Archive for the ‘GENERAL’ Category
How to Access Your Forza Motorsport 3 Photos and Videos on the Web
How to enhance your Forzamotorsport.net Experience
Now that you’ve found the home of Forza Motorsport 3 it’s time to explore the many online features that will help you get the most out of your gaming experience. Forzamotorsport.net has features that are designed to help you view and share your Forza 3 content. Later on, we’ll be turning on features that give you the opportunity to view some of the best content the community has to offer. This article will guide you step-by-step through how to link your Gamertag to your Forzamotorsport.net ID and grab the photos and videos you upload from within the game.
Log in to Forzamotorsport.net with your linked Windows Live ID
Before you can access your Forza Motorsport 3 content you will first need to log in to Forzamotorsport.net with your Windows Live ID. This is the e-mail address you used to create your gamertag on Xbox LIVE. If you already have a Windows Live ID correctly linked to your Xbox LIVE gamertag, simply click “Sign In” at the top right corner of the website and enter your e-mail address and password. If you don’t know your Windows Live ID follow the steps below.

Don’t know your Windows Live ID? Here’s how to find it:
1. Sign in to your Xbox LIVE gamertag and hit the Xbox 360 Guide button.
2. Scroll to the right until you reach the “settings” blade.
3. Select “Account Management”.
4. Select “Windows Live ID”.
5. Here you will see the Windows Live ID currently linked to your account.
6. Use this e-mail address and the corresponding password to sign-in here on Forzamotorsport.net.
1. Visit the Windows Live ID Creation Page and sign up for a new account.
2. Write down the e-mail address and password for future use.
3. Sign in to your Xbox LIVE gamertag on your 360 console.
4. Hit the guide button and scroll to the right until you reach the “settings” blade.
5. Select “Account Management”.
6. Select “Windows Live ID”
7. Select “Change Windows Live ID”
8. Select “Yes, I Do” and enter your new username as password as created in Step 1.
9. Your gamertag is now linked to this account. Use the same e-mail address and password to sign-in here on Forzamotorsport.net.
Accessing and saving your Forza 3 photomode images
One of the great features of Forzamotorsport.net is the ability to view and save the photomode shots you’ve taken in Forza Motorsport 3. Got a cool photo you want to share with family and friends? Follow these steps to access your Forza Motorsport 3 photos here on Forzamotorsport.net.

Upload your saved photos to the Forza Motorsport 3 Storefront
1. Load up Forza 3 and select “Forza Motorsport 3” at the main menu.
2. Scroll down and select “My Profile”.
3. Select “My Photos”.
4. Choose the image you want to upload and hit “A”.
5. Select “Upload to the Forza Storefront” and hit “A” after setting a few descriptive keywords.
Retrieve your uploaded photos on Forzamotorsport.net
1. Sign in to Forzamotorsport.net with your Windows Live ID and click on the “My Forza” link.
2. Scroll down to the “My Photos” tab.
3. Here you will be able to view the images that you have uploaded to the in-game storefront.
4. Click the “Download” link and save the file locally to your computer.
That’s it! The “My Photos” section on Forzamotorsport.net is a direct copy of the images on your storefront. Also note that the in-game storefront can hold a maximum of 18 images, so you will need to remove or replace them in order to see them here on Forzamotorsport.net.
Accessing and saving your Forza 3 Videos (WMV’s)
Upload a portion of your saved replay to Forzamotorsport.net
1. Load up Forza 3 and select “Forza Motorsport 3” at the main menu.
2. Scroll down and select “My Profile”.
3. Select” My Replays”
4. Find the replay you would like to use and load it in Forza 3.
Note: Replays uploaded to your Storefront are NOT available on Forzamotorsport.net
5. Navigate to the segment of the replay you would like to export.
Note: Your clip can be a maximum of 30 seconds, so set the replay to start just prior to the action you want to export.
6. Scroll to the “Make Movie” icon in the bottom menu and press “A”.
7. Quality: Use 720p for the highest quality or select 360p for lower quality.
8. Movie Length: Set this to suit your replay.
9. Game Speed: Lowering this will reduce the playback speed. 100% is full speed and 10% is slow motion.
10. Hit “A” to create your movie and follow the on-screen instructions to save it and upload it to Forzamotorsport.net.
Retrieve your uploaded videos on Forzamotorsport.net
1. Sign in to Forzamotorsport.net with your Windows Live ID and click on the “My Forza” link.
2. Scroll down to the “My Video” tab.
3. Here you will be able to save your uploaded video in a Windows Media Video (WMV) format.
4. Click the “Download” link and save the file locally to your computer.
2010 Bentley Continental Supersports:

When we first tested a Bentley Continental GT in 2003, we said it was a real game changer for Bentley. “Everything the general public ever thought right or wrong about Bentley–if the general public ever really bothers to think about Bentley–is about to change,” we wrote back then. “The caricatured stuffy air of overindulgence, the black-capped chauffeur riding bolt upright, eyes forward, the owner’s stiff upper lip and superior demeanor and, yes, even that highbrow mustard handoff…. All that changes when the new Bentley Continental GT arrives. Why? Because Bentley’s Continental GT is a real driver’s car that may well claim to be the best and most elegant way to travel in comfort, luxury and speed since the Concorde first lifted off the ground.”
And it was among the best–that is, until the GT Speed came along back in 2007, with its 50 hp more (to an even 600 hp), 553 lb-ft of torque and 200-plus-mph top speed. The Speed upped the ante significantly. Until now. Now comes the Bentley Continental Supersports, a two-seater that the company claims is the fastest, most powerful Bentley ever.
A few numbers to whet your appetite: The Continental Supersports will hit 60 mph in a supercarlike 3.7 seconds and will get to 100 mph in 8.9 seconds; 50 mph to 70 mph takes just 2.1 seconds. The car has a 204-mph top speed–Bentley can’t be bothered with electronic speed limiters.<br><br>The awesome performance comes courtesy of Bentley’s twin-turbocharged, 6.0-liter W12 engine, now producing 621 hp and 590 lb-ft of torque. There’s a revised ZF six-speed automatic transmission that cuts shift times 50 percent, and the all-wheel-drive system’s front/rear torque split has been revised from 50/50 to 40/60. The suspension has been retuned with stiffer bushings and a thicker antiroll bar. The Continental GT Speed’s weight has been cut 243 pounds, to 4,939. Bentley cut the weight by removing the rear bench, using carbon-fiber trim inside (including carbon-backed bucket seats) and fitting carbon brakes. <br><br>It all adds up to one hell of a fast, nice-handling car. We drove the GT Supersports in upstate New York’s Catskills as well as on the Monticello Motor Club’s challenging four- mile-plus road course. On the road, the car is incredibly fast, well planted, rock solid. We never tired of listening to the W12’s deep rumble turn into a growl when gassing the beast out of corners. The brutal acceleration (passing slower traffic ahead was an effortless doddle), coupled with the car’s 4,939 pounds, means the brakes had better be darned good. They are, and that’s because the Supersports is the only Bentley to have carbon brakes standard. The car turns in smartly, and the two-inch-wider track helps keep the body stable in corners, surprisingly, again, considering the weight.
We never saw the 204-mph mark at Monticello but did get the SS up to about a buck fifty, and with the relentless oomph, that didn’t take long. Even at that velocity, the car felt, as it did on the road, absolutely solid. As we threw it around Monticello’s corners and through its elevation changes, the car felt nimble. The all-wheel drive made for little drama.European-version Supersports can run on an E85 ethanol-petrol mix thanks to a modified fuel system. Bentley claims emissions are cut 70 percent. That’s impressive, but more impressive is that the power isn’t reduced when you are running on E85. U.S. cars will be able to run on the blend next year.
Bentley officials call the Supersports a “fusion of extremes.” They say the company wanted to go up against the Ferrari 599 and the Aston Martin DBS with a car that “won’t rattle the fillings out of your teeth.” We’ll have to get more time in one here in the Motor City, but after a day’s driving in New York, we believe Bentley has largely succeeded.
The Supersports will be in dealerships this month, priced at a cool $273,295. Bentley expects to build about 250 to 300 for this model year. The 2011 model with the flex-fuel engine will arrive next summer.
2010 Bentley Continental Supersports
ON SALE: Now
BASE PRICE: $273,295
DRIVETRAIN: 6.0-liter, 621-hp, 590-lb-ft, twin-turbocharged W12; AWD, six-speed automatic
CURB WEIGHT: 4,939 lb (mfr)
0-60 MPH: 3.7 sec (mfr)
FUEL ECONOMY (EPA): 16 mpg
The Official Forza Motorsport 3 Car List
More than 400 cars from 50 World Class manufacturers.
Featuring the latest and greatest production offerings as well as the world’s fastest and most exotic street cars, “Forza Motorsport 3″ offers more than 400 fully customizable and tunable cars from over 50 of the world’s leading manufacturers. Whether your passion is classic American muscle cars, European roadsters, purpose-built race cars or high-tech Asian imports, “Forza Motorsport 3″ puts you in the cockpit of the cars you love. Now, at long last, we can finally reveal the entire car list for Forza Motorsport 3.

The Cars of Disc 1:
| 2008 | Acura | #15 Lowe’s Fernandez ARX-01b |
| 2008 | Acura | #26 Andretti-Green Racing ARX-01b |
| 2002 | Acura | #42 Realtime Racing NSX |
| 2008 | Acura | #66 de Ferran Mortorsports ARX-01b |
| 2009 | Acura | #66 de Ferran Mortorsports ARX-02a |
| 2005 | Acura | NSX |
| 2002 | Acura | RSX Type-S |
| 2007 | Alfa Romeo | 8C Competizione |
| 2009 | Alfa Romeo | Brera Italia Independent |
| 2008 | Alfa Romeo | Mito |
| 2006 | Aston Martin | #007 Aston Martin Racing DBR9 |
| 2008 | Aston Martin | #008 Bell Motorsports DBR9 |
| 2008 | Aston Martin | #009 Aston Martin Racing DBR9 |
| 2005 | Aston Martin | DB9 Coupe |
| 2003 | Audi | #1 Champion RS 6 |
| 2008 | Audi | #2 Audi Sport North America R10 TDI |
| 2006 | Audi | #2 FSI Champion Racing R8 |
| 2006 | Audi | #8 Audi Sport Team Joest Audi R10 TDI |
| 2008 | Audi | A4 Touring Car |
| 2009 | Audi | Q7 V12 TDI |
| 2010 | Audi | R8 5.2 FSI quattro |
| 2006 | Audi | RS 4 |
| 2003 | Audi | RS 6 |
| 2000 | Audi | S4 |
| 2004 | Audi | S4 |
| 2007 | Audi | S5 |
| 1983 | Audi | Sport Quattro |
| 2004 | Audi | TT Coupe 3.2 quattro |
| 2007 | Audi | TT Coupe S-Line |
| 2004 | Bentley | Continental GT |
| 2009 | BMW Motorsport | 135i Coupe |
| 1971 | BMW Motorsport | 3.0 CSL |
| 2001 | BMW Motorsport | #6 Prototype Technology Group M3-GTR |
| 2009 | BMW Motorsport | #92 Rahal Letterman Racing M3 GT2 |
| 1997 | BMW Motorsport | M3 E36 |
| 2005 | BMW Motorsport | M3 E46 Coupe |
| 1991 | BMW Motorsport | M3 E30 |
| 2008 | BMW Motorsport | M3 E92 |
| 2002 | BMW Motorsport | M3-GTR |
| 2009 | BMW Motorsport | M5 E60 |
| 2009 | BMW Motorsport | X5 xDrive48i |
| 2008 | BMW Motorsport | Z4 M Coupe |
| 2009 | Bugatti | Veyron 16.4 |
| 2008 | Cadillac | #8 Remington Shaving CTS-V |
| 2009 | Cadillac | CTS-V |
| 2004 | Chevrolet | #3 Corvette Racing C5.R |
| 2005 | Chevrolet | #31 Whelen Engineering Corvette Z06 |
| 2006 | Chevrolet | #4 Corvette Racing C6.R |
| 2007 | Chevrolet | #4 Corvette Racing C6.R |
| 2003 | Chevrolet | #50 Corvette Racing C5.R |
| 2003 | Chevrolet | #73 3R-Racing Corvette Z06 |
| 2005 | Chevrolet | #99 Tiger Racing Corvette Z06 |
| 2009 | Chevrolet | Aveo5 LT |
| 2002 | Chevrolet | Camaro 35th Anniversary SS |
| 1990 | Chevrolet | Camaro IROC-Z |
| 2010 | Chevrolet | Camaro SS |
| 1969 | Chevrolet | Camaro SS Coupe |
| 1969 | Chevrolet | Camaro Z28 |
| 1979 | Chevrolet | Camaro Z28 |
| 1970 | Chevrolet | Chevelle SS-454 |
| 2005 | Chevrolet | Cobalt SS Coupe |
| 2002 | Chevrolet | Corvette Z06 |
| 2006 | Chevrolet | Corvette Z06 |
| 2008 | Chevrolet | Monte Carlo SS Stock Car |
| 2008 | Chrysler | 300C SRT-8 |
| 2006 | Chrysler | Crossfire SRT6 |
| 2009 | Citroen | C4 VTS |
| 2002 | Dodge | #1 Team Zakspeed Viper GTS-R |
| 2008 | Dodge | #11 Primetime Racing Group Viper Competition Coupe |
| 2008 | Dodge | #2 Mopar Viper Competition Coupe |
| 2004 | Dodge | #22 3R-Racing Viper Competition Coupe |
| 2003 | Dodge | #23 Magellan Financial Viper Competition Coupe |
| 1970 | Dodge | Challenger R/T Hemi |
| 2009 | Dodge | Challenger SRT-8 |
| 1969 | Dodge | Charger R/T |
| 2006 | Dodge | Charger SRT8 |
| 2008 | Dodge | Charger Stock Car |
| 2006 | Dodge | Ram SRT-10 |
| 2003 | Dodge | Viper Competition Coupe |
| 2003 | Dodge | Viper SRT10 |
| 2008 | Dodge | Viper SRT10 ACR |
| 2005 | Ferrari | #11 Larbre Competition 550 Maranello GTS |
| 1964 | Ferrari | 250 GTO |
| 1998 | Ferrari | #30 MOMO Doran Racing F333 SP |
| 1967 | Ferrari | 330 P4 |
| 1994 | Ferrari | F355 Berlinetta |
| 1995 | Ferrari | F355 Challenge |
| 1999 | Ferrari | 360 Modena |
| 2003 | Ferrari | Challenge Stradale |
| 1991 | Ferrari | 512 TR |
| 2002 | Ferrari | 575M Maranello |
| 2006 | Ferrari | 599 GTB Fiorano |
| 2004 | Ferrari | 612 Scaglietti |
| 2006 | Ferrari | #62 Risi Competizione F430GT |
| 2008 | Ferrari | #71 Tafel Racing F430GT |
| 2003 | Ferrari | #88 Veloqx / Prodrive Racing 550 Maranello |
| 2008 | Ferrari | #90 Farnbacher Racing F430GT |
| 2009 | Ferrari | California |
| 1969 | Ferrari | Dino 246 GT |
| 2002 | Ferrari | Enzo Ferrari |
| 1987 | Ferrari | F40 |
| 1989 | Ferrari | F40 Competizione |
| 2004 | Ferrari | F430 |
| 1995 | Ferrari | F50 |
| 1996 | Ferrari | F50 GT |
| 2005 | Ferrari | FXX |
| 1984 | Ferrari | GTO |
| 2010 | Fiat | 500 Abarth SS |
| 2009 | Ford | #1 TeamVodafone FG Falcon |
| 2004 | Ford | #10 Tiger Racing Mustang |
| 2009 | Ford | #25 Britek Motorsport FG Falcon |
| 2009 | Ford | #5 Ford Performance Racing FG Falcon |
| 2009 | Ford | #9 Stone Brothers Racing FG Falcon |
| 2009 | Ford | Fiesta Zetec S |
| 2009 | Ford | Focus RS |
| 2006 | Ford | Focus ST |
| 2003 | Ford | Focus SVT |
| 2008 | Ford | Fusion Stock Car |
| 2005 | Ford | Ford GT |
| 1970 | Ford | Mustang Boss 429 |
| 2000 | Ford | Mustang Cobra R |
| 1993 | Ford | Mustang SVT Cobra R |
| 1985 | Ford | RS200 Evolution |
| 2009 | Holden | #2 Toll Holden Racing Team Commodore VE |
| 2009 | Holden | #33 Garry Rogers Team Commodore VE |
| 2009 | Holden | #39 Supercheap Auto Racing Commodore VE |
| 2009 | Holden | #51 Sprint Gas Racing Commodore VE |
| 2005 | Honda | #18 TAKATA DOME NSX |
| 2005 | Honda | #8 ARTA NSX |
| 2004 | Honda | Mugen Civic Type-R |
| 2006 | Honda | Civic Si Coupe |
| 2007 | Honda | Civic Type-R |
| 1991 | Honda | CR-X SiR |
| 2009 | Honda | Fit Sport |
| 2002 | Honda | Mugen Integra Type-R |
| 2000 | Honda | Integra Type-R |
| 2002 | Honda | Integra Type-R |
| 1992 | Honda | NSX-R |
| 2005 | Honda | NSX-R GT |
| 2003 | Honda | S2000 |
| 2010 | Hyundai | Genesis Coupe |
| 2003 | Hyundai | Tuscani Elisa |
| 2008 | Infiniti | G37 Coupe Sport |
| 2009 | Jaguar | XKR-S |
| 2008 | Koenigsegg | CCGT |
| 1988 | Lamborghini | Countach LP5000 QV |
| 1999 | Lamborghini | Diablo GTR |
| 1997 | Lamborghini | Diablo SV |
| 2005 | Lamborghini | Gallardo |
| 2006 | Lamborghini | Miura Concept |
| 2005 | Lamborghini | Murcielago |
| 2007 | Lamborghini | Murcielago LP640 |
| 2008 | Lamborghini | Reventon |
| 2003 | Lexus | IS300 |
| 2006 | Lexus | IS350 |
| 2009 | Lexus | IS F |
| 2002 | Lexus | SC430 |
| 2005 | Lotus | Elise 111S |
| 2009 | Lotus | Evora |
| 2006 | Lotus | Exige Cup 240 |
| 2008 | Land Rover | Range Rover Supercharged |
| 2005 | Maserati | #15 JMB Racing MC12 |
| 2008 | Maserati | GranTurismo |
| 2004 | Maserati | MC12 |
| 2009 | Mazda | #16 Dyson Racing B09/86 |
| 2009 | Mazda | Mazdaspeed 3 |
| 1994 | Mazda | Miata |
| 2007 | Mazda | MX-5 Roadster Coupe |
| 2001 | Mazda | Mazdaspeed Roadster |
| 1997 | Mazda | RX-7 |
| 2002 | Mazda | RX-7 Spirit R Type-A |
| 2004 | Mazda | RX-8 Mazdaspeed |
| 1997 | McLaren | #43 Team BMW Motorsport McLaren F1 GTR |
| 1997 | McLaren | F1 GT |
| 2009 | Mercedes | A200 Turbo Coupe |
| 2004 | Mercedes | C32 AMG |
| 2009 | Mercedes | C-Class Touring Car |
| 2009 | Mercedes | ML 63 AMG |
| 2009 | Mercedes | SL 65 AMG Black Series |
| 2005 | Mercedes | SLR |
| 2003 | MINI | Cooper S |
| 2009 | MINI | John Cooper Works |
| 2006 | Mitsubishi | Eclipse GT |
| 2006 | Mitsubishi | HKS Time Attack Evolution |
| 2006 | Mitsubishi | Lancer Evolution IX MR |
| 1999 | Mitsubishi | Lancer Evolution VI GSR |
| 2004 | Mitsubishi | Lancer Evolution VIII MR |
| 2008 | Mitsubishi | Lancer Evolution X GSR |
| 2008 | Nissan | #12 CALSONIC IMPUL GT-R |
| 2003 | Nissan | #12 CALSONIC SKYLINE |
| 2008 | Nissan | #23 XANAVI NISMO GT-R |
| 2008 | Nissan | #24 WOODONE ADVAN Clarion GT-R |
| 2008 | Nissan | #3 YellowHat YMS TOMICA GT-R |
| 2010 | Nissan | 370Z |
| 1970 | Nissan | Datsun 510 |
| 2003 | Nissan | Fairlady Z |
| 1994 | Nissan | Fairlady Z Version S Twin Turbo |
| 2007 | Nissan | Sentra SE-R Spec V |
| 1992 | Nissan | Silvia CLUB K’s |
| 1994 | Nissan | Silvia K’s |
| 2000 | Nissan | Silvia Spec-R |
| 1993 | Nissan | Skyline GT-R V-Spec |
| 1997 | Nissan | Skyline GT-R V-Spec |
| 2002 | Nissan | Skyline GT-R V-Spec II |
| 2002 | Nissan | MINE’S R34 Skyline GT-R |
| 2000 | Nissan | Top Secret D1-Spec S15 |
| 2009 | Nissan | Versa SL |
| 2004 | Opel | Speedster Turbo |
| 2003 | Pagani | #17 Carsport America Zonda GR |
| 1999 | Pagani | Zonda C12 |
| 2002 | Panoz | #50 Panoz Motor Sports LMP-01 |
| 2005 | Panoz | #51 Panoz Esperante GTLM |
| 2005 | Panoz | Esperante GTLM |
| 2004 | Peugeot | 206 RC |
| 2007 | Peugeot | 207 RC |
| 2007 | Peugeot | 207 Super 2000 |
| 2007 | Peugeot | #8 Peugeot Sport 908 |
| 2009 | Peugeot | #9 Peugeot Sport Total 908 |
| 1968 | Chrysler | Plymouth Barracuda Formula-S |
| 2009 | Pontiac | G8 GXP |
| 2006 | Pontiac | Solstice |
| 2002 | Pontiac | Firebird Trans Am Ram Air |
| 1973 | Pontiac | Firebird Trans Am SD-455 |
| 1987 | Pontiac | Firebird Trans Am GTA |
| 2008 | Porsche | #16 Dyson Racing RS Spyder Evo |
| 1987 | Porsche | #17 Racing Porsche AG 962c |
| 2008 | Porsche | #2 Gruppe Orange Racing 911 GT3 Cup |
| 1998 | Porsche | #26 Porsche AG 911 GT1-98 |
| 2005 | Porsche | #31 Peterson-White Lightning 911 GT3-RSR |
| 2008 | Porsche | #45 Flying Lizard 911 GT3-RSR |
| 2005 | Porsche | #5 XBOX 360 911 GT3-RSR |
| 2005 | Porsche | #55 Applied Materials 911 GT3 Cup |
| 2005 | Porsche | #66 AXA Racing 911 GT3 Cup |
| 2008 | Porsche | #7 Penske Racing RS Spyder Evo |
| 2007 | Porsche | #80 Flying Lizard 911 GT3-RSR |
| 2006 | Porsche | #82 Red Bull 911 GT3 Cup |
| 1995 | Porsche | 911 GT2 |
| 1982 | Porsche | 911 Turbo 3.3 |
| 1970 | Porsche | 914/6 |
| 1989 | Porsche | 944 Turbo |
| 1987 | Porsche | 959 |
| 1998 | Porsche | 911 GT1 |
| 2004 | Porsche | 911 GT3 (996) |
| 2008 | Porsche | 911 GT2 (997) |
| 2007 | Porsche | 911 GT3 (997) |
| 2007 | Porsche | 911 Turbo (997) |
| 2003 | Porsche | Boxster S |
| 2003 | Porsche | Carrera GT |
| 1973 | Porsche | 911 Carrera RS |
| 2009 | Porsche | Cayenne Turbo S |
| 2006 | Porsche | Cayman S |
| 1980 | Renault | 5 Turbo |
| 2003 | Renault | Sport Clio V6 RS |
| 2007 | Renault | Clio Renaultsport 197 |
| 2009 | Renault | Twingo Renault Sport Cup |
| 2008 | Saab | 9-3 Turbo X |
| 2002 | Saleen | #11 Graham Nash Motorsport S7R |
| 2003 | Saleen | #2 Konrad Motorsports S7R |
| 2006 | Saleen | S281 E |
| 2008 | Saleen | S331 Supercab |
| 2004 | Saleen | S7 |
| 2006 | Saturn | ION Red Line |
| 2007 | Saturn | Sky Red Line |
| 2005 | Scion | tC |
| 2009 | Scion | xD |
| 2009 | SEAT | Ibiza Cupra |
| 2007 | SEAT | Leon Cupra |
| 2007 | SEAT | Leon Supercup |
| 2007 | Ford | Shelby GT500 |
| 1968 | Shelby | Mustang GT-500KR |
| 2003 | Subaru | #77 CUSCO SUBARU ADVAN IMPREZA |
| 2006 | Subaru | Impreza S204 |
| 2004 | Subaru | Impreza WRX STi |
| 2005 | Subaru | Impreza WRX STI |
| 2008 | Subaru | Impreza WRX STi |
| 2008 | Lexus | #25 ECLIPSE ADVAN SC430 |
| 2008 | Lexus | #36 PETRONAS TOM’S SC430 |
| 2008 | Lexus | #6 ENEOS SC430 |
| 2004 | Toyota | Altezza RS200 |
| 2003 | Toyota | Celica SS-I |
| 1994 | Toyota | Celica GT-Four ST205 |
| 1984 | Toyota | Celica Supra |
| 2002 | Toyota | MR-S |
| 1985 | Toyota | Sprinter Trueno GT Apex |
| 1998 | Toyota | Supra RZ |
| 2008 | Toyota | Yaris S |
| 2005 | TVR | Sagaris |
| 2006 | Vauxhall | Astra VXR |
| 2009 | Vauxhall | Corsa VXR |
| 2004 | Vauxhall | VX220 Turbo |
| 2009 | Volvo | C30 R-Design |
| 2004 | Volvo | S60 R |
| 2003 | Volkswagen | Bora VR6 |
| 1995 | Volkswagen | Corrado VR6 |
| 2006 | Volkswagen | Golf GTi |
| 2010 | Volkswagen | Golf GTI Mk6 |
| 1992 | Volkswagen | Golf Gti 16v Mk2 |
| 2003 | Volkswagen | Golf R32 |
| 1984 | Volkswagen | Rabbit GTI |
| 2008 | Volkswagen | Scirocco GT |
| 2008 | Volkswagen | Touareg R50 |
The Cars of Disc 2:
| 2003 | Honda | #16 G’ZOX NSX |
| 2004 | Honda | Civic Type-R |
| 1999 | Honda | Civic Si Coupe |
| 1994 | Honda | Civic 1.5 VTi |
| 1995 | Honda | CR-X Del Sol SiR |
| 2005 | Honda | NSX-R |
| 2000 | Honda | Prelude SiR |
| 2005 | Mazda | Axela Sport 23S |
| 2001 | Mazda | Mazdaspeed Familia |
| 1990 | Mazda | Savanna RX-7 |
| 1995 | Mitsubishi | Eclipse GSX |
| 2003 | Mitsubishi | Eclipse GTS |
| 1998 | Mitsubishi | FTO GP Version R |
| 1997 | Mitsubishi | GTO |
| 2003 | Nissan | #23 XANAVI NISMO GT-R |
| 1997 | Nissan | #23 Nissan Motorsports R390 |
| 2003 | Nissan | #3 HASEMISPORT ENDLESS Z |
| 1998 | Nissan | #32 NISSAN R390 GT1 |
| 2005 | Nissan | #46 Dream Cube’s ADVAN Z |
| 1969 | Nissan | Fairlady Z 432 |
| 1998 | Nissan | R390 |
| 2003 | Nissan | Skyline Coupe 350GT |
| 1993 | Nissan | MINE’S R32 Skyline GT-R |
| 1998 | Subaru | Impreza 22B STi |
| 2005 | Subaru | Legacy B4 2.0 GT |
| 1969 | Toyota | 2000GT |
| 2006 | Toyota | #25 ECLIPSE ADVAN SUPRA |
| 1999 | Toyota | #3 Toyota Motorsports GT-ONE TS020 |
| 2004 | Toyota | #35 Yellow Hat YMS Supra |
| 2005 | Toyota | #36 OPEN INTERFACE TOM’S SUPRA |
| 2005 | Toyota | #6 EXXON Superflo Supra |
| 1995 | Toyota | MR2 GT |
| 1995 | Toyota | Tom’s T020 MR2 |
| 2002 | Toyota | Tom’s W123 MR-S |
| 2002 | Toyota | Soarer 430SCV |
| 1992 | Toyota | Supra 2.0 GT Twin Turbo |
| 1998 | Toyota | Top Secret 0-300 Supra |
| 2001 | Aston Martin | V12 Vanquish |
| 2002 | Audi | #1 Champion S4 Competition |
| 2001 | Audi | #4 Johansson Motorsport R8 |
| 2004 | Audi | #5 Audi Sport Japan Team Goh R8 |
| 2004 | Audi | #8 Audi ABT TT-R |
| 2008 | Audi | R8 |
| 2003 | Bentley | #7 Team Bentley Speed 8 |
| 1999 | BMW Motorsport | #15 BMW Motorsport V12 LMR |
| 2005 | BMW Motorsport | #2 BMW Motorsport M3-GTR |
| 1998 | Ferrari | #12 Risi Competizione F333 SP |
| 2003 | Ferrari | #72 Team Alphand Aventures 550 Maranello GTS |
| 1961 | Jaguar | E-type S1 |
| 1993 | Jaguar | XJ220 |
| 2002 | Koenigsegg | CC8S |
| 1992 | Lancia | Delta Integrale EVO |
| 1974 | Lancia | Stratos HF Stradale |
| 1989 | Lotus | Carlton |
| 1972 | Lotus | Elan Sprint |
| 2002 | Lotus | Esprit V8 |
| 2005 | Maserati | #35 Risi Competizione MC12 |
| 2005 | Maserati | #9 Vitaphone Racing Team MC12 |
| 2006 | Maserati | GranSport |
| 1997 | McLaren | #41 Team McLaren F1 GTR |
| 1998 | McLaren | #41 Gulf Team Davidoff McLaren F1 GTR |
| 1954 | Mercedes | 300SL Gullwing Coupe |
| 2003 | Mercedes | CLK55 AMG Coupe |
| 1998 | Mercedes | AMG Mercedes CLK GTR |
| 2003 | Opel | #5 OPC Team Phoenix Astra V8 |
| 2007 | Peugeot | #1 Peugeot 207 Super 2000 |
| 1993 | Peugeot | #3 Peugeot Talbot Sport 905 EVO 1C |
| 2005 | Porsche | #3 Lechner Racing School Team 1 911 GT3 Cup |
| 1998 | Porsche | #5 Zakspeed Racing 911 GT1-98 |
| 2002 | Saab | 9-3 Aero |
| 2003 | SEAT | Leon Cupra R |
| 1998 | TVR | Cerbera Speed 12 |
| 2001 | TVR | Tuscan S |
| 2005 | Vauxhall | Monaro VXR |
| 2004 | Volvo | #24 At-Speed S60 R |
| 2004 | Volkswagen | Beetle |
| 2001 | Acura | Integra Type-R |
| 1997 | Acura | NSX |
| 1987 | Buick | Regal GNX |
| 2004 | Cadillac | #16 Team Cadillac CTS-V |
| 2002 | Cadillac | #6 Team Cadillac Northstar LMP-02 |
| 2004 | Cadillac | CTS-V |
| 1996 | Chevrolet | Corvette Grand Sport |
| 1967 | Chevrolet | Corvette Stingray 427 |
| 1970 | Chevrolet | Corvette ZR-1 |
| 2004 | Chrysler | PT Cruiser GT |
| 2003 | Dodge | #126 Team Zakspeed Viper GTS-R |
| 2000 | Dodge | #57 Carsport Holland Viper GTS-R |
| 2000 | Dodge | #91 Viper Team Oreca GTS-R |
| 2003 | Dodge | SRT4 |
| 1996 | Dodge | Stealth R/T Turbo |
| 1999 | Dodge | Viper GTS ACR |
| 1998 | Chrysler | Eagle Talon TSi Turbo |
| 1966 | Ford | GT40 MkII |
| 2005 | Ford | Mustang GT |
| 2003 | Infiniti | G35 Coupe |
| 2003 | Panoz | #11 JML Team Panoz LMP-01 |
| 2006 | Panoz | #81 Team LNT Panoz Esperante GTLM |
| 2004 | Pontiac | GTO |
| 1968 | Pontiac | GTO Hardtop |
| 2001 | Saleen | #26 Konrad Motorsports S7R |
| 2000 | Saleen | S281 |
| 1965 | Shelby | Cobra 427 S/C |
| 1999 | Shelby | Series 1 |
Exclusive Cars Limited Collector’s Edition Cars:
| 2005 | Acura | Forza Motorsport NSX |
| 2005 | Aston Martin | Forza Motorsport DB9 Coupe |
| 2010 | Audi | Forza Motorsport R8 5.2 FSI quattro |
| 2008 | Dodge | Xbox 360 Charger Stock Car |
| 2003 | Nissan | Forza Motorsport Fairlady Z |
Forza Motorsport VIP Membership Car pack:
| 2008 | Aston Martin | DBS |
| 2009 | Chevrolet | Corvette ZR1 |
| 2007 | Ferrari | 430 Scuderia |
| 2007 | Lamborghini | Gallardo Superleggera |
| 2007 | Porsche | 911 GT3 RS (997) |
Exclusive Preorder Cars:
| 2009 | BMW Motorsport | Walmart M5 E60 |
| 2009 | BMW Motorsport | GameStop M5 E60 |
| 2009 | BMW Motorsport | GAME M3 E92 |
| 2009 | BMW Motorsport | MicroMania M5 E60 |
| 2008 | Mitsubishi | GameStation Lancer Evolution X GSR |
| 2010 | Audi | R8 5.2 Community Edition |
Forza 3 vs. Need for Speed Shift
The NFS and Forza franchises have respectively avoided each others turf for quite a few years. NFS heading down a story driven path of arcade style racing with little respect paid to the simulation element of racing as a sport. While on the other hand, Forza has been the purists holy grail of simulation racing for some time, on the xbox and xbox360.

For reasons that I am assuming are marketshare driven, NFS gravitated more towards the simulation side of things this time around with the recently released Need For Speed: Shift. Revitalizing the series with a much needed face lift in the graphics department and some strong deviations from what you would normally expect from a NFS game in the gameplay department,EA defintitely put themselves back on my racing map with their latest efforts in Shift.
While unreleased for another week, Forza 3 is already capturing the praise of many reviewers and racing fans alike. With a racing formula and attention to detail rivaled by few, MGS and Turn10 have produced the crown jewel of the Forza series in Forza Motorsport 3. In the past it would be hard to compare the two games as their styles are completely different but with both development teams efforts to cater to the other crowd. Trying to find a winner in this battle is fun for one person….The gamer, because equally well done NFS: Shift and Forza 3 are both high performance machines. Yet in this head to head there can only be one winner…
Graphics & Presentation
From the moment you first turn on your copy of Forza 3, you realize you are playing something special. The very vivid menus, the English narrator, the smooth and ease of transitioning from WTF am I supposed to do now, to transitioning right into your career mode. All make that initial boot-up an easy process, that you just keep looking forward to going back to.
The transitions from offline and online game modes, tracking progress in your career, and the guidance that is given as to what challenges you should be playing are all nice touches that are lacking from Need For Speed: Shift. NFS has some of these features but they don’t come off the same way that they do in Forza. Presented in a neat and logical manner Forza’s objectives in the single player are helped by the way the content is presented to the player.
The graphics in Forza 3 and NFS: Shift are both excellent. Car Models in both games are photo copies of their real life counterparts. Forza impresses on the little things lighting, shading, sceneries, are all picture perfect in Forza 3 and despite NFS’s efforts in adding details to its game, at times can come off a bit cluttered. Forza 3 seems to be a little crisper but while NFS is no graphical slouch it just does not measure up to Forza 3.
Gameplay & Controls
There is still a clear line dividing these two games regardless of playing online, offline, in a race, or in career mode. NFS Shift does capture the feeling of true speed and power in its racing, but the game remains true to its franchise roots as an arcade racer. Regardless of what settings you choose to race on, Need For Speed Shift will not be testing your driving skills the way that Forza 3 does.
The main thing you notice in playing both is difference of feeling that you get when driving, In Forza 3 you are testing your car on the road and the major objective is mastering your car to take on the track, NFS Shift is more of a battle against the track. That statement is a little hard to understand but I guess its the best way to put it without just saying ” Forza is more Realz.” Both games give the player options to toggle in regards to driving assistance. Yet, even at its hardest difficulty you will not be reaching a realistic driving experience in NFS shift. Though, where NFS Shift lacks in realism it picks up in fun.
They really managed to capture G-Force in this racer, whether you are playing the unbelievably tasty in cock-pit view or any of the others you will notice the feeling when you are transitioning in gears, braking, or red lining the vehicle. Its a new addition and they did it really really well. NFS shift in car camera view could be a game in itself. While there you seem to forget about most of the graphical differences between the game as the views in car are probably the best I’ve seen.
Crash a car in NFS Shift and you’ll feel it , the great part about NFS is that they deliver an excellent feeling of speed and acceleration and an equally fullfilling feeling of coming to complete and utter stop, by temporarily impairing your driver. Both good in these departments it’s hard to pick a clear winner as it comes down to a matter of preference. Where you notice a major difference also is your objectives while racing. In Forza 3 your objective is to finish the race in the highest position. While in NFS shift, you are scored with more of a Project Gotham style points system. Giving you points for driving cleanly, and points for driving a little more dangerously, NFS shift does add a little bit of variation into the mix.
Features & Online
Hands down Forza delivers the goods in the features department. With so many things to do besides racing, Forza 3 does a great job at delivering an experience, and not just a game to mash through. With online Auction House, the vehicle equipment settings, and the level of detail that you can design custom skins for your car at, you really can forget you are playing a racing game at times. Although Need For Speed Shift, does have customization options as well. They seem to be more of an afterthought than anything.
Deeper and more fun Forza 3 wins big in the features department. They also deliver more content in the way of tracks, variations, and cars. Where many vehicles aren’t included in NFS:Shift Forza has nearly everything. Namely Ferrari. Online Forza 3 also delivers a rich and engaging experience where NFS shift stays pretty standard and actually run of the mill. Forza 3, does include some non traditional racing modes which keep the action fresh as opposed to the standard racing matches you will find in NFS:shift and with the features mentioned above like auction house, I would also include that as a plus to the online portion of the game.

Singleplayer
Both games deliver a fun singleplayer experience. Both games include a narrator which guides you through the game and your objectives. Neither uses story telling to propel any story line other than moving up driving classes to race the biggest and baddest vehicles. Where the major differences occur between the two games is in how you want to attack your challenges. Both games basically progress by winning races, but where NFS is so open that at times you can kind of get sidetracked, Forza 3 streamlines the process by adding races to a schedule and displaying the races that you own eligible vehicles for.
In Forza your main objective is winning races, by adjusting difficulty settings you will earn more or less points for each race. NFS is a little different, some races contain objectives which you earn points by completing. Running clean laps, Earning a set number of style points, there are numerous variations that will arise in your career. I found this to add a level of depth to the each race making each one a little more fun. At times the monotony of just racing for checkered flags can get a little old and a few objectives cure that.
EDGE : Singleplayer : Toss Up
To be fair to Need For Speed : Shift the developers produced an excellent title in its latest offering. In a Forza-less world, NFS: Shift we be at the top of mountain looking down on all the competition. At best though NFS: Shift is equal to but not better than Forza 3 in almost all categories. If the attention to detail that was paid to the games in-car views would have been applied to the rest of the game NFS: Shift vs. Forza 3 just might have been a closer race. With two discs full of content, cars, tracks, and features Forza 3 gives more bang for your racing dollar.
If I could just pick one it would be Forza 3.
Forza 3 Review
Sony’s Gran Turismo may still sit in the pole position among racing sims for many, but Microsoft is making a hard charge with Forza Motorsport 3. Developer Turn 10 has adopted a new philosophy for Forza 3: Make it accessible. The result is a hardcore simulation racing title that can also be enjoyed by the most casual of fans. The career mode is easy to get into but offers an immense challenge; you can auto-tune every car or dive into a rich set of tuning options; and driving can be toggled between a simple point-and-go system and the most physics-driven sim every created.
Simply put, Forza 3 is one of the best racers ever made.

It starts with the cars, of course. Forza 3 has more than 400 vehicles you can take for a spin and the crazy part is, they’re all unlocked from the outset. That’s right, with the exception of a few cars available only to those who pre-order Forza 3, every car on the disc can be driven from the get-go. Sure, you’ll need to earn some credits to make your purchases, but if you can drum up a million creds, you can take the Bugatti Veyron for a spin. If you’ve played racing games your entire life, this fact alone may just blow your stack. It goes against everything we’ve ever thought about racing games. You’re supposed to start with crappy cars, suffer through a few hours of slow-paced driving, then graduate to a sleeker class of vehicle. Well, Forza 3 is throwing racing conventions out the window. Hallelujah.
Even if you were stuck with the lower-end cars for the first few hours, that wouldn’t be as much of an issue with Forza 3. This game is fun from the outset. Though I’ve played dozens of hours with Forza 3, I still go back to the E and D class cars for some races, because there are so many good cars. This is largely due to the enhanced physics of Forza 3, which add a level of nuance not experienced in most racing games.
The tire physics are so greatly improved (and include real-time deformation), that you get a true understanding of how your car is reacting at every turn. With all of the driving assists turned off, you can feel the difference from one car to the next. And though you’ll race the same tracks quite often, the experience changes from one car to the next.
I’ve always felt that you couldn’t properly drive a car in a racing game with the assists off if you didn’t have a racing wheel. While Forza 3 controls brilliantly with a wheel, I can assure you that you can play a hundred hours with just a controller and have no issues. Turn 10 has finally mastered the subtleties of the controller, allowing for better responsiveness.
If you’re a novice or just like to take things easy, Forza 3 can satisfy your racing needs as well. Turn the different assists (such as traction control) on and you can still have a good time. The cars won’t feel as unique, other than the speed, but you’ll have no troubles being competitive. You can even go so far as to turn on auto-braking, which allows you to hold down the gas the entire race and let the AI brake for you whenever necessary. You can’t throw green turtle shells at the other drivers, but it’s pretty much Mario Kart at that point.
The great thing about Forza 3 is that it encourages even the novice to take off the training wheels and drive freely with the assists off. A rewind function allows you to instantly skip backwards in five-second intervals during a race. Misjudge your speed on a tight corner? Rewind. Get tapped from behind and spin out? Rewind. Your cat jumps on your face causing you to crash into a wall? Rewind. There’s no penalty for using the rewind and no limit. Some might call this a “win” button, but I think the rewind is a crucial addition to Forza 3. It can become a crutch at times, but it also frees you to kick the difficulty up to a higher level and get a true appreciation for your car.

Nothing bolsters that appreciation more than the visuals. Forza 3 runs laps around its predecessor. The car models have an incredible level of detail, including unique interiors for each car. I will admit that the interiors could look a little better, but overall the car models are spectacular. There’s also full damage modeling on every car. You’ll see dings and dents, fender benders — you’ll even see cars flip in the air. Those with a sharp eye will catch damage decals flipping on as the car makes contact with something. When you’re in the cockpit view and you tap someone with the left corner of your bumper and, like magic, paint scrape decals appear across the entire hood, it can be a little disconcerting.
Each car in Forza 3 has its own sounds, so that sitting behind the wheel of a Porsche 911 is a much different auditory experience than being in a Mustang Boss. And you’ll give thanks for the roar of an engine when it drowns out the mediocre music selection.
I felt Forza 2 was lifeless and without spirit. That is not an issue with Forza 3. This is a game that showcases speed and beauty. The cars are sexy, the tracks look great, and the game runs at a smooth 60 frames per second. The lighting isn’t always perfect — you can often see shadows dancing around the car in some odd ways — and a few times textures didn’t load on the track. Despite these issues, Forza 3 is one hot looking game.
Adding some extra personality is the advanced livery editor. As a novice designer, I can’t quite see what is new about the livery editor from Forza 2, but those who are experts should find it easier to make high-end art. The good news for the many of us without artistic talent is that the Monets of the Forza community can post their designs on the new online Storefront.
In the Storefront, you can purchase designs for specific cars or decals usable on any vehicle you own. Prices are set by the designers, as are the number of copies for sale. If someone wants to make a unique piece of art and sell it for 30 million credits, they can. And if someone wants to sell a limitless supply of Autobot decals on the cheap, that is also their choice. A ratings system helps create a leaderboard for designers, which you can search to find the biggest stars in the community. You can flag anyone as a favorite so you can easily browse their store for the latest designs.

Tuning is just like art design in Forza 3. Can I get a “Whatchoo talkin’ ’bout Willis?” Seriously, tuning has been transformed into an artform and has similar functionality to liveries. Great tuners can create tuning sets and sell them on the Storefront. For those used to doing their own tuning, a word of warning. It is possible (even easy) to manually upgrade and tune your car in a way that actually worsens its performance. Basic tuning is easy to do, but delve deeper and you better know a lot about cars. That also means great tuners can help you maximize your car’s performance better than you could ever manage.
And if all of that is too intimidating, you always have the option to auto-upgrade before a race. These upgrades will tune and upgrade your car to fit the track and race parameters. A great tuner can do even better by manually adjusting everything, but most gamers will find the auto-tune option good enough. The point of all of this is that the hardcore have a ton of ways to bury themselves in Forza 3 and the rest of us can click a few buttons and race. After all, isn’t that why you bought a racing game?
The focal point of racing is the career mode. Forza’s career mode is a series of seasons, each one longer than the last. The core career lasts six seasons, though you can continue on long after that. Each season has a bi-weekly championship race. These races are set for each season and are waiting for you every other Sunday. The rest of your career is completely dynamic.
For the two weeks between each championship race, you’ll choose one event. Each event is broken up into a series of races. Some as few as three, others can be around a half-dozen races long. You are always given three event choices, but these change based on a number of factors: The cars you own, the car you’re currently driving, and the race types you play the most. No two careers are alike. Having played deep into two different careers, I’ve seen firsthand how much seasons can change. Through six seasons, you’ll race 55 events. There are more than 200 events in total. After powering through about 50 hours of gameplay to “beat” the career mode, you still have well over 150 more events to beat if you want to master Forza 3. It’s insane. Because there are so many events (and a great variety at that), it’s very easy to have two seasons turn out quite differently.
Completing races earns your driver experience points. For each level you’re gifted a car. Free. No strings attached. The idea is to reward you for playing and encourage you to try new cars. Unlike the seasonal calendar, the car gifting is not dynamic. That means everyone who plays Forza 3 gets the same cars. You’re free to buy any other cars you want (remember, nothing is locked), but certainly you will get behind the wheel of many of your gifted vehicles.
Each season gets exponentially longer. Season 2 is about twice the length of the first season and season 3 is the length of the first two put together. By the time you get to season 6, you’ll be spending hours upon hours to beat each event. For me, this began to become a bit of a drag. As much as I enjoy Forza 3, I found the final season to be a real struggle to complete. What was joyous and new in the earlier seasons felt tedious by the end. Granted, many will never play long enough to reach this point and some will be thrilled at the endurance races that await, but for me, it wasn’t as rewarding as the earlier seasons.
Of course, you won’t be driving alone. Up to seven AI drivers will challenge you on the tracks. Forza 3 uses Turn 10’s Drivatar system, which basically teaches the AI based on a player’s driving style. It creates a dynamic AI that learns from you. That was in Forza 2. What is new is the AI pressure system. Get behind an AI car and, depending on the driver, they might make mistakes. You may see the AI spin-out on a turn, take a bad line, or make other noticeable errors. There are times when I play Forza 3 and forget that the AI is controlled by a computer. Often it feels like I am racing against real people, which I appreciate immensely.
The AI elements aren’t perfect, however. One of Forza’s biggest drawbacks is in its AI settings. There are numerous assists to alter how your car performs, but there are just three AI difficulty options: Easy, medium, and hard. Even for average drivers, medium will quickly prove too easy. But, for me, hard can be really hard at times. It leads to too many races that are either far too easy to win or seem almost impossible to compete in. If Forza 3 had one more setting between medium and hard, it would be perfect. But it doesn’t and, for me, it hurts the balance over the course of the career mode.
If, while playing through a season, you long for the company of other gamers, you can give the multiplayer a shot. Turn 10 went out of its way to offer a staggering level of customization. Multiplayer may be Forza 3’s crowning achievement. This is the most robust multiplayer offering ever for a sim racing game. You can customize every aspect of a race, allowing you to easily create your own game types.
You can determine if cars get a head start, which car classes can be used for a certain team, and the qualifications for winning a race. This makes it very easy to set up a great game of cat and mouse, where the mice are trying to get to the finish line and the cats are out to take them down.
You can check out my recent look at Forza 3 multiplayer if you want more details on the customization options.

Closing Comments
Forza Motorsport 3 is an exemplary racing game. It’s beautiful, the controls are spot-on, the career mode is satisfying, and the multiplayer component is awesome. But there’s still room to grow. The visuals could be even better, the career mode sags at times, and there needs to be at least one more option for AI difficulty. Even with those concerns, Forza 3 is a big step forward for sim racing games. Turn 10 has thrown down the gauntlet and it will be a real challenge for Polyphony Digital to deliver a superior racer with Gran Turismo 5. After all, this is the best racing game of this generation. Good luck topping it.
New Forza 3 Wheel Showing At E3?

If for some reason you weren’t expecting Microsoft to show off Forza Motorsport 3 for the at this year’s E3 expo, start expecting it.
German racing wheel maker Fanatec says its new Porsche 911 Turbo S wheel controller, the one built with Forza 3 in mind, has entered pre-production and will be shown at E3 next month, hinting that it will be tied to the next Turn 10 Studios racer.
What’s more interesting is why the wheel appears to have been slower in getting to production.
“It took a little bit longer than expected but Microsoft wanted us to support a new feature for Forza 3,” writes Fanatec company rep Thomas Jackermeier. Wonder what that could be?
While the game hasn’t yet been officially announced, its existence was not-so-subtly hinted at recently.
PUMA® teams with Xbox 360 for release of Forza Motorsport 3.
PUMA® today announced a global partnership with Microsoft for the highly anticipated release of Forza Motorsport 3, scheduled for October this year. This collaboration will ensure prominent PUMA branding within the “Forza Motorsport 3” game worldwide and includes a series of joint marketing initiatives across Europe and North America.
The Microsoft Forza collaboration marks PUMA’s 10th anniversary in Motorsport. As category leader for performance and lifestyle Motorsport footwear, apparel and accessories, PUMA sponsors some of Formula One and Moto GP’s best teams, including Scuderia Ferrari, Red Bull Racing, BMW Sauber, Scuderia Toro Rosso and Ducati Corse. A leader in its own right, Microsoft’s Forza Motorsport franchise is among the top-selling racing games worldwide. Available exclusively on Xbox 360, “Forza Motorsport 3” is the only racing game that lets players collect, paint and tune more than 400 of the worlds’ most exotic and exquisite cars then put them to the test on more than 100 tracks from around the globe. Best of all, whether you’re a first time player or seasoned racing game pro, “Forza Motorsport 3” delivers an experience where everyone can have fun behind the wheel of their dream car.

The partnership includes a number of cross promotional elements, including the development of a limited edition Forza branded PUMA shoe, to do be developed to coincide with the game launch. Exclusive gaming nights in selected PUMA Concept Stores will enable Forza Motorsport fans to preview the third edition of the game before purchase. Regular Forza content will also feature on the recently re-launched PUMAMotorsport.com.
Further to this, Xbox recently has announced PUMA supplied driver Natacha Gachnang as the Face of Forza for a pan-European PR programme. PUMA outfits Gachnang for her professional role within the FIA Formula Two Championship, and will provide apparel and accessories to Microsoft event staff throughout the tour, and across all trade events and conferences at which Microsoft will exhibit “Forza Motorsport 3.”
Antonio Bertone, Chief Marketing Officer of PUMA AG said, “The Forza Motorsport association is the perfect fit for our brand. This partnership enables us to capitalize on the energy and excitement that accompanies a huge release such as Forza, and push the PUMA Motorsport brand into a new and exciting arena. We’re delighted to be working with Microsoft on this.”
Steve Beinner of Microsoft said “PUMA’s involvement in the release of Forza Motorsport 3 is testament to the anticipation that’s building among car lovers worldwide for the games October launch. The game has continued to grow in appeal with every edition we have launched, and we’re thrilled to have PUMA as an official partner of Forza Motorsport 3.”
World-Class Cars and Tracks
Featuring the latest and greatest production offerings as well as the world’s fastest and most exotic street cars, “Forza Motorsport 3″ offers more than 400 fully customizable and tunable cars from over 50 of the world’s leading manufacturers. Whether your passion is classic American muscle cars, European roadsters, purpose-built race cars or high-tech Asian imports, “Forza Motorsport 3″ puts you in the cockpit of the cars you love. In addition to the return of world-famous tracks from previous “Forza Motorsport” games, including Suzuka, Nürburgring Nordschleife and the Sebring International Raceway, “Forza Motorsport 3″ invites you to conquer the corners on more than 100 tracks, including some of the most beautiful road courses in the world. New environments like the gorgeous mountainous Montserrat region in Spain, the rugged Amalfi Coast in Italy and the American Southwest are presented in such majestic detail that you might find yourself pulling over just to take it all in.
Where Dreams Are Driven
Launching this October exclusively for Xbox 360, “Forza Motorsport 3″ unites the racing game genre making it possible for everyone to experience the thrill of the world’s most exotic and exquisite cars. Live the most realistic racing experience ever as you take the wheel of more than 400 of the most-beloved cars on over 100 renowned real-world tracks and exotic road courses from around the globe. With breathtaking HD graphics and the most advanced vehicle performance modeling in a video game, “Forza Motorsport 3″ includes a host of driving assists and adjustable skill levels to make the game a gripping pick-up-and-play experience for audiences of all ages and skill levels.
Your escape into the world of car culture in “Forza Motorsport 3″ doesn’t stop at the track. Turn 10 is a proven leader in user-generated content creation in games. “Forza Motorsport 3″ further fuels the imaginations of its evergreen community of painters, tuners and photographers with improved customization tools and brand new ways to share creations with the world via Xbox LIVE*. Xbox LIVE makes your journey into the “Forza Motorsport” community and the world of user-generated content easy and fun.
A love of cars lives in all of us. “Forza Motorsport 3″ is the automotive playground we’ve all been waiting for.
