rest of the layers on the list if you can, it can make your life a lot easier later on when you’re making final tweaks.</p>
<p><strong>WORKING WITH SIDES<br />
13</strong><br />
Now that we’re finally happy with the roof composition we’re going to continue our arrows around to the sides. If your design covers multiple sides this is where things can start to get a little tricky. Lining up shapes can be awkward depending on the car, and you’ll also find that with some cars you’ll be able to mark sides even when they’re not selected. The main areas to watch out for are the bumpers; these can often be affected by layers on the roof. Remember, if elements of your design are symmetrical you only need to work on one side to begin with, as you can switch over and mirror all of the layers simply using the menus.</p>
<p><strong>BODY PAINT<br />
14</strong><br />
 As you near the end of your design it’s a good idea to start thinking about body paint. Hopefully you’ll have a colour in mind already, but, as we found out with this car, you need to be prepared to accept that the colour might not look as impressive as you’d hoped. We originally planned for a sky blue finish, but it didn’t gel with the rest of the design. In the end we opted for a bright orange to complement the cartoon-look and lightened the arrow colours to fit. Remember that when you’ve got the colour wheel up you can also tap the triggers to see metallic and manufacturer stock options. Also, if you’ve used vinyl with cut-out shapes, make sure the car paint hasn’t created new problems… </p>
<p><strong>LETTERING<br />
15</strong><br />
 The game’s range of fonts are perfect for adding bumper stickers, website addresses, number plates and so on. When you’re placing letters keep a close eye on the X and Y values at the bottom of the screen, all it takes is for one letter to be slightly bigger or the spacing to be off and you’re left with an amateur livery. Of course if you’re not happy with what’s on offer within the vinyl menus you can create your own letters, but we found that we’ve only needed to do this when it came to recreating logos. If you are planning on making a logo treat it the same as any piece of art, build a big version of it on your canvas car and shrink it down for use as a vinyl group.</p>
<p><strong>DETAILS<br />
16</strong><br />
All that’s left to do now is add a few small extras to finish off the design. One of the most important things you can learn with the livery editor is when to stop. There’s no shame in having sections of the car un-painted, if it works for your design. We’ve seen lots of good ideas that have been ruined by over-the-top clutter.  If you are going to go down the manufacturer logo route make sure you stay true to your car and only add the logos specific to your engine upgrades. There’s nothing worse than seeing these logos slapped on for the sake of it. Sorted? Good, it’s time introduce your baby to the world…</p>
]]></content:encoded>
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		<title>FORZA 3 TUNING SPREADSHEET CALCULATOR</title>
		<link>http://www.forza3.info/2009/11/15/forza-3-tuning-spreadsheet-calculator/</link>
		<comments>http://www.forza3.info/2009/11/15/forza-3-tuning-spreadsheet-calculator/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 07:04:47 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
				<category><![CDATA[HINTS, TIPS AND TRICKS]]></category>
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		<guid isPermaLink="false">http://www.forza3.info/?p=337</guid>
		<description><![CDATA[Feuerdog has done it again, his latest tuning calculator has been released for Forza 3.
Before continuing, please note that a tuning calc is not the end-all solution. It is generally a good starting point for a given build. That said, on to the goods:
The calc is here athttp: www.forzatraders.com/flash/ForzaMotorsport3CarSetupTool.swf , which should open in your [...]]]></description>
			<content:encoded><![CDATA[<p>Feuerdog has done it again, his latest tuning calculator has been released for Forza 3.</p>
<p>Before continuing, please note that a tuning calc is not the end-all solution. It is generally a good starting point for a given build. That said, on to the goods:</p>
<p>The calc is here athttp: <a href="http://www.forzatraders.com/flash/ForzaMotorsport3CarSetupTool.swf">www.forzatraders.com/flash/ForzaMotorsport3CarSetupTool.swf</a><strong> ,</strong> which should open in your browser. Click on download tuner, it should donwload on ur brwoser, keep clicking on the image until you reach the setup.</p>
<p>Open Office is an open source (free) alternative to Microsoft Office. I use it every day. The full suite can be downloaded from <a href="http://www.openoffice.org/" target="_blank"><strong>OpenOffice.org</strong></a><strong>.</strong></p>
<p><!--adsense#forzablock--></p>
<p>Open the file locally and save it to work with it. Here are Feuerdog&#8217;s instructions:</p>
<p><strong>INSTRUCTIONS FOR USE</strong><br />
<strong>1. </strong>In the yellow fields you will select a drivetype(FF,FR, FA, MR, MA, RR, RA), and enter the vehicles weight(lbs) and front weight distribution. This info is availiable in the upgrade and car selection areas.<br />
<strong>FF</strong> = Front engine, Front wheel drive.<br />
<strong>MR</strong> = Mid engine, Rear wheel drive.<br />
<strong>RA</strong> = Rear engine, All wheel drive.<br />
etc.</p>
<p><strong>2.</strong> In the blue fields you will get all of your suspension geometry settings instantly.</p>
<p><strong>3.</strong> The orange fields are optional, but will add small compensations into the values to compensate for aerodynamic downforce and differing tire widths. Tire widths are the first three digit number in the tire size located in the tire width upgrade screen. If you do not want to compensate for aero or tires then leave these cells blank.</p>
<p><strong>TUNING NOTES</strong><br />
- The calcs are not tested or designed for dragging or drifting.<br />
- Front tires that are wider than rear tires may result in calc errors.<br />
- The aero and tire compensation calcs are estimates, and untested for use with FM3.<br />
- You can trick the calcs for understeer/oversteer by changing the front weight distribution input.<br />
- Due to limitations in this older set of calcs, some cars will still feel &#8220;understeery&#8221;.<br />
- I guarantee nothing.<br />
- Always, always, double check your figures and settings. Even a single 1% of difference can have an impact on handling.<br />
- Also keep in mind that some parts that you change in FM3(cooling upgrades for example) and weight reductions will change your weight distribution around. So even something as simple as an engine upgrade can change the weight bias of the chassis.<br />
-Always recalc your suspension after upgrading parts!<br />
- The aero and tire compensation calcs are OPTIONAL. They are very simple modifiers to begin with.<br />
The aero compensations simply add spring stiffness to each axle.<br />
The tire width compensation simply changes the weight bias to compensate for grip.</p>
<p><strong>CALCULATOR NOTES</strong><br />
- The suspension calculators have always had mixed results with the R-classes in previous FMs. I don&#8217;t know if FM3 will be the same yet or not. I hope not. With the new blended classification and stiffness modifications the only real hurdle may be aerodynamics.<br />
- The current state of the calcs is actually a little stiffer than I wanted to make them. There are several reasons for this:<br />
1. A limitation in the calcs relating to dampers.<br />
2. Stiffer springs help counter high aerodynamic downforce.<br />
3. The spring strengths are realistically higher in FM3 anyways.<br />
4. Stiffer springs helps limit roll, and therefore keeps camber settings low<br />
<!--adsense#forzablock--></p>
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		<item>
		<title>FORZA : R-CLASS CARS TUNING</title>
		<link>http://www.forza3.info/2009/11/13/forza-r-class-cars-tuning/</link>
		<comments>http://www.forza3.info/2009/11/13/forza-r-class-cars-tuning/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 19:02:03 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
				<category><![CDATA[HINTS, TIPS AND TRICKS]]></category>
		<category><![CDATA[TUNING GUIDES AND FULL TUNING]]></category>
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		<guid isPermaLink="false">http://www.forza3.info/?p=300</guid>
		<description><![CDATA[  NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. 
 

 



R2 PAGANI ZONDA
Tires: 29f 29r
Gears: final 3.88, 1st 3.08, [...]]]></description>
			<content:encoded><![CDATA[<div><span style="font-family: Garamond; font-size: medium;"> </span> <strong>NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. </strong></div>
<div> </div>
<div><span style="font-family: Garamond; font-size: medium;"></span></div>
<p> <br />
<!--adsense#forzablock--><br />
<span style="font-family: Garamond; font-size: medium;"></p>
<div>
<p><strong>R2 PAGANI ZONDA</strong></p>
<p>Tires: 29f 29r</p>
<p>Gears: final 3.88, 1st 3.08, 2nd 2.15, 3rd 1.60, 4th 1.26, 5th 1.05, 6th not used</p>
<p>Camber: -0.8f, -0.8r    Toe: 0.3f, 0.2r   Caster: 6.0</p>
<p>Anti-roll: 8.78f, 31.77r</p>
<p>Springs: 153.7f, 150.6r    Rebound: 15.0f, 16.1r    Bump: 1.7f, 1.6r</p>
<p>Areo: full downforce front and rear</p>
<p>Brakes balance: 47% front   Pressure: 77%</p>
<p>Differential: accel 17%, Dec 7%</p>
<p><strong>R1 #8 Audi R10 TDI</strong></p>
<p>Tires:28f,28r    </p>
<p>Gears: final 2.48, 1st 2.68, 2nd 1.65, 3rd 1.16, 4th .88, 5th not used</p>
<p>Camber: -0.8, -0.8    Toe: 0.4f, 0.2r   Caster: 6.3    Anti-roll: 4.81f, 40.00r</p>
<p>Springs: 105.6 front and rear    Rebound: 11.9f, 17.6r    Bump: 1.5f, 2.0r</p>
<p>Areo: 407lb fr, 800lb rear    Brakes: 47% to the front   70% pressure (80% w/ ABS)</p>
<p>Diff: 15% acc, 10% dec</p>
<p><img src="http://i1021.photobucket.com/albums/af335/constantine2106/sigf33.jpg" border="0" alt="" /></p>
<p>Its great for Road America, Maple Valley and Nurburgring, good luck<br />
<!--adsense#forzablock--><br />
<strong>R4 #1 Audi S4.</strong></p>
<p>Tyres:26/27</p>
<p>Gears: FD 4.30  2.66  1.68  1.26  1.04  0.91  0.83</p>
<p>Alignment: -1.0 -0.9   0.0 0.0  7.0</p>
<p>Anti roll: 1.00/40.00</p>
<p>Springs: 221.1/260.5</p>
<p>Damping: 12.5/16.1   2.1/2.3</p>
<p>Aero: 109/255</p>
<p>Braking: 50%  118%</p>
<p>Differential: 19%/0%  50%/25%  48%/52%</p>
<p><strong>R1 BENTLEY</strong></p>
<p><strong>Track: </strong>Maple Valley REVERSE<br />
<strong>*All units are metric units</strong></p>
<div><strong>Car Settings:</strong></div>
<div><strong><strong>Tire Pressure</strong><br />
Front: 2.21bar<br />
Rear: 2.55bar</strong></div>
<div><strong><strong>Gearing:<br />
</strong>F.D.: 3.11<br />
1st :3.29</strong></div>
<div><strong>2nd:2.10</strong></div>
<p><strong>3rd:1.52</p>
<p></strong>4th: 1.14<br />
5-6th : NOT USED</p>
<p><strong>Alignment</strong><br />
Camber front: -0.7<br />
Camber Rear: -0.6<br />
Toe Front: 0.2<br />
Toe Rear: -0.3<br />
Front Caster: 5.5</p>
<p><strong>Anti Roll Bars</strong><br />
Front: 2.67<br />
Rear: 38.30</p>
<p><strong>Springs</strong><br />
Front: 51.2<br />
Rear: 72.68</p>
<p><strong>Rebound Damping</strong><br />
Front: 10.0<br />
Rear: 13.3</p>
<p><strong>Bump Stiffness</strong><br />
Front: 3.0<br />
Rear: 4.4</p>
<p><strong>DownForce</strong><br />
Front: 168.4kg<br />
Rear: 328.2</p>
<p><strong>Braking Force</strong><br />
Balance: 48%<br />
Pressure: 115%</p>
<p><strong>Differential</strong><br />
Rear Accel: 41%<br />
Rear Decel: 27%</p>
<p> </p></div>
<p> </p>
<p> <!--adsense#forzablock--></p>
<p> </p>
<p></span></p>
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		<item>
		<title>FORZA 3: S-CLASS CARS TUNING</title>
		<link>http://www.forza3.info/2009/11/13/forza-3-s-class-cars-tuning/</link>
		<comments>http://www.forza3.info/2009/11/13/forza-3-s-class-cars-tuning/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 18:54:51 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
				<category><![CDATA[HINTS, TIPS AND TRICKS]]></category>
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		<guid isPermaLink="false">http://www.forza3.info/?p=298</guid>
		<description><![CDATA[
NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. 

S998 KOENIGSEGG CC8S
Ratings
Speed: 7.1 Accel: 7.6 Brake: 6.3 Cornering: [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/yjb7bemXPbw&#038;hl=de_DE&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yjb7bemXPbw&#038;hl=de_DE&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><strong><strong>NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. </strong></strong><br />
<!--adsense#forzablock--><br />
<strong>S998 KOENIGSEGG CC8S</strong></p>
<p><strong>Ratings</strong><br />
Speed: 7.1 Accel: 7.6 Brake: 6.3 Cornering: 6.3</p>
<p><strong>Misc. Info<br />
</strong>Track tuned for: speed tracks<br />
Aids used: ABS, TCS recommended but not essential</p>
<p><strong>Mods</strong><br />
Front Bumper: FM2<br />
Rear Bumper: Stock<br />
Spoiler: FM2</p>
<p><strong>Engine Mods</strong><br />
Race Intake</p>
<p><strong>Chassis Mods</strong><br />
All Race, except stock brakes and stock weight reduction</p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: Race/Bridgestone<br />
Wheel width: Max<br />
Wheel diameter: Stock<br />
Wheel make/model: Speedline Corse Type 2109</p>
<p><strong>Tuning:</strong><br />
Tires(psi) F/R: 27/28</p>
<p>Gearing:<br />
FD: 3.04<br />
1: 2.98<br />
2: 1.95<br />
3: 1.45<br />
4: 1.16<br />
5: 1.02 (only needed on Nurburgring)<br />
6: 0.10 (not used)</p>
<p>Alignment<br />
-Camber F/R: -0.6/-0.7<br />
-Toe F/R: 0.2/-0.1<br />
-Caster: 4.0</p>
<p>Anti-roll Bar F/R: 20.60/28.90</p>
<p>Springs F/R: 234.3/288.4<br />
Ride Height F/R: 3.7/3.7</p>
<p>Dampers (rebound): 8.9/12.8<br />
Dampers (bump): 1.4/2.2</p>
<p>Downforce:  MAX</p>
<p>Braking<br />
Not adjustable</p>
<p>Rear Diff Accel: 14%<br />
Rear Diff Decel: 21%</p>
<p><strong>Lotus Exige &amp; Exige Espionage</strong></p>
<p>SETTINGS<br />
Tires: 29/29<br />
Gearing: Final Drive Ratio= 3.36<br />
Camber: -0.7 / -0.9<br />
Toe: 0 / -0.1<br />
Caster: 5.5<br />
Antil-Roll Bars: 10.63 / 15.92<br />
Springs: 255.6 / 369.0<br />
Ride Height: 4.5 / 4.5<br />
Rebound: 6.7 / 7.1<br />
Bump: 4.7 / 5.9<br />
Aero: 150 / 280<br />
Brake Balance: 48% Front / 52% Rear<br />
Differential: 25% Acceleration / 10% Deceleration</p>
<p><img src="http://i219.photobucket.com/albums/cc58/AENYN/Exige5.jpg" border="0" alt="" /><br />
<img src="http://i219.photobucket.com/albums/cc58/AENYN/Exige2.jpg" border="0" alt="" /></p>
<p><strong>S998 HKS TIME ATTACK EVO</strong></p>
<p><strong>Ratings</strong><br />
Speed: 5.8 Accel: 9.4 Brake: 6.3 Cornering: 6.0</p>
<p><strong>Misc. Info<br />
</strong>Track tuned for: General purpose<br />
Aids used: ABS</p>
<p><strong>Body Mods</strong><br />
not available</p>
<p><strong>Engine Mods</strong><br />
Turbo: Stock</p>
<p><strong>Chassis Mods</strong><br />
Brakes: Stock</p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: Race/Firestone<br />
Wheel width: 275/275 (+1)<br />
Wheel diameter: Stock<br />
Wheel make/model: Stock or Volk TE37/other lightest rims, up to you</p>
<p><strong>Tuning:</strong><br />
Tires(psi) F/R: 27/27</p>
<p>Gearing:<br />
FD: 4.30<br />
1: 2.78<br />
2: 1.78<br />
3: 1.27 (1.21 for Tsukuba)<br />
4: 0.99<br />
5: 0.82</p>
<p>Alignment<br />
-Camber F/R: -0.7/-0.9<br />
-Toe F/R: 0.2/-0.5<br />
-Caster: 5.0</p>
<p>Anti-roll Bar F/R: 3.00/32.00</p>
<p>Springs F/R: 270.1/280.2<br />
Ride Height F/R: 2.6/2.6</p>
<p>Dampers (rebound): 9.7/7.2<br />
Dampers (bump): 4.5/4.5</p>
<p>Front Diff Accel: 21%<br />
Front Diff Decel: 0%</p>
<p>Rear Diff Accel: 75%<br />
Rear Diff Decel: 20%</p>
<p>Torque Split: 48%/52%</p>
<p><strong>S998 VW R32 *OP EDIT*</strong></p>
<p><span style="text-decoration: underline;"><strong>Engine &amp; Power: </strong></span><br />
Intake: RACE<br />
Exhaust: SPORT<br />
Ignition: RACE<br />
Fuel System: RACE<br />
Cams/Valves: SPORT<br />
Engine Block: RACE<br />
Intercooler: SPORT<br />
Turbo: RACE</p>
<p><span style="text-decoration: underline;"><strong>Platform &amp; Handling:</strong></span><br />
Everything RACE</p>
<p><span style="text-decoration: underline;"><strong>Tires &amp; Rims: </strong></span><br />
Avon RACE compound<br />
Max Tire Width<br />
First upgraded rim size<br />
Volk TE37 rims</p>
<p><span style="text-decoration: underline;"><strong>Body &amp; Aero:  </strong></span><br />
Front Bumper and Rear Bumper: Forza 2<br />
Rear Wing: Forza 2<br />
Side Skirts: Oettinger<br />
Hood: Zender</p>
<p><span style="text-decoration: underline;"><strong>Tuning:</strong></span><br />
<span style="text-decoration: underline;">Tires:</span><br />
F: 28 R: 27</p>
<p><span style="text-decoration: underline;">Gearing:</span><br />
FD- 4.30<br />
1st: 2.35<br />
2nd: 1.54<br />
3rd: 1.14<br />
4th: 0.92<br />
5th: 0.78<br />
6th: 0.69</p>
<p><span style="text-decoration: underline;">Alignment:</span><br />
Camber: F: -0.6  R: -0.9<br />
Toe: F: 0.1  R: -0.6<br />
Front Caster: 5.1</p>
<p><span style="text-decoration: underline;">Anti-roll Bars:</span><br />
F: 2.95  R: 40.0</p>
<p><span style="text-decoration: underline;">Springs:</span><br />
F: 248.1  R: 309.9</p>
<p><span style="text-decoration: underline;">Ride Height:</span><br />
F: 4.5  R: 4.5</p>
<p><span style="text-decoration: underline;">Damping:</span><br />
Rebound: F: 10.1  R: 7.9<br />
Bump: F: 3.8  R: 2.8</p>
<p><span style="text-decoration: underline;">Aero:</span><br />
F: 125  R: 150</p>
<p><span style="text-decoration: underline;">Braking:</span>   (for ABS)<br />
Force: 47%<br />
Pressure: 109%</p>
<p><span style="text-decoration: underline;">Differential:</span><br />
Front Acceleration: 10%<br />
Front Deceleration: 3%<br />
Rear Acceleration: 31%<br />
Rear Deceleration: 3%<br />
Center: 45/55%</p>
<p><strong>S998 C6 ZO6 CORVETTE</strong></p>
<p>BUILD</p>
<p>Engine= standard</p>
<p>Chassis= all race including full weight reduction</p>
<p>Tires= race, kumho brand</p>
<p>wheels= standard with 20 inch upgrade</p>
<p>All Forza bumpers and rear wing</p>
<p>TUNE</p>
<p>TIRE PRESSURE=26 psi front and rear</p>
<p>GEARING=</p>
<p>1st=2.89<br />
2nd=1.99<br />
3rd=1.51<br />
4th=1.20<br />
5th=1.00<br />
6th=.085<br />
final drive=3.30</p>
<p>CAMBER</p>
<p>FRONT=-1.0<br />
REAR= -0.8</p>
<p>TOE</p>
<p>FRONT=0.2<br />
REAR=-0.3</p>
<p>CASTER=6.0</p>
<p>ANTI-ROLL</p>
<p>FRONT=35.09<br />
REAR=40.00</p>
<p>SPRINGS</p>
<p>FRONT=256.7<br />
REAR=165.8</p>
<p>RIDE HEIGHT=4.3 front and rear</p>
<p>REBOUND STIFFNESS</p>
<p>FRONT=12.0<br />
REAR=12.0</p>
<p>BUMP STIFFNESS</p>
<p>FRONT=3.5<br />
REAR=3.0</p>
<p>AERO= full front and rear</p>
<p>BRAKING</p>
<p>55% front, 120% (for ABS) 96% (no ABS)</p>
<p>DIFF= 10% accel, 5% decel.</p>
<p><img src="http://i247.photobucket.com/albums/gg151/NOZ77/34dd7bb1-df79-467a-a2e0-86a6adb6475.jpg" border="0" alt="" /></p>
<p><strong>S998 no-aero Dodge Viper</strong><br />
<!--adsense#forzablock--><br />
BUILD SHEET:</p>
<p>Engine; race intake, cams, and block</p>
<p>Suspension/Driveline; race everything here</p>
<p>Tires/Wheels; race avon tires, stock wheel size, BBS wheels type BBX VZ (the second rim)</p>
<p>Aero &#8211; None</p>
<p>TUNE:</p>
<p>Tire PSI; 28 front and 25 rear<br />
Gearing; i dont do well with this, all i did was change final drive to 3.53<br />
Camber; -.5 front and -.3 rear<br />
Toe; +.6 front and -.3 rear<br />
Caster; 5.3<br />
Anti-Roll; 13.62 front and 19.23 rear<br />
Springs; 382.8 front and 329.4 rear<br />
Ride Height &#8211; 4&#8243; front and rear<br />
Rebound &#8211; 10.4 front and 5.2 rear<br />
Bound &#8211; 7.2 front and 3.5 rear<br />
Braking &#8211; driver preferance, i have mine at 47% front and 119% because I use ABS<br />
Differential &#8211; Accel 13% Decel 29%</p>
<p><strong>S998 Porsche Cayman</strong></p>
<p><span><span style="text-decoration: underline;"><strong>Engine &amp; Power:</strong></span></span></p>
<p><span>Powertrain Swap:</span>AWD Type M96/70S<br />
<span>Engine Block:</span> RACE<br />
<span>Intercooler:</span> RACE</p>
<p><span><span style="text-decoration: underline;"><strong>Platform &amp; Handling:</strong></span></span></p>
<p><span>Brakes: Race</span> RACE<br />
<span>Springs &amp; Dampers:</span> RACE<br />
<span>Anti-roll Bars:</span> RACE<br />
<span>Transmission: </span>RACE<br />
<span>Clutch:</span> RACE<br />
<span>Flywheel:</span> RACE<br />
<span>Driveline:</span> RACE<br />
<span>Differential:</span> RACE<br />
<span>Weight Reduction:</span> RACE</p>
<p><span style="text-decoration: underline;"><strong><span>Tires &amp; Rims:</span></strong></span></p>
<p><span>Tire Compound:</span> Goodyear RACE Tires<br />
<span>Tire Width:</span> 255/25 / 285/30<br />
<span>Rim Size:</span> 20&#8243;<br />
<span>Rim Style:</span> Volk TE37</p>
<p><span><span style="text-decoration: underline;"><strong>Body &amp; Aero:</strong></span></span></p>
<p><span>Front Bumper:</span> FORZA2<br />
<span>Rear Wing:</span> FORZA2<br />
<span>Rear Bumper:</span> FORZA2</p>
<p><span><span style="text-decoration: underline;"><strong>Tuning:</strong></span></span></p>
<p><span>Tires:</span> 29/29<br />
<span>Gearing:</span><br />
<span>FD-</span> 3,49<br />
<span>1st-</span>  2,45<br />
<span>2nd-</span> 1,63<br />
<span>3rd-</span> 1,23<br />
<span>4th-</span> 1,01<br />
<span>5th-</span> 0,89<br />
<span>6th-</span> 0,80<br />
<span>Alignment:</span><br />
<span>Camber-</span> F= -0.8 R= -0.6<br />
<span>Toe:</span> F= 0.2 R= 0.0<br />
<span>Caster:</span> 5,2<br />
<span>Anti-roll Bars:</span> F= 8.05 R= 40.0<br />
<span>Springs:</span> <span style="color: #ff0000;">F= 256.3 R= 301.3 </span><br />
<span>Ride Height:</span> F= 4.5 R= 4.7<br />
<span>Damping:</span><br />
<span>Rebound:</span> F= 6.8 <span style="color: #ff0000;">R= 8.3</span><br />
<span>Bump:</span> <span style="color: #ff0000;">F= 2.1 R= 2.5</span><br />
<span>Aero:</span> F= 125 R= 150<br />
<span>Braking:</span>   49% /  110%<br />
<span>Differential:</span><br />
<span>Front Acceleration=</span> 32%<br />
<span>Front Deceleration=</span> 0%<br />
<span><span style="color: #ff0000;">Rear Acceleration= </span><br />
<span><span style="color: #ff0000;">Rear Deceleration=</span><br />
<span>Center Torque=</span> 30/70%<br />
</span>44%</span>44%</p>
<p><strong>Lamborghini Countach LP5000</strong></p>
<p><span style="color: #0000ff; font-size: medium;"><strong>Build:</strong></span></p>
<p><strong>Engine:</strong></p>
<p>Race Intake</p>
<p>Race Exhaust</p>
<p>Race Ignition</p>
<p>Race Fuel</p>
<p>Sport Cams</p>
<p>Race Block</p>
<p>Street Turbo</p>
<p><strong>Performace and Handling:</strong></p>
<p>All race parts except Street brakes</p>
<p><strong>Tires:</strong></p>
<p>Hoosier Race Slicks</p>
<p>Largest tire width (255/35R17 345/30R17)</p>
<p>Largest rim size with Centerline Rims</p>
<p><strong>Downforce:</strong></p>
<p>Forza Front and Rear Wing</p>
<p><strong><span style="color: #0000ff; font-size: medium;">Tune:</span></strong></p>
<p><strong>Tires</strong>: F:28 R:28</p>
<p><strong>Gearing:</strong></p>
<p>Final   3.30</p>
<p>1st 2.89</p>
<p>2nd 1.99</p>
<p>3rd 1.51</p>
<p>4th 1.20</p>
<p>5th 1.00</p>
<p>6th 0.85</p>
<p><strong>Camber:</strong>   Front:   -0.5   Rear -0.4</p>
<p><strong>Toe:</strong>  Front -0.1  Rear -0.1</p>
<p><strong>Caster:</strong> 4.5</p>
<p><strong>Roll Bars:</strong>  Front  13.02   Rear   20.03</p>
<p><strong>Springs:</strong>   Front  197.6   Rear    231.0</p>
<p><strong>Ride Height:</strong>   Front 2.9 in   Rear 2.9 in</p>
<p><strong>Rebound:</strong>  Front 16.0   Rear 15.5</p>
<p><strong>Bump:</strong> Front 2.5   Rear 2.0</p>
<p><strong>Downforce:</strong>    Front   123lb   Rear 260lb</p>
<p><strong>Differential:</strong>    Front   23%   Rear   20%</p>
<p><strong>Ferrari 512 Testa Rossa</strong></p>
<p><span style="color: #0000ff; font-size: medium;">Build:</span></p>
<p><strong>Engine</strong>  (623hp/495lb-ft)</p>
<p>Race Intake, race exhaust, race ignition, race fuel, race cams, race block, race intercooler, street turbo</p>
<p><strong>Performance and handling:</strong></p>
<p>Sport brakes, sport flywheel, sport driveline all else race components</p>
<p><strong>Tires:</strong> </p>
<p>Goodyear race slicks,  F 255/35  R 335/30 tire width    stock rim size   Fikse Profil 13 rims</p>
<p>Forza Front bumper and rear wing</p>
<p><span style="color: #0000ff; font-size: medium;">Tune</span></p>
<p><span style="color: #000000;">Tires:  F 28 R 28</span></p>
<p>Gearing:</p>
<p>Final 3.30</p>
<p>1st: 2.89</p>
<p>2nd 1.99</p>
<p>3rd  1.51</p>
<p>4th 1.20</p>
<p>5th 1.00</p>
<p>6th 0.85</p>
<p>Camber  F-0.5 R -0.4</p>
<p>Toe F-0.1 R -0.1</p>
<p>Caster 4.5</p>
<p>Sway Bar   F 6.80  R 15.05</p>
<p>Springs  F 326.0 R 299.9</p>
<p>Ride Height F 3.9 R 3.9</p>
<p>Rebound F 13.0  R 11.2</p>
<p>Bump  F 3.8  R 4.5</p>
<p>Aero  F 125 R 150</p>
<p>Differential    Accel  11%   Decel  20%</p>
<p><strong>Ferrari 360 Challenge Stradale</strong></p>
<p><span style="color: #000000;"><strong><span style="text-decoration: underline;"><span style="font-size: medium;">Car Settings:</span></span></strong></span><span style="color: #000000;"><span style="text-decoration: underline;"><strong>Tire Pressure</strong><br />
</span>Front: 29<br />
Rear: 29</span><span style="color: #000000;"><strong><span style="text-decoration: underline;">Gearing:<br />
</span></strong></span><span style="color: #000000;">FD: 3.68<br />
1st: 2.44<br />
2nd: 1.85<br />
3rd: 1.48<br />
4th: 1.23<br />
5th: 1.06<br />
6th: 0.92</span><span style="color: #000000;"><span style="text-decoration: underline;"><strong>Ride Height</strong><br />
</span>Front: 5.2<br />
Rear: 5.3<br />
</span><span style="text-decoration: underline;"><br />
<strong><span style="color: #000000;">Rebound Damping</span></strong></span><br />
<span style="color: #000000;">Front: 7.7<br />
Rear: 12.5</span><span style="color: #000000;"><span style="text-decoration: underline;"><strong>Bump Stiffness</strong><br />
</span>Front: 5.0<br />
Rear: 6.6</span><span style="text-decoration: underline;"><br />
</span><br />
<span style="color: #000000;"><span style="text-decoration: underline;"><strong>DownForce</strong><br />
</span>Front: 125 lb<br />
Rear: 150 lb.</span><span style="color: #000000;"><span style="text-decoration: underline;"><strong>Braking Force</strong><br />
</span>Balance: 48% front<br />
Pressure: 107%</span></p>
<p> </p>
<p> </p>
<p><strong><span style="text-decoration: underline;">Alignment</span></strong><br />
Camber front: -0.9<br />
Camber Rear: -.06<br />
Toe Front: +0.1<br />
Toe Rear: -0.1<br />
Front Caster: 5.5</p>
<p><strong><span style="text-decoration: underline;">Anti Roll Bars</span></strong><br />
Front: 10.22<br />
Rear: 13.41</p>
<p><strong><span style="text-decoration: underline;">Springs</span></strong><br />
Front: 427.2<br />
Rear 615.8</p>
<p> </p>
<p> </p>
<p> </p>
<p><strong><span style="text-decoration: underline;">Differential</span></strong><br />
Rear Accel: 36%<br />
Rear Decel: 48%</p>
<p><strong>S998 NISSAN SKYLINE R32</strong></p>
<p>Class: S998 HP: 578 Torque: 531 Weight: 2,371 lbs.</p>
<p><strong>Ratings</strong><br />
Speed: 5.9 Accel: 8.9 Brake: 6.3 Cornering: 5.9</p>
<p><strong>Misc. Info<br />
</strong>Track tuned for: fastest on tight technical tracks, but works well everywhere<br />
Aids used: ABS</p>
<p><strong>Mods</strong><br />
Front Bumper: FM2<br />
Rear Bumper: Stock<br />
Sides: Your choice, not stock<br />
Spoiler: FM2<br />
Hood: Street</p>
<p><strong>Engine Mods</strong><br />
All Race (including race turbo), except stock cams, stock intercooler</p>
<p><strong>Chassis Mods</strong><br />
All Race</p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: Race/Bridgestone<br />
Wheel width: max<br />
Wheel diameter: Stock<br />
Wheel make/model: Volk TE37</p>
<p><strong>Tuning:</strong><br />
Tires(psi) F/R: 27/28</p>
<p>Gearing:<br />
FD: 3.30<br />
1: 3.21<br />
2: 1.90<br />
3: 1.42<br />
4: 1.14<br />
5: 1.04<br />
6: 0.10 (not used)</p>
<p>Alignment<br />
-Camber F/R: -0.9/-1.2<br />
-Toe F/R: +0.4/+0.1<br />
-Caster: 6.8</p>
<p>Anti-roll Bar F/R: 4.91/40.00</p>
<p>Springs F/R: 215.9/241.1<br />
Ride Height F/R: both all the way down</p>
<p>Dampers (rebound): 19.1/18.4<br />
Dampers (bump): 3.4/3.3</p>
<p>Downforce: 125/150</p>
<p>Braking<br />
Balance: 46%<br />
Pressure: 110%</p>
<p>Front Diff Accel: 14%<br />
Front Diff Decel: 0%</p>
<p>Rear Diff Accel: 24%<br />
Rear Diff Decel: 5%</p>
<p>Torque Split: 39%/61%</p>
<p><strong>Audi RS4 Street</strong></p>
<p>Tires:<br />
Front = 28<br />
Rear = 27</p>
<p>Gearing:<br />
Final = 2.49<br />
1st = 3.37<br />
2nd = 2.34<br />
3rd = 1.75<br />
4th = 1.41<br />
5th = 1.19<br />
6th = 1.04</p>
<p>Alignment:<br />
Front Camber = -1.1<br />
Rear Camber = -0.9<br />
Front Toe = 0.4<br />
Rear Toe = -0.1<br />
Front Caster = 5.4</p>
<p>Anti-Roll Bars:<br />
Front = 1.50<br />
Rear = 40.00</p>
<p>Springs:<br />
Front = 279.1<br />
Rear = 357.0<br />
Front Height = 5.5<br />
Rear Height = 5.6</p>
<p>Damping:<br />
Front Rebound = 5.4<br />
Rear Rebound = 8.3<br />
Front Bump = 2.6<br />
Rear Bump = 3.0</p>
<p>Aero:<br />
Front = 125<br />
Rear = 150</p>
<p>Braking:<br />
Balance = 46% Front<br />
Pressure = 120% (With ABS)</p>
<p>Differential:<br />
Front Accel = 14%<br />
Front Decel = 0%<br />
Rear Accel = 39%<br />
Rear Decel = 55%<br />
Center = 36%/64%</p>
<p>This car is tuned on and for Suzuka Full.</p>
<p><strong>S998 McLaren F1 Gt</strong></p>
<p>Parts:<br />
Engine Parts: All Stock<br />
<span style="text-decoration: underline;">Handling</span> Parts: All Racing -Except Brakes and Weight Reduction-<br />
<span style="text-decoration: underline;">Wheels</span>:  Stock Tire Compound,  19 Rim Size, Rim Style: OZ Superleggera III<br />
<span style="text-decoration: underline;">Aero</span>: All racing</p>
<p><span style="text-decoration: underline;">The Tune:</span></p>
<p><span style="text-decoration: underline;">Tire Pressure:</span><br />
28<br />
29</p>
<p><span style="text-decoration: underline;">Gearing:</span><br />
3.69<br />
2.77<br />
1.68<br />
1.30<br />
1.09<br />
0.97<br />
0.82</p>
<p><span style="text-decoration: underline;">Camper:</span><br />
-0.2<br />
-0.3</p>
<p><span style="text-decoration: underline;">Toe:</span><br />
 0.4<br />
-0.6</p>
<p><span style="text-decoration: underline;">Caster:</span><br />
6.2</p>
<p><span style="text-decoration: underline;">Anti roll bars:</span><br />
9.10<br />
40.00</p>
<p><span style="text-decoration: underline;">Springs:</span><br />
216.3 lb<br />
212.8 lb</p>
<p><span style="text-decoration: underline;">Ride height:</span><br />
3.1<br />
3.7</p>
<p><span style="text-decoration: underline;">Rebound Stiffness:</span><br />
12.9<br />
17.3</p>
<p><span style="text-decoration: underline;">Bump Stiffness:</span><br />
1.9<br />
2.0</p>
<p><span style="text-decoration: underline;">Aero:</span><br />
202<br />
360</p>
<p><span style="text-decoration: underline;">Braking:</span><br />
Standard</p>
<p><span style="text-decoration: underline;">Differential:</span><br />
Accel: 10%<br />
Decel: 0%</p>
<p><strong>S998 Porsche GT1 911 #65 Suzuka</strong></p>
<p>tires:<br />
stock tires<br />
stock tire width<br />
rims size: 19&#8243;<br />
Brabus Monoblock IV</p>
<p>aero: full forza kit</p>
<p>Tune:<br />
29 &#8211; 28<br />
FD: 3.30<br />
2.89<br />
1.95<br />
1.51<br />
1.23<br />
1.05<br />
0.96</p>
<p>-0.7  / -0.4<br />
+1.0  / 0.0<br />
7.0</p>
<p>13.22 / 24.50<br />
294.0 / 285.0<br />
31. / 3.1<br />
11.5 / 10.4<br />
2.5 / 3.0<br />
234 / 436<br />
20 / 0</p>
<p><strong>S998 Pagani Zonda #54 Mugello</strong></p>
<p>Engine: all stock<br />
handling:<br />
all race except flywheel is stock, sport gear and stock brakes</p>
<p>tires: sport goodyear<br />
rims: 20&#8243; Brabus IV Multi<br />
aero: forza front/rear wings</p>
<p>Tune:<br />
30 &#8211; 29<br />
FD: 3.30<br />
-0.5 / -0.5<br />
0.2 / 0.0<br />
5.2<br />
7.13 / 40.00<br />
252.4 / 560.3<br />
2.7 / 2.7<br />
5.2 / 6.4<br />
3.3 / 4.3<br />
max downforce front/rear<br />
53% / 0%</p>
<p><strong>S998 #1 Peugeot 207 Super 2000</strong></p>
<p>Power: 504 hp<br />
Torque: 335 ft-lb<br />
Weight: 1948 lbs</p>
<p><strong>Engine &amp; Power:</strong><br />
Race Intake<br />
Race Fuel System<br />
Race Engine Block<br />
Street Intercooler<br />
Race Turbo</p>
<p><strong>Platform &amp; Handling: (Race Everthing)</strong><br />
Race Brakes<br />
Race Suspension<br />
Race Anti-Rollbars<br />
Race Transmission<br />
Race Clutch<br />
Race Flywheel<br />
Race Driveline<br />
Race Weight Reduction<br />
<strong><br />
Tires and Rims:</strong><br />
Stock Rim Size<br />
Volk CE28N<br />
<strong>______________</strong></p>
<p><strong>Tires Pressures:</strong><br />
Front: 28<br />
Rear: 29</p>
<p><strong>Gearing:</strong><br />
Final: 6.00<br />
First: 1.81<br />
Second: 1.17<br />
Third: 0.90<br />
Fourth: 0.75<br />
Fifth: 0.66<br />
Sixth: 0.60<br />
<strong><br />
Alignment:</strong><br />
Camber Front: -0.7<br />
Camber Rear: -0.8<br />
Toe Front: 0.2<br />
Toe Rear: 0.1<br />
Caster: 7.0</p>
<p><strong>Anti-Rollbars:</strong><br />
Front: 1.00<br />
Rear: 40.00</p>
<p><strong>Suspension:</strong><br />
Springs Front: 196.4<br />
Springs Rear: 216.4<br />
Ride Height Front: 3.1<br />
Ride Height Rear: 3.1</p>
<p><strong>Damping:</strong><br />
Rebound Front: 16.0<br />
Rebound Rear: 19.0<br />
Bump Front: 2.1<br />
Bump Rear: 2.7</p>
<p><strong>Downforce:</strong><br />
Front: 125<br />
Rear: 335</p>
<p><strong>Brakes:</strong><br />
Balance: 49%<br />
Pressure 104%</p>
<p><strong>Differential:</strong><br />
Front Accel: 17%<br />
Front Decel: 0%<br />
Rear Accel: 55%<br />
Rear Decel: 7%<br />
Torque-split: 45/55</p>
<p><strong>2005 Lamborghini Gallardo (S998):</strong></p>
<ul>
<li>606 hp @8200 rpm</li>
<li>438 lb-ft @ 5300 rpm</li>
<li>2646 lbs</li>
</ul>
<p> <strong>Upgrades</strong></p>
<ul>
<li>Intake Upgrade: Race</li>
<li>Exhaust Upgrade: Race</li>
<li>Ignition Upgrade: Stock</li>
<li>Fuel Upgrade: Stock</li>
<li>Cams/Valves Upgrade: Race</li>
<li>Block Upgrade: Race</li>
<li>Intercooler Upgrade: Stock</li>
<li>Turbo Upgrade: Stock</li>
<li>Centri SC Upgrade: Stock</li>
<li>Brake Upgrade: Race</li>
<li>Springs/Dampers Upgrade: Race</li>
<li>Anti-Roll Bars Upgrade: Race</li>
<li>Transmission Upgrade: Race</li>
<li>Clutch Upgrade: Race</li>
<li>Flywheel Upgrade: Race</li>
<li>Differential Upgrade: Race</li>
<li>Weight Reduction Upgrade: Race</li>
<li>Tire Compound: Race- Goodyear</li>
<li>Tire Width: 255/30R19 / 315/30R19</li>
<li>Rim Size: 19 inch</li>
<li>Wheels: Zender Dynamic</li>
<li>Front Bumper: Forza Race</li>
<li>Rear Bumper: Forza Race</li>
<li>Spoiler: Forza Race</li>
</ul>
<p><strong>Tune</strong></p>
<ul>
<li>Tire Pressure: 28/29</li>
<li>Rear Gear: 3.90</li>
<li>1/2/3/4/5/6 gear ratios: 2.89/1.99/1.51/1.20/1.00/.85</li>
<li>Camber: -0.7/-0.8</li>
<li>Toe: .1/0</li>
<li>Caster: 5.5</li>
<li>Anti-Roll Bars: 13.83/19.15</li>
<li>Springs: 382.1/497.0</li>
<li>Ride Height: 3.4/3.2</li>
<li>Rebound: 8.9/9.6</li>
<li>Bump: 6.5/8.1</li>
<li>Downforce: 125/150</li>
<li>Brake Balance: 48% front</li>
<li>Brake Pressure: 90%</li>
<li>Front Differential: 35/0</li>
<li>Rear Differential: 80/70</li>
<li>Torque Split: 25/75</li>
</ul>
<p><strong>S998 Porsche 996 GT3</strong><br />
<!--adsense#forzablock--><br />
TUNE</p>
<p>Tires: 27/28<br />
Gearing:</p>
<p>FD: 4.25<br />
1: 2.20<br />
2: 1.45<br />
3: 1.04<br />
4: 0.81<br />
5: 0.71<br />
6: 0.65<br />
Alignment:<br />
Camber: -0.6/-0.4<br />
Toe: 0.0/-0.2<br />
Caster: 1.0<br />
Anti-Roll: 13.00/33.00<br />
Springs:<br />
Rate: 200.4/300.1<br />
Ride Height: 5.3/5.2<br />
Damping:<br />
Rebound: 13.5/17.5<br />
Bump: 1.9/2.6</p>
<p>Aero: N/A</p>
<p>Brakes: 49/115</p>
<p>Differential:<br />
Acell: 10%<br />
Decell: 99%</p>
<p><strong>1999 Lamborghini Diablo GTR</strong></p>
<ul>
<li>717 hp @ 7800 rpms</li>
<li>523 lb-ft @ 6200 rpms</li>
<li>3067 lbs</li>
</ul>
<p> <strong>Upgrades</strong></p>
<ul>
<li>Intercooler Upgrade: Sport</li>
<li>Turbo Upgrade: Stock</li>
<li>Centri SC Upgrade: Sport</li>
<li>Brakes Upgrade: Race</li>
<li>Transmission Upgrade: Race</li>
<li>Driveline Upgrade: Race</li>
<li>Tire Compound: Race- Goodyear</li>
<li>Tire Width: 255/40R18 / 345/40R18</li>
<li>Rim Size: 18 inch</li>
<li>Wheels: Zender Dynamic</li>
<li>Front Bumper: Forza Race</li>
<li>Rear Spoiler: Forza Race</li>
<li>Rear Bumper: Forza Race</li>
</ul>
<p><strong>Tune</strong></p>
<ul>
<li>Tire Pressure: 28/28</li>
<li>Rear Gear: 3.90</li>
<li>1/2/3/4/5/6 gear ratios: 2.89/1.99/1.53/1.27/1.08/.93</li>
<li>Camber: -0.5/-0.8</li>
<li>Toe: 0/-0.1</li>
<li>Caster: 5.5</li>
<li>Anti-Roll Bars: 22.07/24.25</li>
<li>Springs: 416.8/586.5</li>
<li>Ride Height: 2.9/3.0</li>
<li>Rebound: 8.0/11.5</li>
<li>Bump: 6.4/9.7</li>
<li>Aero: 172/291</li>
<li>Brake Balance: 48%</li>
<li>Brake Pressure: 90%</li>
<li>Differential: 55/45</li>
</ul>
<p><strong>S998 Lamborghini 1967 Miura P400</strong></p>
<p>Tune</p>
<p>Tyres: 30/ 28</p>
<p>Gears: F. 3,56</p>
<p>           1. 2,76</p>
<p>           2. 1,97</p>
<p>           3. 1,43</p>
<p>           4. 1,08</p>
<p>           5. 0,94</p>
<p>           6. 0,83</p>
<p>Chamber: -0.9/ -0.5</p>
<p>Toe: 0.0/ -0.1</p>
<p>Castor: 7.0</p>
<p>Antirollbars: 38.5/ 10.0</p>
<p>Springs: 185.4/ 243.5</p>
<p>Ride height: 4.5/ 4.6</p>
<p>Dampers: rebound 12.0/ 16.9      bump 1.0/ 1.2</p>
<p>Aero: Full downforce</p>
<p>Diff:  Acc.18  Dec. 20</p>
<p><strong>1966 Ford GT40</strong></p>
<p><img src="http://i16.photobucket.com/albums/b47/ice3bills/Forza/fordgt2copy.jpg" border="0" alt="" width="608" height="367" /></p>
<p>The Build</p>
<p>Engine and Power</p>
<p>Intake &#8211; Race<br />
Exhaust &#8211; Race<br />
Ignition &#8211; Race<br />
Fuel &#8211; Race<br />
Cams &amp; Valves &#8211; Race<br />
Block &#8211; Race<br />
Intercooler &#8211; Race<br />
Turbo &#8211; N/A<br />
Supercharger &#8211; Race<br />
Swap &#8211; Yes</p>
<p>Platform and Handling</p>
<p>Brakes &#8211; Sport<br />
Springs &amp; Dampers- Race<br />
Anti-roll &#8211; Race<br />
Transmission &#8211; Race <br />
Clutch &#8211; Race<br />
Flywheel &#8211; Race<br />
Driveline &#8211; Race<br />
Differential &#8211; Race<br />
Weight Reduction &#8211; Race</p>
<p>Tires and Rims</p>
<p>Tire &#8211; Stock<br />
Width &#8211; Full<br />
Rim Size &#8211; Stock<br />
Rim &#8211; Volk CE28N</p>
<p>Body and Aero</p>
<p>Front bumper &#8211; Forza Race<br />
Rear wing &#8211; Forza Race<br />
Rear bumper &#8211; Stock</p>
<p>The Tune</p>
<p>Tire pressure &#8211; 53/55</p>
<p>Gearing</p>
<p>Final drive &#8211; 3.00<br />
(1st) &#8211; 2.50<br />
(2nd) &#8211; 1.33<br />
(3rd) &#8211; .94<br />
(4th) &#8211; .83<br />
(5th) -  Not used<br />
(6th) &#8211; Not used</p>
<p>Alignment</p>
<p>Front Camber &#8211; -0.9<br />
Rear Camber &#8211; -0.6</p>
<p>Front Toe &#8211; 0.1<br />
Rear Toe &#8211; -0.4</p>
<p>Caster &#8211; 7.0</p>
<p>Anti-Roll Bars</p>
<p>Front &#8211; 35.90<br />
Rear &#8211; 1.50</p>
<p>Springs</p>
<p>Front &#8211; 211.7<br />
Rear &#8211; 293.3</p>
<p>Ride height</p>
<p>Front &#8211; 3.7<br />
Rear &#8211; 3.7</p>
<p>Damping</p>
<p>Front rebound &#8211; 13.4<br />
Rear rebound &#8211; 16.8</p>
<p>Front bump &#8211; 2.0<br />
Rear bump &#8211; 2.0</p>
<p>Aero</p>
<p>Front &#8211; 125<br />
Rear &#8211; 150</p>
<p>Braking</p>
<p>Bias &#8211; N/A<br />
Presure &#8211; N/A</p>
<p>Differential</p>
<p>Rear</p>
<p>Accel &#8211; 8%<br />
Decel &#8211; 0%</p>
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		<title>FORZA 3: A-Class Cars Tuning</title>
		<link>http://www.forza3.info/2009/11/13/forza-3-a-class-cars-tuning/</link>
		<comments>http://www.forza3.info/2009/11/13/forza-3-a-class-cars-tuning/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 18:37:13 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
				<category><![CDATA[HINTS, TIPS AND TRICKS]]></category>
		<category><![CDATA[TUNING GUIDES AND FULL TUNING]]></category>
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		<guid isPermaLink="false">http://www.forza3.info/?p=294</guid>
		<description><![CDATA[NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. 
A850 Lancer Evo X GSR

BUILD
Engine: Street Engine Block, Sport [...]]]></description>
			<content:encoded><![CDATA[<p><strong><span style="font-size: medium;"><span style="text-decoration: underline;"><strong>NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. </strong></span></span></strong></p>
<p><strong><span style="font-size: medium;"><span style="text-decoration: underline;">A850 Lancer Evo X GSR</span></span></strong><br />
<!--adsense#forzablock--><br />
<strong><span style="color: #ff0000;"><span style="text-decoration: underline;">BUILD</span></span></strong></p>
<p><strong>Engine:</strong> Street Engine Block, Sport Fuel System, Sport Ignition, Race Exhaust, Sport Intake</p>
<p><strong>Handling:</strong> Race Everything</p>
<p><strong>Wheels:</strong> Race Avons, Full Width (265&#8217;s); Work Equip 03 Rims (Stock Size)</p>
<p><strong>Aero:</strong> Forza Front Bumper, Forza Rear Wing</p>
<p><strong><span style="color: #ff0000;"><span style="text-decoration: underline;">TUNE</span></span></strong></p>
<p><strong> </strong></p>
<p dir="ltr">Tires: 28/28<br />
Gearing: </p>
<p dir="ltr">FD: 5.27<br />
   1: 1.97<br />
   2: 1.22<br />
   3: 0.87<br />
   4: 0.67<br />
   5: 0.57<br />
   6: 0.51<br />
Alignment:<br />
   Camber: -0.8/-0.7<br />
   Toe: +0.2/+0.1<br />
   Caster: 5.5<br />
Anti-Roll: 1.00/4.00<br />
Springs:<br />
   Rate: 233.6/295.1<br />
   Ride Height: 5.0/5.3<br />
Damping:<br />
   Rebound: 6.0/19.5<br />
   Bump: 2.2/2.9</p>
<p dir="ltr">Aero: Full Downforce</p>
<p dir="ltr">Brakes: 47/Pressure is Driver Preference</p>
<p dir="ltr">Differential:<br />
   Front: 20/0<br />
   Rear: 41/1<br />
   Split: 34/66</p>
<p dir="ltr"> </p>
<p dir="ltr"><strong>2004 Volkswagen Beetle</strong></p>
<p dir="ltr"><img src="http://i36.tinypic.com/168sa6v.jpg" border="0" alt="" width="604" height="397" /><br />
<strong> </strong></p>
<p dir="ltr"><strong>Build:</strong> 345hp, 337lb-ft, 3241lbs</p>
<p><strong>Engine:</strong> BJS Engine Swap, Sport Intake, Exhaust &amp; Fuel System, Street Turbo</p>
<p><strong>Handling:</strong> Race Everything</p>
<p><strong>Wheels:</strong> 18&#8243; First Width HRE 546R&#8217;s with Avon Race Slicks (215/40R18 &#8211; 215/40R18)</p>
<p><strong>Aero:</strong> Forza Front Bumper, Wing &amp; Rear Bumper, Caractere Side Skirts</p>
<p><strong>Tune:</strong> Grip</p>
<p>Tires: 28/27<br />
Gearing:<br />
   FD: 2.00<br />
   1: 5.86<br />
   2: 3.14<br />
   3: 2.07<br />
   4: 1.57<br />
   5: 1.31<br />
   6: 1.13<br />
Alignment:<br />
   Camber: -0.8/-0.8<br />
   Toe: 0.3/-0.1<br />
   Caster: 5.6<br />
Anti-Roll: 7.00/40.00<br />
Springs:<br />
   Rate: 266.6/244.4<br />
   Ride Height: 5.2/5.2<br />
Damping:<br />
   Rebound: 7.5/8.0<br />
   Bump: 2.5/3.0<br />
Aero: 125/150<br />
Brakes: 47/118<br />
Differential:<br />
   Front: 25/0<br />
   Rear: 35/35<br />
   Split: 35/65</p>
<p dir="ltr"><strong>1970 Dodge Challenger R/T Hemi</strong></p>
<p><strong>BUILD</strong></p>
<p>Engine: RWD Powertrain Swap &#8211; Mopar 540 Hemi, Race Everything Else</p>
<p>Handling: Stock Brakes, Race Everything Else</p>
<p>Wheels: Street BFGoodrich, 255/255 Width; Work &#8211; Equip &#8216;03 Rims (Stock Size)</p>
<p>Aero: Forza Rear Wing</p>
<p><strong>TUNE</strong></p>
<p>Tires: 27/28<br />
Gearing:</p>
<p>FD: 2.58<br />
1: 3.15<br />
2: 2.03<br />
3: 1.42<br />
4: 1.11<br />
5: 0.98<br />
6: 0.85<br />
Alignment:<br />
Camber: -0.6/-0.5<br />
Toe: 0.0/0.0<br />
Caster: 7.0<br />
Anti-Roll: 36.00/40.00<br />
Springs:<br />
Rate:262.0/131.3<br />
Ride Height: 6.0/6.0<br />
Damping:<br />
Rebound: 16.7/18.7<br />
Bump: 3.3/1.7</p>
<p>Aero: Full Rear Downforce</p>
<p>Brakes: N/A</p>
<p>Differential:<br />
Acell: 11%<br />
Decell: 1%</p>
<p><strong>Nissan Skyline R34</strong></p>
<p><span style="text-decoration: underline;">The Settings</span><br />
<span><br />
Tire Pressure</span><br />
Front: 27<br />
Rear: 26</p>
<p><span>Gearing</span><br />
Final Drive: 3.78<br />
1st: 3.10<br />
2nd: 1.97<br />
3rd: 1.46<br />
4th: 1.19<br />
5th: 1.02<br />
6th: 0.89</p>
<p><span>Alignment</span><br />
Camber Front: -1.0<br />
Camber Rear: -0.8<br />
Toe Front: 0.3<br />
Toe Rear: -0.1<br />
Front Caster: 5.5</p>
<p><span>Anti-roll Bars</span><br />
Front: 5.93<br />
Rear: 40.00</p>
<p><span>Springs</span><br />
Front: 287.2<br />
Rear: 352.3</p>
<p><span>Ride Height</span><br />
Front: 6.9<br />
Rear: 7.0<br />
<!--adsense#forzablock--><br />
<span>Rebound Damping</span><br />
Front: 5.3<br />
Rear: 8.1</p>
<p><span>Bump Stiffness</span><br />
Front: 3.2<br />
Rear: 3.4</p>
<p><span>Downforce</span><br />
Front: 125<br />
Rear: 150</p>
<p><span>Braking Force</span><br />
Balance: 45% Front<br />
Pressure: Adjust to Suit</p>
<p><span>Differential</span><br />
Front Accel: 16%<br />
Front Decel: 0%</p>
<p>Rear Accel: 34%<br />
Rear Decel: 55%</p>
<p>Center Torque: 38% / 62%</p>
<p><strong>A850 TVR Tuscan-S</strong></p>
<p><img src="http://www.doaelite.co.uk/images/tmad.jpg" border="0" alt="" width="604" height="648" /><br />
Tune Type: Grip<br />
Track type: Medium/long</p>
<p>Tyre Compound: (Sport BF Goodrich)</p>
<p><strong>TUNE:</strong><br />
Tyres: F27   R27<br />
Gearing: FD:4.34, 3.10, 1.66, 1.16, 0.88, 0.76, 0.68<br />
Camber:  -1.2, -0.8<br />
Toe: 0.3, 0.3<br />
Castor: 1.5<br />
Anti-Roll Bars: 24.47, 14.97<br />
Springs: 264.9, 274.9<br />
Ride Height: 3.9, 4.1<br />
Damping: 10.5, 7.5, 4.6, 3.1<br />
Aero: 125, 240<br />
Braking: n/a<br />
Differential: RA 13%, RD 16%</p>
<p><strong>A850 Chevrolette Corvette C6 ZO6 Ring Tuned</strong></p>
<p><strong><span style="text-decoration: underline;">Car</span></strong> : 2006 Corvette Z06 </p>
<p><span><span><span>Engine &amp; Power:</span></span></span></p>
<p><span style="color: #000000;"><span><span style="color: #000000;">Intake:</span></span> STOCK<br />
<span><span style="color: #000000;">Exhaust:</span></span> STOCK<br />
<span><span style="color: #000000;">Ignition:</span></span> STOCK<br />
<span><span style="color: #000000;">Fuel System:</span></span> STOCK<br />
<span><span style="color: #000000;">Cams &amp; Valves:</span></span> STOCK<br />
<span><span style="color: #000000;">Engine Block:</span></span> STOCK<br />
<span><span style="color: #000000;">Intercooler:</span></span> STOCK<br />
<span><span style="color: #000000;">Turbo:</span></span> STOCK<br />
<span><span style="color: #000000;">Centrifugal Supercharger:</span></span> STOCK<br />
<span><span style="color: #000000;">Positive Displacement Supercharger:</span></span> STOCK<br />
<span><span style="color: #000000;">Powertrain Swap:</span></span> STOCK</span><span style="color: #000000;"><span><span style="color: #ff0000;">Rear Acceleration=</span> <span style="color: #000000;"><span style="color: #ff0000;">9</span><br />
</span></span></span><span style="color: #000000;"><span><span style="color: #ff0000;">Rear Deceleration=</span></span> <span style="color: #ff0000;">19</span><br />
</span></p>
<p><span><span><span>Platform &amp; Handling:</span></span></span></p>
<p><span><span style="color: #000000;">Brakes:</span></span> RACE<br />
<span><span style="color: #000000;">Springs &amp; Dampers:</span></span> RACE<br />
<span><span style="color: #000000;">Anti-roll Bars:</span></span> RACE<br />
<span><span style="color: #000000;">Transmission:</span></span> RACE<br />
<span><span style="color: #000000;">Clutch:</span></span> RACE<br />
<span><span style="color: #000000;">Flywheel:</span></span> RACE<br />
<span><span style="color: #000000;">Driveline:</span></span> RACE<br />
<span><span style="color: #000000;">Differential:</span></span> RACE<br />
<span><span style="color: #000000;">Weight Reduction: STOCK</span></span></p>
<p><span><span><span>Tires &amp; Rims:</span></span></span></p>
<p><span><span style="color: #000000;">Tire Compound:</span></span> STOCK<br />
<span><span style="color: #000000;">Tire </span><span style="color: #000000;">Width:</span></span><span style="color: #000000;"> </span>MAX WIDTH<br />
<span><span style="color: #000000;">Rim Size:</span></span> STOCK<br />
<span><span style="color: #000000;">Rim </span><span style="color: #000000;">Style:</span></span> HRE 546R</p>
<p><span><span><span>Body &amp; Aero:</span></span></span></p>
<p><span><span style="color: #000000;">Front Bumper:</span></span> FORZA2<br />
<span><span style="color: #000000;">Rear Wing:</span></span> FORZA2<br />
<span><span style="color: #000000;">Rear Bumper:</span></span> FORZA2</p>
<p><span><span><span>Tuning:</span></span></span></p>
<p><span><span style="color: #000000;">Tires:</span></span> F=29 R=29<br />
<span style="color: #000000;"><span><span style="color: #000000;">Gearing</span>:</span><br />
</span><span><span style="color: #000000;">FD-</span></span> 3.74<br />
<span><span style="color: #000000;">1st-</span></span> 2.89<br />
<span><span style="color: #000000;">2nd-</span></span> 1.99<br />
<span><span style="color: #000000;">3rd-</span><span style="color: #000000;">1.51</span></span><br />
<span><span style="color: #000000;">4th-</span> <span style="color: #000000;">1.20</span></span> <br />
<span><span style="color: #000000;">5th-</span></span> 1.00<br />
<span>6th- <span style="color: #000000;">0.85</span></span> <br />
<span>Alignment:</span><br />
<span>Camber-</span> F= -0.8 R= -0.6<br />
<span style="color: #ff0000;"><span><span style="color: #ff0000;">Toe-</span></span> F= 0.3 R= -0.1</span><br />
<span><span style="color: #ff0000;">Caster-</span></span> <span style="color: #ff0000;">5.3<br />
</span><span>Anti-roll Bars:</span> F= 9.59 R= 11.59<br />
<span>Springs:</span> F= 430.8 R= 380.5<br />
<span>Ride Height:</span> F= 4.6 R= 4.7<br />
<span>Damping:</span><br />
<span>Rebound:</span> F= 8.5 R= 7.0<br />
<span>Bump:</span> F= 7.0 R= 5.5<br />
<span>Aero:</span> F= 125 R= 150<br />
<span>Braking:</span> 49% / 110%<br />
<span>Differential:</span></p>
<p><span style="color: #000000;"><strong>A850 Buick Regal</strong></span></p>
<p><img src="http://i40.tinypic.com/2u5xk01.jpg" border="0" alt="" width="572" height="507" /></p>
<p>BUILD</p>
<p>Engine: LS7 Powertrain Swap, Race Turbo, Race Intercooler, Race Block, Race Cams, Race Fuel, Race Ignition, Race Exhaust, Race Intake</p>
<p>Handling: Sport Brakes, Sport Driveline, Race Everything Else</p>
<p>Wheels: Street Yokohomas, 265/275 Width; Volk &#8211; CE28N Rims (Stock Size)</p>
<p>Aero: Forza Rear Wing</p>
<p>TUNE</p>
<p>Tires: 29/27<br />
Gearing:</p>
<p>FD: 2.65<br />
1: 2.57<br />
2: 1.58<br />
3: 1.27<br />
4: 1.03<br />
5: 0.92<br />
6: 0.85<br />
Alignment:<br />
Camber: -0.7/-0.6<br />
Toe: +0.2/+0.1<br />
Caster: 7.0<br />
Anti-Roll: 27.00/40.00<br />
Springs:<br />
Rate: 347.7/285.0<br />
Ride Height: 8.2/8.2<br />
Damping:<br />
Rebound: 16.4/19.4<br />
Bump: 1.3/2.1</p>
<p>Aero: Full Rear Downforce</p>
<p>Brakes: N/A</p>
<p>Differential:<br />
Acell: 11%</p>
<p><span style="color: #000000;"><strong>A850 Toyota Supra RZ</strong></span></p>
<p><img src="http://i39.tinypic.com/2m7vfoz.jpg" border="0" alt="" width="600" height="460" /></p>
<p><strong>BUILD</strong>TUNE<strong></strong></p>
<p>Engine: Sport Exhaust,</p>
<p>Handling: Sport Flywheel, Race Everything else</p>
<p>Wheels: Race Firsetones, 265/285 width, Volk-TE 37&#8217;s (stock size)</p>
<p>Aero: Forza Front Bumper, Forza Rear Wing, AB Flug Side Skirts</p>
<p> </p>
<p>Tires: 28/28<br />
Gearing:</p>
<p>FD: 4.17<br />
1: 2.32<br />
2: 1.53<br />
3: 1.09<br />
4: 0.85<br />
5: 0.70<br />
6: 0.61</p>
<p>Alignment:<br />
Camber: -0.7/-0.4<br />
Toe: 0.1/0.1<br />
Caster: 7.0<br />
Anti-Roll: 9.00/14.50<br />
Springs:<br />
Rate: 265.2/214.4<br />
Ride Height: 5.3/5.3<br />
Damping:<br />
Rebound: 13.2/11.5<br />
Bump: 3.3/1.7</p>
<p>Aero: 125lbs Front<br />
150lbs Rear</p>
<p>Brakes: 53/105</p>
<p>Differential: 10/20</p>
<p><strong>A850 Vauxhall VX220</strong></p>
<p>Tune :</p>
<p>Tyres 30/30</p>
<p>Gears  F 2.51</p>
<p>          1. 3.38</p>
<p>          2. 2.15</p>
<p>          3. 1.72</p>
<p>          4. 1.40</p>
<p>Aligment       Camber -0.8/-0.4   Toe 0.0/0.0    Castor 5.2</p>
<p>Antirollbars 7.50/20</p>
<p>Springs 148.7/183.2</p>
<p>Rideheight 4.8/4.9</p>
<p>Damping     Rebound 10/15   Bump1.4/1.4</p>
<p>Downforce  Full</p>
<p>Brakes    48% in front 109% pressure</p>
<p>Diff          15/15</p>
<p><strong>A 850 Cadillac CTS-V</strong></p>
<p><strong>Tune <br />
</strong><br />
Tire Pressure<br />
Front: 29<br />
Rear: 27</p>
<p>Gearing<br />
Final Drive: 3.32<br />
1st: 3.55<br />
2nd: 2.02<br />
3rd: 1.43<br />
4th: 1.14<br />
5th: 0.96<br />
6th: 0.84</p>
<p>Alignment<br />
Camber Front: -0.7<br />
Camber Rear: -0.7<br />
Toe Front: 0.0<br />
Toe Rear: -0.2<br />
Front Caster: 4.8</p>
<p>Anti-roll Bars<br />
Front: 13.21<br />
Rear: 12.06</p>
<p>Springs<br />
Front: 460.1<br />
Rear: 390.3</p>
<p>Ride Height<br />
Front: 6.2<br />
Rear: 6.2</p>
<p>Rebound Damping<br />
Front: 6.5<br />
Rear: 5.9</p>
<p>Bump Stiffness<br />
Front: 3.1<br />
Rear: 2.8</p>
<p>Downforce<br />
N/A</p>
<p>Braking Force<br />
Balance: 53%<br />
Pressure: 115% (ABS) 92% Without</p>
<p>Differential<br />
Front Accel: 14%<br />
Front Decel: 34%</p>
<p><strong>A850 Subaru WRX STI &#8216;05</strong></p>
<p>Tires: 28/28<br />
Gearing:</p>
<p>FD: 6.00<br />
1: 1.89<br />
2: 1.05<br />
3: 0.74<br />
4: 0.58<br />
5: 0.48<br />
6: 0.10<br />
Alignment:<br />
Camber: -0.7/-0.6<br />
Toe: +0.3/+0.1<br />
Caster: 7.0<br />
Anti-Roll: 1.60/40.00<br />
Springs:<br />
Rate: 434.4/492.4<br />
Ride Height: 5.9/5.9<br />
Damping:<br />
Rebound: 14.2/19.1<br />
Bump: 2.9/2.0</p>
<p>Aero: Full Downforce</p>
<p>Brakes: 54/Pressure is Driver Preference</p>
<p>Differential:<br />
Front: 30/0<br />
Rear: 45/5<br />
Split: 30/70</p>
<p><strong>A850 RENAULT R5 TURBO</strong></p>
<p><strong>Ratings</strong><br />
Speed: 4.4 Accel: 7.2 Brake: 6.8 Cornering: 6.1</p>
<p><strong>Body Mods</strong><br />
Front Bumper: FM2<br />
Rear Bumper: Stock<br />
Spoiler: FM2</p>
<p><strong>Engine Mods</strong><br />
Engine/Drivetrain swap: Stock<br />
Intake: <span style="color: #ff0000;">Race</span><br />
Exhaust: Race<br />
Ign.: <span style="color: #000000;">Race<br />
Fuel: </span><span style="color: #000000;">Race</span><br />
Camshaft: <span style="color: #ff0000;">Stock</span><br />
Block: Race<br />
Intercooler: <span style="color: #000000;">Stock</span><br />
Turbo: <span style="color: #ff0000;">Race</span></p>
<p><strong>Chassis Mods</strong><br />
<span style="color: #ff0000;">All Race</span></p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: Race/Bridgestone<br />
Wheel width: max<br />
Wheel diameter: 2nd largest (16&#8243; front)<br />
Wheel make/model: <span style="color: #000000;">OZ Gemini<br />
</span><br />
<strong>Tuning:</strong><br />
Tires(psi) F/R: 30/29 (change rear pressure to 55 psi if sim tires are turned off)</p>
<p>Gearing:<br />
FD: <span style="color: #ff0000;">2.55</span><br />
1: 3.00<br />
2: <span style="color: #ff0000;">2.03</span><br />
3: <span style="color: #000000;">1.53</span><br />
4: <span style="color: #ff0000;">1.21</span><br />
5: 0.10 (not used)<br />
6: 0.10 (not used)</p>
<p>Alignment<br />
-Camber F/R: -1.4/-0.7<br />
-Toe F/R: 0.3/-0.2<br />
-Caster: 6.9</p>
<p>Anti-roll Bar F/R: 9.49/20.89</p>
<p>Springs F/R: <span style="color: #ff0000;">130.5/180.6</span><br />
Ride Height F/R: 5.2/5.4</p>
<p>Dampers (rebound): 10.1/19.3<br />
Dampers (bump): 1.8/2.8</p>
<p>Downforce:125/145</p>
<p>Braking<br />
Balance: 54%<br />
Pressure: <span style="color: #ff0000;">105%</span></p>
<p>Rear Diff Accel: 11%<br />
Rear Diff Decel: 14%<strong><br />
</strong><br />
<!--adsense#forzablock--><br />
<strong>A850 Lotus Exige</strong></p>
<p><strong>Engine and Power</strong><br />
Race Exhaust<br />
Sport Ignition</p>
<p><strong>Platform and Handling<br />
</strong>Race everything</p>
<p><strong>Wheels and Tires</strong><br />
Avon Race Tires<br />
Max Width Tires on Stock Wheels</p>
<p><strong>Body and Aero<br />
</strong>Forza Wing and Front</p>
<p><span style="color: #ff0000;"><strong>Settings<br />
</strong></span><span style="color: #000080;"><strong>Tires<br />
</strong></span><span style="color: #000000;">F: 30psi  R: 30psi</span></p>
<p><span style="color: #000080;"><strong>Gearing<br />
</strong><span style="color: #000000;">FD- 3.37<br />
</span><span style="color: #000000;">1st- 3.75<br />
</span><span style="color: #000000;">2nd- 2.65<br />
</span><span style="color: #000000;">3rd- 2.15<br />
</span><span style="color: #000000;">4th- 1.80<br />
</span><span style="color: #000000;">5th- 1.55<br />
6th- 1.35</span></span><span style="color: #000080;"><strong>Alignment<br />
</strong></span><span style="color: #000000;">Camber<br />
   F: -0.7  R: -0.6<br />
Toe<br />
   0 all around<br />
Caster<br />
   5.6</span></p>
<p><span style="color: #000080;"><strong>Anti-Roll Bars<br />
   </strong></span><span style="color: #000000;">F: 20.83  R: 22.32</span></p>
<p><span style="color: #000080;"><strong>Springs<br />
</strong></span><span style="color: #000000;">Springs<br />
   F: 138.6  R: 273.3<br />
Ride Height<br />
   F: 4.8 R: 4.7</span></p>
<p><span style="color: #000080;"><strong>Damping</strong><span style="color: #000000;"><br />
Rebound Stiffness<br />
   F: 7.8 R: 10.4<br />
Bump Stiffness<br />
   F: 3.1 R: 5.1</span></span></p>
<p><span style="color: #000080;"><strong>Aero</strong><span style="color: #000000;"><br />
   F: 178  R: 306</span></span></p>
<p><span style="color: #000080;"><strong>Braking</strong><span style="color: #000000;"><br />
Balance = 48% Front<br />
Pressure= 100%</span></span></p>
<p><span style="color: #000080;"><strong>Differential</strong><span style="color: #000000;"><br />
Accel: 13%<br />
Decel: 30%</span></span></p>
<p><strong>A-850 Saleen S281 E</strong></p>
<p>Tires<br />
Tire Pressure : 29 PSi<br />
Tire Pressure : 28 PSi</p>
<p>Gearing<br />
Final Drive : 5.90<br />
1st : 1.65<br />
2nd : 1.01<br />
3rd : .73<br />
4th : .61<br />
5th : .55<br />
6th : .50</p>
<p>Alignment<br />
Camber Front : -0.5<br />
Camber Rear : -0.4<br />
Toe Front : .2<br />
Toe Rear : 0<br />
Front Caster : 4.7</p>
<p>Anti-Roll<br />
Anti-Roll Bars Front : 29.30<br />
Anti-Roll Bars Rear : 21.20</p>
<p>Springs<br />
Springs Front : 342.2<br />
Springs Rear : 403.2<br />
Ride Height Front : 4.5<br />
Ride Height Rear : 5.0</p>
<p>Damping<br />
Rebound Stiffness Front : 13.4<br />
Rebound Stiffness Rear : 10.7<br />
Bump Stiffness Front : 1.8<br />
Bump Stiffness Rear : 2.6</p>
<p>Aero<br />
Aero Downforce Front : 125<br />
Aero Downforce Rear : 138</p>
<p>Braking<br />
Braking Force : 48%<br />
Braking Pressure :112 %</p>
<p>Differential<br />
Front Differential Acceleration : 10%<br />
Front Differential Deceleration : 4%</p>
<p><strong><strong>A849 / A850** &#8211; 1968 Barracuda S<br />
</strong></strong></p>
<p>Tires:</p>
<p>Tire Pressure &#8211; 28 / 27</p>
<p>Gears: ( Drives only in 3rd &amp; 4th )</p>
<p>Final Drive &#8211; 6.00</p>
<p>1st &#8211; 1.45</p>
<p>2nd &#8211; 0.80</p>
<p>3rd &#8211; 0.52</p>
<p>4th &#8211; 0.43</p>
<p>5th &#8211; 0.38</p>
<p>6th &#8211; 0.35</p>
<p>Camber:</p>
<p>FR &#8211; -0.5</p>
<p>RR &#8211; -0.6</p>
<p>Toe:</p>
<p>Front &#8211; 0.0</p>
<p>Rear &#8211; 0.0</p>
<p>Front Caster:</p>
<p>Angle &#8211; 7.0</p>
<p>Anti-Roll Bars:</p>
<p>Front &#8211; 37.2</p>
<p>Rear &#8211; 15.0</p>
<p>Springs:</p>
<p>Front &#8211; 235.0</p>
<p>Rear &#8211; 188.6</p>
<p>Ride Height:</p>
<p>Front &#8211; 6.9</p>
<p>Rear &#8211; 7.3</p>
<p>Rebound Stiffnes:</p>
<p>Front &#8211; 12.5</p>
<p>Rear &#8211; 20.0</p>
<p>Bump Stiffnes:</p>
<p>Front &#8211; 1</p>
<p>Rear &#8211; 1</p>
<p>Aero:</p>
<p>Rear &#8211; 150</p>
<p>Differential:</p>
<p>Rear Acell. &#8211; 12</p>
<p>Rear Deacell. &#8211; 0</p>
<p> </p>
<p>A849 &#8211; Better handling</p>
<p>A850** &#8211; Better breaking</p>
<p><strong>A850 Porches 911T 3.3.</strong></p>
<p><strong>A850 Porches 911T 3.3.</strong></p>
<p><img src="http://i166.photobucket.com/albums/u114/barrybarfly/wolfporsche911.jpg" border="0" alt="" width="613" height="310" /></p>
<p> </p>
<p>Build.</p>
<p>Sport exhaust, Sport ignition.</p>
<p>Race handling.</p>
<p>Race Avons, max width, Stock rims, Volk SE37K.</p>
<p>No aero.</p>
<p>Tune.</p>
<p>Tyres: 28/28</p>
<p>Gearing: 3.37 2.50 1.56 1.17 0.98 0.89 0.82</p>
<p>Alignment: -0.4/-0.3 0.1/-0.1 5.0</p>
<p>Anti roll bars: 15.00/35.00</p>
<p>Springs: 211.6/231.4 5.5in/5.5in</p>
<p>Damping; 13.5/14.0 2.2/2.2</p>
<p>Aero: N/A</p>
<p>Braking: 50%/108%</p>
<p>Differential: 45%/40%</p>
<p>　</p>
<p><strong>A850 Shelby Cobra.</strong></p>
<p><img src="http://i166.photobucket.com/albums/u114/barrybarfly/roguecobra.jpg" border="0" alt="" /></p>
<p>Build.</p>
<p>Stock engine parts.</p>
<p>Stock brakes, Stock flywheel, Street driveline, Stock weight. Rest are Race.</p>
<p>Street firestones, Stock width, Max rims, Stock alloys.</p>
<p>Tune.</p>
<p>Tyres: 29/27</p>
<p>Gearing: 4.06 2.16 1.19 0.92 0.80 0.74 0.70</p>
<p>Alignment: -0.7/-0.5 0.0/0.0 6.0</p>
<p>Anti roll bars: 24.95/1.00</p>
<p>Springs: 240.7/233.6 5.2/5.0</p>
<p>Damping; 13.7/13.6 2.0/1.3</p>
<p>Aero: N/A</p>
<p>Braking: N/A</p>
<p>Differential: 30%/49%</p>
<p><strong> </strong></p>
<p><strong>A850 911 Carrerra 1973.</strong></p>
<p><img src="http://i166.photobucket.com/albums/u114/barrybarfly/dustporsche.jpg" border="0" alt="" /></p>
<p>Build</p>
<p>Race Exhaust, Race ignition, Race fuel, Race block.</p>
<p>Sport driveline, Race rest.</p>
<p>Race Avons, max width, 17inch rims, stock alloys.</p>
<p>No aero.</p>
<p>Tune.</p>
<p>Tyres: 30/29</p>
<p>Gearing: 3.10 3.14 2.77 1.36 1.13 0.99 0.85</p>
<p>Alignment: -0.8/-0.6 0.1/0.0 5.5</p>
<p>Anti roll bars: 4.60/12.06</p>
<p>Springs: 130.3/162.0 7.1/7.2</p>
<p>Damping: 9.2/9.5 3.2/2.5</p>
<p>Aero: N/A</p>
<p>Braking: 49% 113%</p>
<p>Differential: 30%/27%</p>
<p><strong>A850 BMW M3-GTR </strong><br />
Speed &#8211; 5.5</p>
<p>Accel &#8211; 5.1</p>
<p>Braking &#8211; 6.0</p>
<p>Handling &#8211; 5.9</p>
<p>The Build</p>
<p>Engine and Power</p>
<p>All Stock</p>
<p>Platform and Handling</p>
<p>Brakes -  Sport<br />
Springs &amp; Dampers &#8211; Race<br />
Anti-roll &#8211; Race<br />
Transmission &#8211; Race<br />
Clutch &#8211; Race<br />
Flywheel &#8211; Stock<br />
Driveline &#8211; Race<br />
Differential &#8211; Race<br />
Weight Reduction &#8211; Race</p>
<p>Tires and Rims</p>
<p>Tire &#8211; Race Firestone<br />
Width &#8211; N/A<br />
Rim Size &#8211; Stock<br />
Rim &#8211; Volk TE37</p>
<p>Body and Aero</p>
<p>Front bumper &#8211; BMW Race<br />
Rear wing &#8211; BMW Race<br />
Rear bumper &#8211; BMW Race</p>
<p>The Tune</p>
<p>Tire pressure &#8211; 29/28</p>
<p>Gearing</p>
<p>Final drive &#8211; 4.15<br />
(1st) &#8211; 2.70<br />
(2nd) &#8211; 1.86<br />
(3rd) &#8211; 1.42<br />
(4th) &#8211; 1.14<br />
(5th) &#8211; .96<br />
(6th) &#8211; .85</p>
<p>Alignment</p>
<p>Front Camber &#8211; (-0.8)<br />
Rear Camber &#8211; (-0.7)</p>
<p>Front Toe &#8211; 0.0<br />
Rear Toe &#8211; 0.0</p>
<p>Caster &#8211; 5.1</p>
<p>Anti-Roll Bars</p>
<p>Front &#8211; 10.07<br />
Rear &#8211; 7.05</p>
<p>Springs</p>
<p>Front &#8211; 309.3<br />
Rear &#8211; 230.0</p>
<p>Ride height</p>
<p>Front &#8211; 7.3<br />
Rear &#8211; 7.8</p>
<p>Damping</p>
<p>Front rebound &#8211; 10.0<br />
Rear rebound &#8211; 8.5</p>
<p>Front bump &#8211; 4.0<br />
Rear bump &#8211; 3.5</p>
<p>Aero</p>
<p>Front &#8211; 213<br />
Rear &#8211; 349</p>
<p>Braking</p>
<p>Bias &#8211; N/A<br />
Presure &#8211; N/A</p>
<p>Differential<br />
Rear</p>
<p>Accel &#8211; 34%<br />
Decel &#8211; 30%</p>
<p><strong>A850 Nissan 432R</strong></p>
<p><a href="http://i35.tinypic.com/o6gop5.jpg"><img title="Click for a larger view" src="http://i35.tinypic.com/o6gop5.jpg" alt="" width="643" height="373" /></a></p>
<p>Tune:</p>
<p>Tire Pressure &#8211; 27/29</p>
<p>Final Drive &#8211; 3.73</p>
<p>1st &#8211; 2.93</p>
<p>2nd &#8211; 1.65</p>
<p>3rd &#8211; 1.22</p>
<p>4th &#8211; 0.99</p>
<p>5th &#8211; 0.85</p>
<p>6th &#8211; 0.76</p>
<p>Camber &#8211; -0.9/-0.7</p>
<p>Toe &#8211; 0.2/0.1</p>
<p>Front Caster &#8211; 6.1</p>
<p>Anti-roll Bars &#8211; 5.50/40.00</p>
<p>Springs &#8211; 159.1/178.5</p>
<p>Ride Height &#8211; 5.7/5.8</p>
<p>Rebound Stiffness &#8211; 14.5/15.0</p>
<p>Bump Stiffness &#8211; 1.9/2.0</p>
<p>Aero &#8211; xxx/150</p>
<p>Braking Balance &#8211; 46%</p>
<p>Braking Pressure &#8211; 114%</p>
<p>Front Diff. &#8211; 12/0</p>
<p>Rear Diff. &#8211; 55/40</p>
<p>Center Torque &#8211; 38/62</p>
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		<title>FORZA 3: B-CLASS CARS TUNING</title>
		<link>http://www.forza3.info/2009/11/13/forza-3-b-class-cars-tuning/</link>
		<comments>http://www.forza3.info/2009/11/13/forza-3-b-class-cars-tuning/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 18:12:06 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
				<category><![CDATA[HINTS, TIPS AND TRICKS]]></category>
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		<description><![CDATA[NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. 

B-Class Audi Sport Quattro





  Free Tune:
 
 
Tune:

Make: Audi 
Model: Sport Quattro [...]]]></description>
			<content:encoded><![CDATA[<p><strong><strong>NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. </strong></strong><br />
<!--adsense#forzablock--><br />
<strong>B-Class Audi Sport Quattro</strong></p>
<table style="table-layout: fixed; height: 100%;" border="0" cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>
<div>
<div><span style="font-family: Georgia; font-size: large;"> </span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span> </span><span style="font-size: medium;">Free Tune:</span></span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span><img src="http://i206.photobucket.com/albums/bb298/Dewstain/Contest04.jpg" border="0" alt="" width="511" height="343" /></span></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"> </span></div>
<p> </p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-size: medium;">Tune:</span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span>Make: Audi </span><br />
<span>Model: Sport Quattro </span><br />
<span>Tuned by: Dewstain and YoYoMaStEr 911 </span><br />
<span>Painted by: Dewstain </span></span></span></div>
<div><span><span style="font-family: Tahoma; color: #000000; font-size: small;">Buildsheet:</span></span></div>
<p></span><span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #000000; font-size: small;">[UPGRADES] </span><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
</span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span> </span></span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span><span style="color: #ff0000;">Engine and Power:</span><br />
Street Intake </span><br />
<span>Street Intercooler </span><br />
</span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span><br />
</span></span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span><span style="color: #ff0000;">Platform and Handling:</span><br />
All Race Parts except: </span><br />
<span>Sport Weight Reduction </span><br />
</span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span><span style="color: #ff0000;"><br />
Tires and Rims:</span><br />
</span></span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span>Toyo Sport Tire Compound </span><br />
<span>+1 Tire Width (245 Front/Rear) </span><br />
<span>+2 Rim Size (17&#8243;) </span><br />
<span>Fikse Profil 13 </span><br />
</span><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
</span><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Body and Aero:</span></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span> </span><br />
<span>Forza Front Bumper </span><br />
<span>Forza Rear Wing </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #000000; font-size: small;">[TUNE]</span><span style="font-family: Tahoma; color: #000000; font-size: small;"><span> </span></span><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
</span><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Tires: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front = 28 </span><br />
<span>Rear = 29 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Gearing: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Final = 3.85 </span><br />
<span>1st = 2.89 </span><br />
<span>2nd = 1.99 </span><br />
<span>3rd = 1.51 </span><br />
<span>4th = 1.20 </span><br />
<span>5th = 1.00 </span><br />
<span>6th = 0.85 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Alignment: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front Camber = -0.8 </span><br />
<span>Rear Camber = -0.6 </span><br />
<span>Front Toe = 0.4 </span><br />
<span>Rear Toe = -0.2 </span><br />
<span>Front Caster = 5.5 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Anti-Roll Bars: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front = 4.00 </span><br />
<span>Rear = 40.00 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Springs: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front = 230.2 </span><br />
<span>Rear = 336.5 </span><br />
<span>Front Height = 5.5 </span><br />
<span>Rear Height = 5.5 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Damping: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front Rebound = 10.6 </span><br />
<span>Rear Rebound = 6.2 </span><br />
<span>Front Bump = 3.6 </span><br />
<span>Rear Bump = 3.3 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Aero: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front = 125 </span><br />
<span>Rear = 150 </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Braking: </span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Balance = 47% </span><br />
<span>Pressure = 96% </span></span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span style="font-family: Tahoma; color: #ff0000; font-size: small;">Differential: </span><span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
<span>Front Accel = 10% </span><br />
<span>Front Decel = 0% </span><br />
<span>Rear Accel = 70% </span><br />
<span>Rear Decel = 40% </span><br />
<span>Torque Split = 33%/67% </span><br />
</span></span></div>
<p></span><span style="font-family: Tahoma; color: #000000; font-size: small;"> </p>
<p></span></span></p>
<div><span><span style="font-family: Tahoma; color: #000000; font-size: small;"><strong>Mitsubishi Lancer Evolution 6 GSR</strong> <img src="http://farm4.static.flickr.com/3459/3250183448_99e7398f27.jpg" border="0" alt="" /> </span></span></div>
<p><img src="http://farm4.static.flickr.com/3097/3249356619_04f1394595.jpg" border="0" alt="" /> </p>
<p>Upgrades:</p>
<p>Engine: Sport Intercooler</p>
<p>Handeling: Full Race except for street driveline</p>
<p>Tires: Sport BFGoodrich, Rims 18 inches</p>
<p>Aero: Forza Front Bumper, Erebuni Street Side Skirts (The first one), Forza Wing</p>
<p> </p>
<p>The Tune:</p>
<p>Tires:</p>
<p>Front: 29</p>
<p>Rear: 29</p>
<p>Gearing:</p>
<p>Final Drive: 3.70</p>
<p>1st: 3.65</p>
<p>2nd: 2.21</p>
<p>3rd: 1.56</p>
<p>4th: 1.24</p>
<p>5th: 1.02</p>
<p>6th: Not used</p>
<p>Alignment:</p>
<p>Camber:</p>
<p>Front: -0.6</p>
<p>Rear: -0.6</p>
<p>Toe:</p>
<p>Front: 0.3</p>
<p>Rear: -0.2</p>
<p>Caster: 5.6</p>
<p>Anti-Roll Bars:</p>
<p>Front: 4.98</p>
<p>Rear: 36.48</p>
<p>Springs:</p>
<p>Front: 418.3</p>
<p>Rear: 475.8</p>
<p>Ride Height:</p>
<p>Front: 4.6</p>
<p>Rear: 4.7</p>
<p>Rebound:</p>
<p>Front: 8.7</p>
<p>Rear: 8.3</p>
<p>Bump:</p>
<p>Front: 3.6</p>
<p><strong>B700 92 NSX-R ECT</strong></p>
<p>Rear: 3.9</p>
<p>Aerodynamics:</p>
<p>Front: 95</p>
<p>Rear: 110</p>
<p>Braking:</p>
<p>Balance: 43%</p>
<p>Pressure: 120%</p>
<p>Differential:</p>
<p>Front:</p>
<p>Acceleration: 15%</p>
<p>Deceleration: 0 </p>
<p>Rear:</p>
<p>Acceleration: 35%</p>
<p>Deceleration: 20%</p>
<p>Torque Split: 37%/63% </p>
<p><strong>B700 92 NSX-R ECT</strong></p>
<p> Build:</p>
<p>Engine: stock</p>
<p>Platfrom &amp; Handling:</p>
<p>Race Brakes</p>
<p>Race suspension</p>
<p>Race Roll Bars</p>
<p> Race Tranny</p>
<p>Race clutch</p>
<p>Stock flywheel</p>
<p>Sport Driveline</p>
<p>Race Diff</p>
<p>Sport Weight</p>
<p>Tires:</p>
<p>Sport Pirelli</p>
<p>2nd width</p>
<p>Rim Size 3rd choice 18&#8243;/19&#8243;</p>
<p>Wheel style: Volk te37</p>
<p>Aero: all Race</p>
<p>Tires pressure:</p>
<p>29/28</p>
<p>Gearing</p>
<p>Fd 4.15</p>
<p>1st 3.84</p>
<p>2nd 2.54</p>
<p>3rd 1.72</p>
<p>4th 1.23</p>
<p>5th 1.01</p>
<p>6th 0.84</p>
<p>Alignment</p>
<p>Camber -0.5/-0.3</p>
<p>toe 0.2/-0.1</p>
<p>Caster 6.4</p>
<p>Roll bars</p>
<p>19/29.5</p>
<p>springs</p>
<p>351/348</p>
<p>ride height 3.9/3.9</p>
<p>Rebound</p>
<p>6.5/10.5</p>
<p>Bump</p>
<p>4.0/5.0</p>
<p>aero</p>
<p>125/265</p>
<p>Brakes</p>
<p> Balance 48%</p>
<p>presssure 102%</p>
<p>Diff.</p>
<p>Accel 26%</p>
<p>decel 22%</p>
<p><strong>B700 1969 CHEVY CAMARO SS (SPEED TUNED)</strong></p>
<p>Class: B700 HP: 965 Torque: 846 Weight: 2,572 lbs.</p>
<p><strong>Ratings</strong><br />
Speed: 7.1 Accel: 4.8 Brake: 4.4 Cornering: 3.9</p>
<p><strong>Misc. Info<br />
</strong>Track tuned for: speed tracks (any track where the Barracuda dominates the LB)<br />
Aids used: ABS, TCS<br />
<!--adsense#forzablock--><br />
<strong>Body Mods</strong><br />
Rear Spoiler: FM2</p>
<p><strong>Engine Mods</strong><br />
Engine/Drivetrain swap: LS7<br />
All Race mods w/ race turbo, except sport intercooler</p>
<p><strong>Chassis Mods</strong><br />
All Race except stock flywheel, street driveline</p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: Stock<br />
Wheel width: 235/45R17 (2nd-widest)<br />
Wheel diameter: 17&#8243;<br />
Wheel make/model: Stock</p>
<p><strong>Tuning:</strong><br />
Tires(psi) F/R: 44/55  (use 32/32 for sim tires)</p>
<p>Gearing:<br />
FD: 2.94<br />
1: 2.66<br />
2: 1.77<br />
3: 1.32<br />
4: 1.04<br />
5: 0.85<br />
6: 0.10 (not used)</p>
<p>Alignment<br />
-Camber F/R: -0.4/0.0<br />
-Toe F/R: 0.0/-0.5<br />
-Caster: 4.7</p>
<p>Anti-roll Bar F/R: 40.00/29.00</p>
<p>Springs F/R: 220.9/171.9<br />
Ride Height F/R: 6.1/6.1</p>
<p>Dampers (rebound): 10.5/9.2<br />
Dampers (bump): 3.1/2.2</p>
<p>Rear Downforce: 150</p>
<p>Braking<br />
Balance: 50%<br />
Pressure: 107%</p>
<p>Rear Diff Accel: 27%<br />
Rear Diff Decel: 27%</p>
<p>Notes: Never shift below 3rd gear. 1st and 2nd gears are only needed for launching from a standstill. For hotlapping with this car, turn sim tire wear off and use the high tire pressures posted above. If you are racing with sim tire wear turned on, use the optional tire pressures in parentheses.</p>
<p><strong>Ford Mustang 05 GT</strong></p>
<div><strong><span style="text-decoration: underline;">Tune Settings:<br />
</span></strong></div>
<ul>
<li><strong>Tires</strong>
<ul>
<li>29 Front</li>
<li>29 Rear</li>
</ul>
</li>
<li><strong>Gears</strong>
<ul>
<li>FD 3.93</li>
<li>1st 2.80</li>
<li>2nd 1.90</li>
<li>3rd 1.39</li>
<li>4th 1.05</li>
<li>5th 0.90</li>
<li>6th 0.78</li>
</ul>
</li>
<li><strong>Alignment</strong>
<ul>
<li>Camber
<ul>
<li>Front -0.9</li>
<li>Rear -0.6</li>
</ul>
</li>
<li>Toe
<ul>
<li>Front +0.4</li>
<li>Rear -0.1</li>
</ul>
</li>
<li>Front Caster
<ul>
<li>4.7</li>
</ul>
</li>
</ul>
</li>
<li><strong>Anti-Roll Bars</strong>
<ul>
<li>Front 7.39</li>
<li>Rear 5.82</li>
</ul>
</li>
<li><strong>Springs</strong>
<ul>
<li>Front 339.0</li>
<li>Rear 292.3</li>
<li>Ride Height
<ul>
<li>Front 4.2</li>
<li>Rear 4.3</li>
</ul>
</li>
</ul>
</li>
<li><strong>Damping</strong>
<ul>
<li>Rebound Stiffness
<ul>
<li>Front 5.8</li>
<li>Rear 4.4</li>
</ul>
</li>
<li>Bump Stiffness
<ul>
<li>Front 4.1</li>
<li>Rear 2.6</li>
</ul>
</li>
</ul>
</li>
<li><strong>Aero</strong>
<ul>
<li>Front 125 (Max)</li>
<li>Rear 150 (Max)</li>
</ul>
</li>
<li><strong>Braking</strong>
<ul>
<li>Brake Balance: 49% Front</li>
<li>Brake Pressure: 110%</li>
</ul>
</li>
<li><strong>Differential</strong>
<ul>
<li>Acceleration 35%</li>
<li>Deceleration 30%</li>
</ul>
</li>
</ul>
<div><span style="text-decoration: underline;"><strong>B697 FERRARI 250 GTO</strong></span></div>
<div><strong>Make/Model</strong>: 1964 Ferrari 250 GTO<br />
Class: B697 HP: 681 Torque: 540 Weight: 2,132 lbs.</div>
<p><strong>Ratings</strong><br />
Speed: 7.7 Accel: 4.9 Brake: 4.2 Cornering: 3.8</p>
<p><strong>Misc. Info<br />
</strong>Track tuned for: Speed tracks<br />
Aids used: ABS, TCS</p>
<p><strong>Mods</strong><br />
Front Bumper: stock<br />
Rear Bumper: stock<br />
Spoiler: FM2</p>
<p><strong>Engine Mods</strong><br />
Engine/Drivetrain swap: 650 V21 (575 Maranello) engine swap, first choice<br />
Intake: Race<br />
Exhaust: Race<br />
Ign.: Race<br />
Fuel: Race<br />
Camshaft: Race<br />
Block: Race</p>
<p><strong>Chassis Mods</strong><br />
Everything &#8220;Race&#8221;</p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: Stock<br />
Wheel width: Stock<br />
Wheel diameter: 18&#8243;<br />
Wheel make/model: Work Equip 03/your choice</p>
<p><strong>Tuning:</strong><br />
Tires(psi) F/R: 35/36</p>
<p>Gearing:<br />
FD: 3.29<br />
1: 2.75<br />
2: 1.94<br />
3: 1.48<br />
4: 1.19<br />
5: 0.99<br />
6: 0.94 (only needed for drafting/top speed runs)</p>
<p>Alignment<br />
-Camber F/R: -0.3/0.0<br />
-Toe F/R: -0.1/-0.5<br />
-Caster: 4.9</p>
<p>Anti-roll Bar F/R: 40.00/33.50</p>
<p>Springs F/R: 172.1/195.1<br />
Ride Height F/R: 5.0/4.3</p>
<p>Dampers (rebound): 11.1/10.5<br />
Dampers (bump): 3.0/2.2</p>
<p>Rear Downforce: 150</p>
<p>Braking<br />
Balance: 51%<br />
Pressure: 105%</p>
<p>Rear Diff Accel: 24%<br />
Rear Diff Decel: 24%</p></div>
<p><span><img src="http://i206.photobucket.com/albums/bb298/Dewstain/Contest01.jpg" border="0" alt="" width="510" height="321" /></span></p>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;">This free tune is also accompanied by a slightly revised paint for this car.  The SW2 sellers and I will put as many of these paintjobs on the AH as needed for the price of the car beginning later tonight.  I&#8217;m not sure what that price is, but I believe it&#8217;s somewhere between 30K Cr. and 40K Cr.  It will be a stock car, you will have to add the upgrades specified in the Free Tune below. </span></div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;">Think of it like a Kit Car.<span style="font-family: Tahoma; color: #000000; font-size: small;"><br />
</span></span></div>
</div>
<div><span style="font-family: Tahoma; color: #000000; font-size: small;"><span><img src="http://i206.photobucket.com/albums/bb298/Dewstain/Contest03.jpg" border="0" alt="" width="509" height="289" /></span></span></div>
<div><strong>B700 LANCIA Delta INTEGRALE</strong></div>
<div>Tsukuba tune</div>
<p>Intake-street, E block-sport<br />
All race handling<br />
Goodyear-race, widest 16&#8242; Volk(2)<br />
Forza-front, wing</p>
<p>Tires 27/28<br />
Gears 318/377/195/136/103/89/79<br />
Alignment -0.5/-1.1, 0.4/0.2, 4.8<br />
Roll 3.50/35<br />
Springs 185.6/172.5<br />
Height- minimum both<br />
Reb- 15.7/14.0<br />
Bump- 2.4/1.9<br />
Downforce- 113/141<br />
Brakes 47%/119%<br />
Diff 12/0, 33/25, 39/61</p>
<div><strong>B700 Seat Leon Cupra 07</strong></div>
<div>
<p><strong>BUILD </strong></p>
<p>STREET ENGINE BLOCK</p>
<p>ALL RACE PLAT AND HANDLING EXCEPT SPORT BRAKES<br />
<!--adsense#forzablock--><br />
WIDEST BRIDGESTONE TYRES</p>
<p>FISKE 5S RIMS</p>
<p>FULL FORZA KIT</p>
<p> </p>
<p><strong> TUNE</strong></p>
<p>TIRE PSI &#8211; 28, 28</p>
<p>GEARS &#8211; 3.62, 2.70, 1.87, 1.41, 1.15, 0.98, 0.85</p>
<p>CAMBER &#8211; -0.7, -0.5</p>
<p>TOE &#8211; 0.1, 0.0</p>
<p>CASTER &#8211; 5.3</p>
<p>ANTI-ROLL &#8211; 6.80, 34.90</p>
<p>SPRINGS &#8211; 264.8, 252.1</p>
<p>REBOUND &#8211; 8.9, 7.9</p>
<p>BUMP &#8211; 2.3, 2.5</p>
<p>AERO &#8211; 70lbs, 50lbs(Lowest)</p>
<p>BRAKING &#8211; N/A</p>
<p>DIFF &#8211; Driver Preference 22 or 35%, 0%</p>
<p><strong>B700 Audi TT Coupe </strong></p>
<p style="text-align: left;">TUNE:</p>
<p style="text-align: left;">Tires: 27/28</p>
<p style="text-align: left;">Gearing: FD 4,75; 1. 2,41; 2. 1,65; 3. 1,22; 4. 0,94; 5. 0,76; 6. 0,67</p>
<p style="text-align: left;">Alignment: -0,8/-0,8; 0,0/0,0; 5,6</p>
<p style="text-align: left;">ARB: 3,4/40</p>
<p style="text-align: left;">Springs: 268,5/322,9; 6,3/6,3</p>
<p style="text-align: left;">Damping: 14,4/12,8; 3,7/2,7</p>
<p style="text-align: left;">Downforce: 83lb/87lb</p>
<p style="text-align: left;">Differential: front 11/0; rear 51/37; center 43/57</p>
</div>
<p> </td>
</tr>
</tbody>
</table>
<p><strong>B700 Toyota APR Celica</strong></p>
<p>Tune: V12 Ewok<br />
Paint: IL3<br />
Price: Free Tune / Paint 110k<br />
Sellers: Spot Performance Team<br />
Tune Type: Grip<br />
Track type: Short/Medium</p>
<p><strong>BUILD:</strong><br />
Sport Engine blk<br />
HANDLING: All Race except sport brakes and sport weight.<br />
Race Avon tyres<br />
19 inch (stock)<br />
stock wheels<br />
stock bodykit<br />
<strong><br />
TUNE: </strong><br />
Tires: 28, 29<br />
Gears: 3.58, 3.27, 2.21, 1.67, 1.42, 1.28, 1.18<br />
Alignment: -0.9, -0.6, 0.2, 0.1, 6.7<br />
ARB: 6.29, 40<br />
Springs: 241.2, 249.0 4.5, 4.6<br />
Damping: 13.0, 11.1, 2.8, 2.2<br />
Aero: N/A<br />
Braking: N/A<br />
Diff: 21/0 </p>
<p><strong>EVO 8 MR B700 Tsukuba</strong></p>
<p><img src="http://i287.photobucket.com/albums/ll122/dnlpro/dragon.jpg" border="0" alt="" width="508" height="323" /></p>
<p>Build:</p>
<p>Engine- stock</p>
<p>Platform- all race stock weight</p>
<p>Tires- Race Avons, stock width, 19&#8243; Volk se37k</p>
<p>Aero- Race front, Stock rear &amp; sides,  race wing, varis hood</p>
<p>Tune:</p>
<p>Tp </p>
<p>28/28</p>
<p>gears </p>
<p>5.00</p>
<p>2.44</p>
<p>1.51</p>
<p>1.09</p>
<p>.93</p>
<p>.85</p>
<p>.75 </p>
<p>alignment</p>
<p>.-0.8 /-0.8</p>
<p>0.3/ 0.1</p>
<p>6.2</p>
<p> </p>
<p>roll bars  1.00/34.00</p>
<p>springs  283.2/352.7</p>
<p>ride height 5.3/5.3</p>
<p>rebound 17.0/18.0</p>
<p>bump 3.0 6.5 </p>
<p>aero 54/50</p>
<p>brakes 48/95</p>
<p>Diff</p>
<p>Front 22/12</p>
<p>rear 22/24</p>
<p>Split 46/54 </p>
<p><strong>2006 VW Golf GTi Mk5</strong></p>
<p><img src="http://i297.photobucket.com/albums/mm236/soopergrass/elementGTi2.jpg" alt="" width="608" height="453" /></p>
<p><strong>Build</strong></p>
<p>Engine:  Sport Exhaust, Street Fuel, Sport Block, Race Intercooler<br />
Suspension:  Stock Brakes, Sport Flywheel, everything else Race<br />
Wheels:  Race Avons, 235/40R18, VOLK TE37<br />
Aero:  Full Forza Kit, Stock Skirts</p>
<p><strong>Tune</strong></p>
<p>Tires:  28/29<br />
Gears:  Final Drive 4.80, 1st 1.82, 2nd 1.14, 3rd 0.91, 4th 0.76, 5th 0.66, 6th 0.58<br />
Alignment:  Camber -0.8/-0.7, Toe 0.1/0.0, Caster 6.3<br />
Roll-Bars:  8.00/25.00<br />
Springs:  257.5/195.4, Height 3.8/3.8<br />
Damping:  Rebound 11.0/11.5, Bump 1.8/1.8<br />
Aero:  70/50<br />
Brakes:  N/A<br />
Differential:  70/0</p>
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		<title>FORZA 3: C CLASS CARS TUNING</title>
		<link>http://www.forza3.info/2009/11/13/forza-3-c-class-cars-tuning/</link>
		<comments>http://www.forza3.info/2009/11/13/forza-3-c-class-cars-tuning/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 17:56:02 +0000</pubDate>
		<dc:creator>gamer</dc:creator>
				<category><![CDATA[HINTS, TIPS AND TRICKS]]></category>
		<category><![CDATA[TUNING GUIDES AND FULL TUNING]]></category>
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		<guid isPermaLink="false">http://www.forza3.info/?p=288</guid>
		<description><![CDATA[NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. 

NISSAN SILVIA S13
UPGRADES
ENGINE
Street Engine Block
Sport Intercooler
PLATFORM AND HANDLING
All maxed [...]]]></description>
			<content:encoded><![CDATA[<p><strong><strong>NOTE: The following setups have been provided by other Forza 3 Players or have been used using a tuning calculator. Please note that tuning is different for each player, track and vehicle, hence the followig tunes are merely to provide a feel of the tuning direction. </strong></strong><br />
<!--adsense#forzablock--><br />
<strong>NISSAN SILVIA S13</strong></p>
<p><strong><span style="text-decoration: underline;">UPGRADES</span></strong></p>
<p><strong><span style="text-decoration: underline;">ENGINE</span></strong></p>
<p>Street Engine Block</p>
<p>Sport Intercooler</p>
<p><strong><span style="text-decoration: underline;">PLATFORM AND HANDLING</span></strong></p>
<p>All maxed except Weight Reduction &#8211; Street</p>
<p><strong><span style="text-decoration: underline;">TYRES AND RIMS</span></strong></p>
<p>Tire Compound &#8211; Sport BF Goodrich</p>
<p>Width &#8211; Max</p>
<p>Rim Size &#8211; 18&#8243;</p>
<p>Wheels &#8211; Yokohama TC ll</p>
<p><strong><span style="text-decoration: underline;">AERO</span></strong></p>
<p>Front &#8211; Vertex</p>
<p>Spoiler &#8211; Forza</p>
<p>Rear &#8211; Bomex</p>
<p>Skirts &#8211; Bomex</p>
<p><strong><span style="text-decoration: underline;">TUNE DATA</span></strong></p>
<p><strong><span style="text-decoration: underline;">TIRES</span></strong></p>
<p>Front  30 psi</p>
<p>Rear   29 psi</p>
<p><strong><span style="text-decoration: underline;">GEARING</span></strong></p>
<p>Final drive  4.56</p>
<p>1st    2.89</p>
<p>2nd   1.99</p>
<p>3rd   1.51</p>
<p>4th    1.20</p>
<p>5th    1.00</p>
<p>6th    0.85</p>
<p><strong><span style="text-decoration: underline;">ALIGNMENT</span></strong></p>
<p>Camber Front   -0.7</p>
<p>Camber Rear    -0.6</p>
<p>Toe Front          0.5</p>
<p>Toe Rear           0.0</p>
<p>Front Caster      5.2</p>
<p><strong><span style="text-decoration: underline;">ANTI-ROLL BARS</span></strong></p>
<p>Front   18.66</p>
<p>Rear    16.68</p>
<p><strong><span style="text-decoration: underline;">SPRINGS</span></strong></p>
<p>Springs Front    495.2 lb/in</p>
<p>Springs Rear     307.6 lb/in</p>
<p>Front Ride Height   4.5 in</p>
<p>Rear Ride Height    4.5 in</p>
<p><strong><span style="text-decoration: underline;">DAMPING</span></strong></p>
<p>Rebound Stiffness Front      9.1</p>
<p>Rebound Stiffness Rear       8.8</p>
<p>Bump Stiffness Front          8.2</p>
<p>Bump Stiffness Rear           6.0</p>
<p><strong><span style="text-decoration: underline;">AERO</span></strong></p>
<p>Rear Downforce      125 lb</p>
<p><strong><span style="text-decoration: underline;">BRAKING</span></strong></p>
<p>Balance      50% Front</p>
<p>Pressure     110%</p>
<p><strong><span style="text-decoration: underline;">DIFFERENTIAL</span></strong></p>
<p>Rear Acceleration    60%</p>
<p>Rear Deceleration    50%</p>
<p> </p>
<p><strong>Chrysler Eagle Talon</strong></p>
<p><img src="http://i289.photobucket.com/albums/ll234/GalvanizedNails/Talon1.jpg" border="0" alt="" /></p>
<p>Parts Setup</p>
<p>Sport Intake, Street Exhaust, Street Ignition, Street Fuel System,</p>
<p>Sport Flywheel, Sport Driveline, Sport Weight Reduction, all other platform and handling are race</p>
<p>Goodyear Sport Tires, upgraded rim size, Rim Style Brabus Monoblock VI</p>
<p>All Forza 2 aero parts, street side skirts</p>
<p>Tune</p>
<p>Tire Pressure 29, 29</p>
<p>Final Drive 3.93</p>
<p>Gearing: (1st to 6th) 2.97, 2.07, 1.59, 1.28, 1.08, .93</p>
<p>Camber: Front -1.5     Rear -.9</p>
<p>Toe: Front and Rear -.3</p>
<p>Caster: 5.1</p>
<p>Anti Roll Bars: Front 7.63, Rear 11.99</p>
<p>Springs: Front 545.7, Rear 386.1</p>
<p>Ride Height: Front 5.6, Rear 5.7</p>
<p>Rebound: Front 5.3, Rear 5.2</p>
<p>Bump Stiffness: 3.8, 2.5</p>
<p>Aero: Front 120 lbs, Rear 145 lbs</p>
<p>Braking Balance : 53% front</p>
<p>Brake Pressure: 97%</p>
<p>Differential: Front Accel. 46%, Decel. 0%</p>
<p>Rear Acel. 48%, Rear Decel 48%</p>
<p>Center Torque: 32% / 68%</p>
<p> </p>
<p><strong>Scion tC RWD, C550 Prototype</strong></p>
<table style="table-layout: fixed; height: 100%;" border="0" cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>
<div>
<div id="ctl00_ctl01_bscr_bcr_SinglePostView___PostViewWrapper">
<p><img src="http://i38.tinypic.com/2z3x44j.jpg" border="0" alt="" /></div>
</div>
</td>
</tr>
</tbody>
</table>
<p><img src="http://i38.tinypic.com/2qjhg6c.jpg" border="0" alt="" /></p>
<p><strong><span style="text-decoration: underline;">Engine and Power</span></strong><br />
Powertrain Swap: RWD &#8211; 35-GT<br />
Cams and Valves: Sport Cams &amp; Valves<br />
Engine Block: Sport Engine Block</p>
<p><strong><span style="text-decoration: underline;">Platform and Handling</span></strong><br />
Brakes: Race<br />
Springs and Dampers: Race<br />
Anti-roll Bars: Race<br />
Transmission: Race<br />
Clutch: Race<br />
Flywheel: Race<br />
Driveline: Race<br />
Differential: Race<br />
Weight Reduction: Sport</p>
<p><strong><span style="text-decoration: underline;">Tires &amp; Rims</span></strong><br />
Compound: Sport<br />
Manufacturer: Hoosier<br />
Width: 225/225 (Full upgrade)<br />
Rim Size: 20&#8243;<br />
Rim Style: RO_JA R2-5<br />
<!--adsense#forzablock--><br />
<strong><span style="text-decoration: underline;">Body and Aero</span></strong><br />
Front Bumper: Forza<br />
Rear Wing: Forza<br />
Rear Bumper: Extreme Dimensions &#8211; Street Rear Bumper<br />
Side Skirts: Stock<br />
Hood: Kaminari Street Hood</p>
<p><img src="http://i33.tinypic.com/2a8izx2.jpg" border="0" alt="" /></p>
<p><strong><span style="text-decoration: underline;">Car Settings</span></strong></p>
<p>Tire Pressure<br />
Front: 30<br />
Rear: 29</p>
<p>Gearing<br />
Final Drive: 3.65<br />
1st: 3.05<br />
2nd: 2.03<br />
3rd: 1.60<br />
4th: 1.25<br />
5th: 1.05<br />
6th: 0.91</p>
<p>Alignment<br />
Camber Front: -0.9<br />
Camber Rear: -0.8<br />
Toe Front: 0.2<br />
Toe Rear: -0.1<br />
Front Caster: 5.4</p>
<p>Anti-roll Bars<br />
Front: 11.77<br />
Rear: 9.73</p>
<p>Springs<br />
Front: 513.3<br />
Rear: 330.2</p>
<p>Ride Height<br />
Front: 3.4<br />
Rear: 3.4</p>
<p>Rebound Damping<br />
Front: 8.3<br />
Rear: 6.6</p>
<p>Bump Stiffness<br />
Front: 7.5<br />
Rear: 5.2</p>
<p>Downforce<br />
Front: 70<br />
Rear: 85</p>
<p>Braking Force<br />
Balance: 48% Front<br />
Pressure: Adjust to suit.</p>
<p>Differential<br />
Rear Accel: 26%<br />
Rear Decel: 12%</p>
<p><strong> </strong></p>
<p><strong>1997 BMW E36 M3</strong></p>
<p><img src="http://farm4.static.flickr.com/3301/3256486838_c97f35a3bd_o.jpg" alt="" width="640" height="360" /></p>
<p><img src="http://farm4.static.flickr.com/3420/3255654007_8c960105b8_o.jpg" alt="" width="640" height="360" /></p>
<p><img src="http://farm4.static.flickr.com/3426/3256485358_4b48954b78_o.jpg" alt="" width="640" height="360" /></p>
<p><img src="http://farm4.static.flickr.com/3301/3255654139_7b759784d5_o.jpg" alt="" width="640" height="360" /></p>
<p><img src="http://farm4.static.flickr.com/3484/3255653783_94e4fa2a26_o.jpg" alt="" width="640" height="360" /></p>
<p>The real car.</p>
<p><img src="http://farm4.static.flickr.com/3506/3236466647_a2a54816a2.jpg" alt="" width="500" height="355" /></p>
<p><img src="http://farm4.static.flickr.com/3341/3236466273_f7e8b368e8.jpg" alt="" width="500" height="353" /></p>
<p>Class: C550  HP: 352 hp  Torque: 283 lb-ft  Weight: 3137 lbs</p>
<p><strong>Ratings</strong><br />
Speed: 4.7  Accel: 3.8  Brake: 4.9 Cornering: 4.6 Rarity: 6.3</p>
<p><strong>Misc. Info<br />
</strong>Track tuned for:</p>
<p>Best time: N/A</p>
<p>Sunset Infield Short Reverse: 01:04.767 (tokyo xtreme)</p>
<p>Nürburgring Nordschleife: 08:34.464 (tokyo xtreme)</p>
<p>Suzuka West: 01:26.242 (tokyo xtreme)</p>
<p>Aids used: none</p>
<p><strong>Mods</strong><br />
Front Bumper: race<br />
Rear Bumper: race<br />
Sides: N/A<br />
Spoiler: race<br />
Hood: N/A</p>
<p><strong>Engine Mods</strong><br />
Intake: stock<br />
Exhaust: sport<br />
Ign.: stock<br />
Fuel: sport<br />
Camshaft: stock<br />
Block: stock<br />
Intercooler: N/A<br />
Turbo: N/A<br />
Centrifugal S/C: N/A<br />
Pos. Displ. S/C: N/A<br />
Engine/Drivetrain swap: N/A</p>
<p><strong>Chassis Mods</strong><br />
Brakes: race<br />
Suspension: race<br />
Anti-roll bars: race<br />
Trans: race<br />
Clutch: race<br />
Flywheel: race<br />
Driveshaft: sport<br />
Differential: race<br />
Weight Reduction: street</p>
<p><strong>Tires</strong><br />
Tire compound/manufacturer: stock<br />
Wheel width: stock<br />
Wheel diameter: stock<br />
Wheel make/model: HRE 449R</p>
<p><strong>Tuning:</strong><br />
Tires(psi) F/R: 29/29</p>
<p>Gearing:<br />
FD: 3.90<br />
1: 2.94<br />
2: 2.00<br />
3: 1.54<br />
4: 1.26<br />
5: 1.08<br />
6: 0.96</p>
<p>Alignment<br />
-Camber F/R: -0.8/ -0.8<br />
-Toe F/R: 0.0/ -0.2<br />
-Caster: 5.5</p>
<p>Anti-roll Bar F/R: 12.4 / 12.3</p>
<p>Springs F/R: 566.8 / 413.0<br />
Ride Height F/R: 5.7 / 5.7</p>
<p>Dampers (rebound): 9.2 / 9.3<br />
Dampers (bump): 8.4 / 6.6</p>
<p>Downforce: 45 lb / 50 lb</p>
<p>Braking<br />
Balance: 47% front<br />
Pressure: 90%</p>
<p>Front Diff Accel: 00%<br />
Front Diff Decel: 00%</p>
<p>Rear Diff Accel: 60%<br />
Rear Diff Decel: 50%</p>
<p>Torque Split: 00%</p>
<p><strong><span style="font-size: medium;"><span style="text-decoration: underline;">C550 Mini Cooper</span></span></strong></p>
<p><strong><span style="color: #ff0000;"><span style="text-decoration: underline;">BUILD</span></span></strong></p>
<p><strong>Engine:</strong> Street Intake, Sport Exhaust, Street Ignition, Sport Intercooler<br />
<strong> </strong></p>
<p><strong>Handling:</strong> Sport Brakes, Race Springs &amp; Damps, Race Roll Bars, Sport Transmission, Race Clutch, Race Flywheel, Race Driveline, Street Differential, Race Wt. Reduction.</p>
<p><strong>Wheels:</strong> Race Goodyears, Full Width; 18&#8243; rims (Stock Rim Style)</p>
<p><strong>Aero:</strong> Forza Front Bumper, Forza Rear Wing</p>
<p><strong><span style="color: #ff0000;"><span style="text-decoration: underline;">TUNE</span></span></strong></p>
<p><strong> </strong></p>
<p dir="ltr">Tires: 30/31</p>
<p dir="ltr">Gearing: </p>
<p dir="ltr">FD: 3.40</p>
<p dir="ltr">Alignment:<br />
   Camber: -0.8/-1.0<br />
   Toe: 0/0<br />
   Caster: 5.0<br />
Anti-Roll: 20.00/40.00<br />
Springs:<br />
   Rate: 111.0/182.7<br />
   Ride Height: 4.7/4.7<br />
Damping:<br />
   Rebound: 5.0/4.7<br />
   Bump: 5.0/4.6</p>
<p dir="ltr">Aero: No Downforce</p>
<p dir="ltr"> </p>
<p dir="ltr"><strong>Audi S4 C550</strong></p>
<p dir="ltr"><strong>BUILD<br />
&#8212;&#8212;&#8212;-</strong></p>
<p>Engine &amp; Power: Stock</p>
<p>Platform &amp; Handling: Race Everything except Sport weight reduction</p>
<p>Tires &amp; Rims: Michelin Sport Tyres, Stock Width, 19inch (the size between 20 and 18 foo&#8217;) OZ racing Superleggera III&#8217;s<br />
Body &amp; Aero: Race front Bumper, Race rear wing,</p>
<p><strong>TUNE<br />
&#8212;&#8212;&#8212;</strong></p>
<p>TIRES<br />
Front 1.86bar (27psi) Rear 1.93bar (28psi)</p>
<p>GEARING<br />
Final Drive 2.13<br />
1st 5.46<br />
2nd 2.94<br />
3rd 2.11<br />
4th 1.77<br />
5th 1.59<br />
6th 1.47</p>
<p>ALIGNMENT<br />
Camber: Front -0.5, Rear -0.6<br />
Toe: Front 0.2, Rear 0.2<br />
Front Caster: 6.0</p>
<p>ANTI-ROLL BARS<br />
Front 1, Rear 40</p>
<p>SPRINGS<br />
Front 32.61kgf/mm (182.607whatever americans use)<br />
Rear 34.64 kgf/mm (193.975whatever americans use)<br />
Ride Height, front 11.6cm (4.5inches), rear 12.1cm (4.7inches)</p>
<p>DAMPING<br />
Rebound Stiffness, Front 14.5, Rear 13.5<br />
Bump Stiffness, Front 1.8, Rear 1.4</p>
<p>AERO<br />
Front 52.6kg (116 lbs)<br />
Rear 56.2kg (124 lbs)</p>
<p>BRAKING<br />
43% Front<br />
Pressure 110%</p>
<p>DIFFERENTIAL<br />
Front<br />
Acceleration 12%<br />
Deceleration 0%</p>
<p>Rear<br />
Acceleration 40%<br />
Deceleration 10%</p>
<p>Torque<br />
47%/53%</p>
<p><strong>C550 Lotus Elise 135R</strong></p>
<table style="table-layout: fixed; height: 100%;" border="0" cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>
<div>
<div id="ctl00_ctl01_bscr_bcr_ctl00___PostRepeater_ctl01_PostViewWrapper">
<p><img src="http://farm3.static.flickr.com/2547/3695764302_c18891224c_o.jpg" border="0" alt="" /></p>
<p>BUILD</p>
<p>Engine: N/A</p>
<p>Handling: Stock Brakes, Stock Flywheel, Stock Driveline, Race Everything Else</p>
<p>Wheels: Race Avons, full width, OZ &#8211; Canyon (stock size)</p>
<p>Aero: Forza Front bumper, Forza rear wing</p>
<p>TUNE</p>
<p>Tires: 28/27<br />
Gearing:</p>
<p>FD: 6.00<br />
1: 2.05<br />
2: 1.34<br />
3: 1.04<br />
4: 0.84<br />
5: 0.74<br />
6: 0.67</p>
<p>Alignment:<br />
Camber: -.7/-.5<br />
Toe: .0/.0<br />
Caster: 4.0<br />
Anti-Roll: 5.00/15.00<br />
Springs:<br />
Rate: 100.0/150.4<br />
Ride Height: 4.3/3.1<br />
Damping:<br />
Rebound: 19.0/20.0<br />
Bump: 2.0/1.5</p>
<p>Aero: Full Downforce Font and Rear</p>
<p>Brakes: N/A</p>
<p>Differential:<br />
Front: 30%/15%</p></div>
</div>
</td>
</tr>
</tbody>
</table>
<p> </p>
<p><strong>C550 BMW M3 E30</strong></p>
<p>BUILD</p>
<p>Engine: None</p>
<p>Handling: Stock Brakes, Sport Weight Reduction, Race Everything Else</p>
<p>Wheels: Race Avons, Stock Tire Width; Volk &#8211; GT-P&#8217;s (17 inch rims)</p>
<p>Aero: BMW Race Front Bumper, BMW Race Rear Wing</p>
<p>TUNE</p>
<p>Tires: 28/27<br />
Gearing:</p>
<p>FD: 3.80<br />
1: 3.00<br />
2: 2.00<br />
3: 1.51<br />
4: 1.26<br />
5: 1.10<br />
6: 0.10<br />
Alignment:<br />
Camber: -0.8/-1.0<br />
Toe: -0.1/-0.2<br />
Caster: 4.0<br />
Anti-Roll: 15.00/10.00<br />
Springs:<br />
Rate: 290.3/250.4<br />
Ride Height: 4.4/4.4<br />
Damping:<br />
Rebound: 16.8/18.0<br />
Bump: 2.5/2.0</p>
<p>Aero: 45 LBS Front Downforce<br />
150 LBS Rear Downforce<br />
Brakes: N/A</p>
<p>Differential:<br />
Acell: 10%<br />
Decell: 35%</p>
<p> </p>
<p><strong>C 550 Chevy Cobalt SS</strong></p>
<p><strong>Engine Mods:</strong></p>
<p>rwd lnf ecotec powertrain swap</p>
<p>race engine block</p>
<p>race intercooler</p>
<p>race turbo</p>
<p><strong>Platform and Handling Mods:</strong></p>
<p>all race except for street flywheel and no weight reduction</p>
<p><strong>Tire and Rim Mods:</strong></p>
<p>full tire width</p>
<p><strong>Body and Aero Mods:</strong><br />
<!--adsense#forzablock--><br />
forza 2 rear wing</p>
<p><strong> </strong></p>
<p><strong>Tune:</strong></p>
<p><strong>tire pressure: </strong>29/31</p>
<p><strong>final drive:</strong> 3.30</p>
<p><strong>1st gear:</strong> 2.97</p>
<p><strong>2nd gear:</strong> 2.20</p>
<p><strong>3rd gear:</strong> 1.71</p>
<p><strong>4th gear:</strong> 1.37</p>
<p><strong>5th gear: </strong>1.11</p>
<p><strong>6th gear: </strong>0.91</p>
<p><strong>camber: </strong>-0.3/-0.7</p>
<p><strong>toe: </strong>0.0/-0.5</p>
<p><strong>caster: </strong>5.0</p>
<p><strong>anti-roll bars: </strong>5.04/30.00</p>
<p><strong>springs: </strong>597.0/643.2</p>
<p><strong>ride height: </strong>4.1/4.2</p>
<p><strong>rebound: </strong>14.3/16.1</p>
<p><strong>bump: </strong>4.7/5.2</p>
<p><strong>aero: </strong>na/60</p>
<p><strong>braking: </strong>48/110</p>
<p><strong>differential: </strong>20/40</p>
<p> </p>
<p><strong>C 550 Porsche 944 (no aero)</strong></p>
<p><strong>Class</strong>: C 550  HP: 289 Torque:291 lb-ft Weight: 2967 lbs</p>
<p><strong>Ratings:</strong> Speed: 5.6 Accel:4.4 Brake: 4.2 Cornering: 4.1 Rarity:</p>
<p>I like to drive this one on the Nordschleife.</p>
<p>Nordschleife PB: 8:28.034  </p>
<div> </div>
<div><strong>Engine and power</strong></div>
<div>Intake: Race</div>
<div>Exhaust: Race</div>
<div> </div>
<div><strong>Platform and handling</strong>  </div>
<div>All racing parts and stock wight reduction </div>
<div> </div>
<div><strong>Tires and rims</strong> </div>
<div>Stock tire compound </div>
<div>Stock Tire width</div>
<div>Stock Rim size </div>
<div>Rim style: Zork Equip 03</div>
<div>  </div>
<div><strong>Tune</strong> </div>
<div> </div>
<div>Tire psi: F 29  R 29</div>
<div> </div>
<div>Gearing</div>
<div>FD: 3.39</div>
<div>1: 3.30</div>
<div>2: 2.07</div>
<div>3: 1.51</div>
<div>4: 1.20</div>
<div>5: 1.00</div>
<div>6: 0.85</div>
<div> </div>
<div>Alignment</div>
<div>Camber : F -0.8  R -0.8</div>
<div>Toe: F -0.0  R -0.0</div>
<div>Front caster: 5.5</div>
<div> </div>
<div>Anti-roll bars: F 10.26  R 10.26</div>
<div> </div>
<div>Springs: F 504.7  R 525.8</div>
<div>Ride hight: F 3.7  R 3.8</div>
<div> </div>
<div>Rebound: F 6.5  R 6.5</div>
<div>Bump: F 3.2  R 3.2</div>
<div> </div>
<div>Downforce: NA </div>
<div> </div>
<div>Braking balance: 51% front</div>
<div>Braking pressure: 99% </div>
<div> </div>
<div>Acceleration: 60% </div>
<div>Deceleration: 50%</div>
<div><strong>Toyota Soarer</strong><br />
Tune:</div>
<p>Tire pressure 55/55</p>
<p>Gears</p>
<p>Final 5.65</p>
<p>2.20</p>
<p>1.31</p>
<p>0.94</p>
<p>0.74</p>
<p>0.61</p>
<p>0.55</p>
<p>camber -0.5/-0.4</p>
<p>toe 0.1/0.1</p>
<p>caster 6.0</p>
<p>roll bars 12/13.50</p>
<p>springs 757.0/ 665.1</p>
<p>ride height 5.2/ 5.3</p>
<p>rebound 15.5/ 19.5</p>
<p>bump 4.0/7.5</p>
<p>differential 100/30</p>
<p> </p>
<p><strong>Ford Focus ST</strong></p>
<p><strong>Tuning Setup</strong></p>
<p><strong>Tires </strong></p>
<p>Front 29 psi</p>
<p>Rear 29 psi</p>
<p><strong>Gearing</strong></p>
<p>Final Drive 3.75</p>
<p>1st 2.89</p>
<p>2nd 1.99</p>
<p>3rd 1.51</p>
<p>4th 1.20</p>
<p>5th 1.00</p>
<p>6th 0.85</p>
<p><strong>Alignment</strong></p>
<p><strong>Camber</strong></p>
<p>Front -0.8</p>
<p>Rear -0.8</p>
<p><strong>Toe</strong></p>
<p>Front 0.2</p>
<p>Raer 0.3</p>
<p>Front caster 6.0</p>
<p><strong>Anti-Roll Bars</strong></p>
<p>Front 1.00</p>
<p>Rear 20.00</p>
<p><strong>Springs </strong></p>
<p>Front 549.3</p>
<p>Rear 365.8</p>
<p><strong>Ride Height</strong></p>
<p>Front 4.2</p>
<p>Rear 4.2</p>
<p><strong>Damping</strong></p>
<p><strong>Rebound Stiffness</strong></p>
<p>Front 7.8</p>
<p>Rear 5.0</p>
<p><strong>Bump Stiffness</strong></p>
<p>Front 3.9</p>
<p>Rear 2.5</p>
<p><strong>Aero </strong></p>
<p>Front 50 lb</p>
<p>Rear 50 lb</p>
<p><strong>Braking </strong></p>
<p>========</p>
<p><strong>Differential</strong></p>
<p>Acceleration 75 %</p>
<p>Deceleration 10 %</p>
<p><a href="http://i34.tinypic.com/dmcgn9.jpg"><img title="Click for a larger view" src="http://i34.tinypic.com/dmcgn9.jpg" alt="" /></a></p>
<p><a href="http://i35.tinypic.com/2db42eh.jpg"><img title="Click for a larger view" src="http://i35.tinypic.com/2db42eh.jpg" alt="" /></a></p>
<p><strong>2002 Honda Integra Type-R</strong></p>
<p>Specs:<br />
Speed: 3.5<br />
Accel: 3.7<br />
Braking: 5.4<br />
Handling: 5.4</p>
<p>182 HP<br />
184 lb-ft<br />
2,157 Lbs<br />
61% Front</p>
<p>Build:<br />
Engine:<br />
AWD K24A1 Swap<br />
Street Fuel<br />
Street Ignition<br />
Street Exhaust<br />
Street Intake</p>
<p>Platform and Handling:<br />
Race Springs<br />
Race Anti-roll bars<br />
Race Trans<br />
Race Clutch<br />
Sport Flywheel<br />
Sport Driveline<br />
Race Differential<br />
Race Weight Reduction<br />
No Brakes</p>
<p>Tires: Race- Firestone<br />
Stock Tire Width<br />
19&#8243; Rims<br />
Volk CE28N</p>
<p>Race Front Bumper<br />
Race Rear Wing<br />
INGS Hood</p>
<p>Tune:<br />
Tires: 29/30</p>
<p>Gearing:<br />
FD-4.50<br />
1st-3.90<br />
2nd-2.10<br />
3rd-1.44<br />
4th-1.14<br />
5th-0.96<br />
6th-0.85</p>
<p>Alignment:<br />
Camber: -0.6/-0.4<br />
Toe: +0.3/+0.1<br />
Caster: 7.0</p>
<p>Anti-roll Bars: 5.04/36.38</p>
<p>Springs: 141.7/172.8<br />
Ride Height: 5.3/5.3</p>
<p>Rebound: 11.4/11.2<br />
Bump: 1.9/1.7</p>
<p>Aero: 55/50</p>
<p>Braking: N/A</p>
<p>Diff:<br />
Front: 12/0<br />
Rear: 25/17<br />
Split: 43/57</p>
<div><img src="http://i249.photobucket.com/albums/gg230/Gorman628/Intergratyoe-r01.jpg" border="0" alt="" /></div>
<div><img src="http://i249.photobucket.com/albums/gg230/Gorman628/Intergratyoe-r02.jpg" border="0" alt="" /></div>
<div><img src="http://i249.photobucket.com/albums/gg230/Gorman628/Intergratyoe-r03.jpg" border="0" alt="" width="609" height="369" /> </div>
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